Player Matchup

Sol
Sol
ImHighAh
Sol
Level 26
God Stats
3W - 6L
1,379 SR
Queue Stats
33W - 39L
1,403 Elo+
Party 2
Loki
Loki
J60l
Loki
Level 21
God Stats
3W - 0L
1,343 SR
Queue Stats
7W - 4L
1,631 Elo+
Party 2
Ganesha
Ganesha
OKtenminute
Ganesha
Level 145
God Stats
13W - 4L
1,650 SR
Queue Stats
273W - 219L
1,552 Elo+
Party 2
Team Averages
Level 64
1,457 SR
1,529 Elo+

VS

Team Averages
Level 35
1,387 SR
1,319 Elo+
Fenrir
Fenrir
Deini280
Fenrir
Level 60
God Stats
2W - 4L
1,530 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 1
Ra
Ra
diegorile
Ra
Level 40
God Stats
2W - 8L
1,297 SR
Queue Stats
51W - 55L
1,362 Elo+
Party 1
Neith
Neith
genio-feliz479
Neith
Level 4
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 7L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 14
7,326
733
6,049
6,184
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
J60l
Loki
15
24 / 0 / 1
10,739
1,074
17,140
9,558
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
OKtenminute
Ganesha
13
0 / 1 / 25
8,912
891
6,416
12,939
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deini280
Fenrir
10
3 / 11 / 1
6,772
677
8,020
15,437
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 8 / 1
6,397
640
4,880
9,764
2,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 6 / 1
5,865
587
3,852
6,997
1,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
25
Kills
4
4
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Deini280
Fenrir
3
11
1
0.32
W
1
3
14
2.67
W
Loki
J60l
Loki
24
0
1
24.5
W
Ganesha
OKtenminute
Ganesha
0
1
25
12.5
L
1
8
1
0.19
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
16,752
28,681
Taken
32,198
20,246
Mitigated
14,300
7,070
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Deini280
Fenrir
8,020
1,718
0
2,278
15,437
9,785
0
6,172
8,403
0
12,066
W
6,049
1,312
0
824
6,184
2,019
685
1,390
4,522
19,151
0
W
Loki
J60l
Loki
17,140
6,598
0
1,488
9,558
5,090
411
1,451
7,905
0
38,980
W
Ganesha
OKtenminute
Ganesha
6,416
826
1,118
3,640
12,939
13,137
173
2,318
10,451
14,786
0
L
4,880
735
309
1,689
9,764
2,607
0
3,832
5,419
20,416
0
L
3,852
1,202
53
536
6,997
1,908
0
2,058
4,663
0
10,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
19,034
115
Minions Killed
68
6
Camps Cleared
2
599,663
Distance Traveled
471,025
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,772
677
9
1
1
180,489
5
W
Sol
7,326
733
55
6
2
184,171
2
W
Loki
10,739
1,074
60
6
4
210,149
0
W
Ganesha
8,912
891
0
0
0
205,343
1
L
Ra
6,397
640
42
4
0
162,159
1
L
Neith
5,865
587
17
2
1
128,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role