Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Black_Mamba735
Neith
Level 13
God Stats
3W - 4L
1,544 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 1
Sol
Sol
TrulySmoked-
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,408 Elo+
Party 1
Team Averages
Level 37
1,515 SR
1,453 Elo+

VS

Team Averages
Level 66
1,387 SR
1,238 Elo+
Baba Yaga
Baba Yaga
BILBO98SWAGGINS
Baba Yaga
Level 66
God Stats
8W - 15L
1,420 SR
Queue Stats
111W - 174L
1,274 Elo+
Party 2
Mulan
Mulan
Brok3nArrow2411
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 237L
1,363 Elo+
Party 2
Neith
Neith
mamaakenzz
Neith
Level 8
God Stats
2W - 6L
1,241 SR
Queue Stats
13W - 29L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
9 / 2 / 5
10,921
780
9,147
14,721
14,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 8
9,971
712
11,972
10,209
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 9
9,501
679
9,272
5,477
1,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BILBO98SWAGGINS
Baba Yaga
11
1 / 7 / 2
8,235
588
8,523
12,636
3,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 0
9,290
664
7,161
14,203
10,474
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
10
0 / 4 / 2
7,837
560
4,618
9,080
2,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
4
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
2
5
5.75
L
Baba Yaga
BILBO98SWAGGINS
Baba Yaga
1
7
2
0.29
W
4
2
8
4
L
3
4
0
0.75
W
2
0
9
6.5
L
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
20,302
30,407
Taken
35,919
20,132
Mitigated
16,647
4,964
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,147
1,888
395
1,072
14,721
14,918
301
2,838
11,883
33,536
0
L
Baba Yaga
BILBO98SWAGGINS
Baba Yaga
8,523
165
0
2,628
12,636
3,793
111
7,011
5,625
33,926
0
W
11,972
4,278
479
1,642
10,209
3,629
344
4,453
5,756
0
36,102
L
7,161
587
0
683
14,203
10,474
0
6,593
7,610
0
24,440
W
9,272
2,345
0
1,376
5,477
1,585
2,105
1,326
4,151
24,877
0
L
Neith
4,618
1,316
0
372
9,080
2,380
0
5,000
4,080
0
12,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
25,362
146
Minions Killed
108
5
Camps Cleared
3
738,048
Distance Traveled
664,948
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,921
780
47
3
2
262,944
0
L
Baba Yaga
8,235
588
48
3
1
203,399
0
W
Neith
9,971
712
65
5
1
251,136
3
L
Mulan
9,290
664
44
3
2
250,479
4
W
Sol
9,501
679
34
2
2
223,968
0
L
Neith
7,837
560
16
1
0
211,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role