Player Matchup

Da Ji
Da Ji
CKLEB1N
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 2
Khepri
Khepri
Mlschuh
Khepri
Level 145
God Stats
2W - 1L
1,834 SR
Queue Stats
255W - 266L
1,416 Elo+
Party 2
Baba Yaga
Baba Yaga
Themythofmyths
Baba Yaga
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,572 Elo+
Party 3
Terra
Terra
lulu000
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,599 Elo+
Party 3
Apollo
Apollo
viniciuscorreams
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,046 Elo+
Party 2
Team Averages
Level 88
1,567 SR
1,384 Elo+

VS

Team Averages
Level 112
1,479 SR
1,494 Elo+
Horus
Horus
Flufenha
Horus
Level 84
God Stats
4W - 4L
1,435 SR
Queue Stats
103W - 104L
1,505 Elo+
Party 1
Atlas
Atlas
JamesRodrik
Atlas
Level 122
God Stats
2W - 0L
1,718 SR
Queue Stats
88W - 77L
1,532 Elo+
Party 1
He Bo
He Bo
NoChildren
He Bo
Level 126
God Stats
2W - 0L
1,344 SR
Queue Stats
23W - 29L
1,398 Elo+
Solo
Thanatos
Thanatos
PandaMestre
Thanatos
Level 126
God Stats
3W - 2L
1,672 SR
Queue Stats
51W - 42L
1,546 Elo+
Party 1
Tyr
Tyr
iBasalt
Tyr
Level 103
God Stats
1W - 1L
1,223 SR
Queue Stats
133W - 136L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CKLEB1N
Da Ji
13
1 / 8 / 1
8,011
616
3,688
12,396
5,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Mlschuh
Khepri
14
1 / 6 / 5
8,720
671
5,694
19,687
22,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Themythofmyths
Baba Yaga
18
4 / 3 / 5
9,316
717
25,465
13,822
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
lulu000
Terra
17
3 / 2 / 6
9,302
716
7,271
19,278
21,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
0 / 10 / 5
7,451
573
2,134
12,651
5,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Flufenha
Horus
16
4 / 2 / 22
10,482
806
10,764
20,019
19,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 2 / 20
10,335
795
14,153
17,419
23,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

He Bo
17
4 / 1 / 16
10,468
805
14,445
7,739
3,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
PandaMestre
Thanatos
18
15 / 1 / 10
11,197
861
22,846
9,590
4,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
16
3 / 3 / 21
9,466
728
10,255
16,999
17,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
9
Kills
29
29
Deaths
9
22
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CKLEB1N
Da Ji
1
8
1
0.19
W
Horus
Flufenha
Horus
4
2
22
7.5
W
3
2
20
6.5
L
Khepri
Mlschuh
Khepri
1
6
5
0.58
W
He Bo
4
1
16
12
W
Thanatos
PandaMestre
Thanatos
15
1
10
20
L
Baba Yaga
Themythofmyths
Baba Yaga
4
3
5
2.17
W
Tyr
3
3
21
4.5
L
Terra
lulu000
Terra
3
2
6
3
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
72,463
77,834
Taken
71,766
62,682
Mitigated
68,527
23,076
Healing
50,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CKLEB1N
Da Ji
3,688
732
302
1,129
12,396
5,665
0
4,255
8,141
0
11,502
W
Horus
Flufenha
Horus
10,764
2,722
9,610
9,186
20,019
19,716
365
8,723
11,296
11,341
9,202
W
14,153
4,826
5,091
2,827
17,419
23,301
68
8,937
8,482
32,180
0
L
Khepri
Mlschuh
Khepri
5,694
294
811
1,636
19,687
22,717
0
9,585
10,102
15,109
0
W
He Bo
14,445
1,092
2,147
2,708
7,739
3,155
2,549
4,644
3,095
39,207
0
W
Thanatos
PandaMestre
Thanatos
22,846
7,222
2,793
10,017
9,590
4,615
1,698
7,571
2,019
0
27,128
L
Baba Yaga
Themythofmyths
Baba Yaga
25,465
3,262
753
3,530
13,822
7,656
0
5,155
8,667
49,669
0
W
Tyr
10,255
1,555
2,360
3,522
16,999
17,740
813
8,555
8,444
170
15,953
L
Terra
lulu000
Terra
7,271
1,759
7,013
7,445
19,278
21,397
0
8,685
10,593
11,691
0
L
2,134
988
425
32
12,651
5,247
0
5,371
7,280
0
6,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
51,948
102
Minions Killed
123
0
Camps Cleared
0
1,020,326
Distance Traveled
1,294,092
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,011
616
17
1
0
178,828
0
W
Horus
10,482
806
16
1
0
246,215
1
W
Atlas
10,335
795
25
2
0
246,991
0
L
Khepri
8,720
671
19
1
0
202,073
2
W
He Bo
10,468
805
56
4
0
234,196
0
W
Thanatos
11,197
861
11
1
0
293,529
4
L
Baba Yaga
9,316
717
46
4
0
229,816
1
W
Tyr
9,466
728
15
1
0
273,161
0
L
Terra
9,302
716
15
1
0
239,354
2
L
Apollo
7,451
573
5
0
0
170,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role