Player Matchup

Atlas
Atlas
Fistandantilus00
Atlas
Level 61
God Stats
0W - 3L
1,485 SR
Queue Stats
13W - 20L
1,420 Elo+
Solo
Izanami
Izanami
XxAtomXx
Izanami
Level 82
God Stats
1W - 1L
1,904 SR
Queue Stats
27W - 12L
1,626 Elo+
Party 2
Nox
Nox
trunkss_90
Nox
Level 40
God Stats
4W - 11L
1,501 SR
Queue Stats
46W - 51L
1,441 Elo+
Party 2
Team Averages
Level 61
1,630 SR
1,495 Elo+

VS

Team Averages
Level 72
1,633 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
thesilentsnake88
Cthulhu
Level 43
God Stats
3W - 0L
1,898 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,345
735
4,655
12,067
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
XxAtomXx
Izanami
10
1 / 4 / 2
6,435
644
6,608
9,827
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 5 / 2
6,842
684
4,740
7,497
3,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 1 / 7
8,714
871
15,098
10,159
3,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
 
Fenrir
10
3 / 2 / 3
7,012
701
5,016
6,546
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 7
7,958
796
4,457
9,338
7,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
14
14
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
7
10.5
W
Fenrir
 
Fenrir
3
2
3
2.25
L
1
5
3
0.5
L
Izanami
XxAtomXx
Izanami
1
4
2
0.5
W
4
1
7
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,003
Damage
24,571
29,391
Taken
26,043
17,691
Mitigated
13,459
2,849
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,098
7,684
0
6,097
10,159
3,477
2,423
3,975
6,184
34,398
0
W
Fenrir
 
Fenrir
5,016
1,461
0
673
6,546
2,468
474
3,223
3,323
0
13,976
L
4,655
2,735
124
1,374
12,067
10,023
0
7,779
4,288
8,478
0
L
Izanami
XxAtomXx
Izanami
6,608
3,800
0
374
9,827
3,671
0
6,389
3,438
0
22,327
W
4,457
32
239
1,936
9,338
7,514
75
2,849
6,489
21,057
0
L
4,740
768
0
977
7,497
3,997
0
5,715
1,782
13,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,622
Gold Earned
23,684
75
Minions Killed
105
3
Camps Cleared
6
518,564
Distance Traveled
578,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,714
871
54
5
1
181,119
1
W
Fenrir
7,012
701
18
2
2
207,716
4
L
Atlas
7,345
735
9
1
0
172,358
2
L
Izanami
6,435
644
42
4
2
181,784
3
W
Cthulhu
7,958
796
33
3
3
189,406
0
L
Nox
6,842
684
24
2
1
164,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role