Player Matchup

Cerberus
Cerberus
CIXD9
Cerberus
Level 103
God Stats
6W - 9L
1,381 SR
Queue Stats
520W - 648L
1,398 Elo+
Party 1
Mulan
Mulan
DogieParsley209
Mulan
Level 59
God Stats
2W - 3L
1,398 SR
Queue Stats
52W - 49L
1,478 Elo+
Solo
Chang'e
Chang'e
Suaave_K
Chang'e
Level 127
God Stats
22W - 22L
1,526 SR
Queue Stats
1,015W - 1,211L
1,395 Elo+
Party 1
Izanami
Izanami
SubzIcy
Izanami
Level 98
God Stats
11W - 12L
1,472 SR
Queue Stats
362W - 466L
1,394 Elo+
Party 1
Loki
Loki
naruto80034
Loki
Level 98
God Stats
5W - 3L
1,563 SR
Queue Stats
478W - 521L
1,506 Elo+
Party 1
Team Averages
Level 97
1,468 SR
1,434 Elo+

VS

Team Averages
Level 120
1,563 SR
1,528 Elo+
Geb
Geb
AgentLazyWizard
Geb
Level 128
God Stats
38W - 27L
1,592 SR
Queue Stats
512W - 458L
1,536 Elo+
Party 2
Tyr
Tyr
Corrin 0f Valla
Tyr
Level 143
God Stats
0W - 2L
1,271 SR
Queue Stats
476W - 433L
1,526 Elo+
Party 2
Pele
Pele
Kdogedog
Pele
Level 119
God Stats
0W - 1L
1,697 SR
Queue Stats
130W - 119L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tucker51
Ah Muzen Cab
Level 104
God Stats
26W - 16L
1,652 SR
Queue Stats
163W - 139L
1,571 Elo+
Party 3
Poseidon
Poseidon
cheekygrunt3412
Poseidon
Level 105
God Stats
11W - 4L
1,604 SR
Queue Stats
73W - 69L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CIXD9
Cerberus
16
5 / 1 / 5
10,271
489
11,525
19,152
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 0 / 8
11,914
567
19,663
17,655
22,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Suaave_K
Chang'e
16
5 / 2 / 5
10,429
497
13,256
12,885
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SubzIcy
Izanami
16
1 / 3 / 1
9,648
459
3,043
9,474
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 7
10,235
487
7,614
11,261
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,920
425
6,415
16,566
16,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 0
9,492
452
13,425
23,052
17,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
1 / 6 / 5
8,695
414
8,407
14,605
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Tucker51
Ah Muzen Cab
18
2 / 1 / 4
10,484
499
9,767
6,587
2,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
14
1 / 4 / 1
9,243
440
6,261
11,128
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
8
8
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Cerberus
CIXD9
Cerberus
5
1
5
7.5
L
3
6
0
0.5
W
5
0
8
9
L
Pele
1
6
5
0.58
W
Chang'e
Suaave_K
Chang'e
5
2
5
3.75
W
Izanami
SubzIcy
Izanami
1
3
1
0.5
L
Ah Muzen Cab
Tucker51
Ah Muzen Cab
2
1
4
4
L
Poseidon
1
4
1
0.38
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,101
Damage
44,275
70,427
Taken
71,938
47,778
Mitigated
44,535
36,751
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,415
484
3,173
3,327
16,566
16,034
0
8,203
8,363
29,326
0
W
Cerberus
CIXD9
Cerberus
11,525
904
675
7,649
19,152
13,836
0
4,115
14,943
50,571
0
L
13,425
2,213
156
6,312
23,052
17,358
244
6,207
16,845
0
57,499
W
19,663
1,769
0
8,194
17,655
22,534
154
953
16,633
19,630
70,681
L
Pele
8,407
1,870
0
2,560
14,605
5,270
0
4,274
10,331
0
65,042
W
Chang'e
Suaave_K
Chang'e
13,256
159
2,917
7,319
12,885
4,307
516
4,460
7,751
62,106
0
W
Izanami
SubzIcy
Izanami
3,043
1,610
234
2,898
9,474
3,402
858
1,380
8,094
0
74,093
L
Ah Muzen Cab
Tucker51
Ah Muzen Cab
9,767
2,767
0
1,675
6,587
2,222
0
2,767
3,820
0
99,035
L
Poseidon
6,261
773
0
2,253
11,128
3,651
0
7,340
3,788
54,779
0
W
7,614
1,653
711
6,154
11,261
3,699
0
1,093
10,145
0
73,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
46,834
693
Minions Killed
581
0
Camps Cleared
0
2,036,221
Distance Traveled
2,071,650
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,920
425
29
1
0
410,877
4
W
Cerberus
10,271
489
85
4
0
406,980
6
L
Tyr
9,492
452
110
5
0
404,096
3
W
Mulan
11,914
567
185
9
0
410,685
3
L
Pele
8,695
414
90
4
0
428,247
10
W
Chang'e
10,429
497
120
6
0
361,731
3
W
Izanami
9,648
459
166
8
0
390,850
1
L
Ah Muzen Cab
10,484
499
220
10
0
436,309
5
L
Poseidon
9,243
440
132
6
0
392,121
10
W
Loki
10,235
487
137
7
0
465,975
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role