Player Matchup

Scylla
Scylla
Hatekilldestroy
Scylla
Level 67
God Stats
17W - 12L
1,638 SR
Queue Stats
300W - 203L
1,633 Elo+
Party 3
Gilgamesh
Gilgamesh
NastyIInThePasty
Gilgamesh
Level 100
God Stats
4W - 2L
1,792 SR
Queue Stats
160W - 100L
1,602 Elo+
Party 3
Xing Tian
Xing Tian
fire10065
Xing Tian
Level 125
God Stats
2W - 3L
1,315 SR
Queue Stats
246W - 155L
1,625 Elo+
Party 3
Ullr
Ullr
iinpha
Ullr
Level 106
God Stats
10W - 4L
1,725 SR
Queue Stats
383W - 264L
1,613 Elo+
Party 3
Fenrir
Fenrir
l_2Pro4Thee_l
Fenrir
Level 28
God Stats
20W - 13L
1,637 SR
Queue Stats
96W - 61L
1,622 Elo+
Party 3
Team Averages
Level 85
1,621 SR
1,619 Elo+

VS

Team Averages
Level 57
1,510 SR
1,502 Elo+
Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GhostMode-Keeno
Apollo
Level 26
God Stats
1W - 3L
1,435 SR
Queue Stats
38W - 35L
1,591 Elo+
Party 2
Atlas
Atlas
Hachimanx3
Atlas
Level 26
God Stats
18W - 15L
1,616 SR
Queue Stats
45W - 49L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
bigflapppttv
Cthulhu
Level 43
God Stats
44W - 32L
1,567 SR
Queue Stats
133W - 127L
1,401 Elo+
Solo
Poseidon
Poseidon
vvv_ZODIAC77_vvv
Poseidon
Level 160
God Stats
2W - 3L
1,434 SR
Queue Stats
530W - 472L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,489
583
12,256
9,469
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
17
7 / 0 / 3
10,155
564
7,532
14,110
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
fire10065
Xing Tian
14
2 / 1 / 15
9,659
537
11,207
16,327
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
iinpha
Ullr
18
4 / 0 / 2
11,422
635
7,467
8,753
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 4 / 6
9,783
544
8,524
11,704
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 7 / 2
7,382
410
3,073
13,848
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 0
8,864
492
6,160
12,189
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
13
0 / 3 / 5
7,500
417
5,309
13,966
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
bigflapppttv
Cthulhu
13
0 / 4 / 2
8,218
457
9,099
12,738
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 1
8,945
497
11,500
11,872
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
25
Kills
8
8
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
2
0.14
L
4
6
0
0.67
L
Atlas
0
3
5
0.83
W
5
3
10
3.33
W
Gilgamesh
7
0
3
8.5
L
Cthulhu
bigflapppttv
Cthulhu
0
4
2
0.25
W
Xing Tian
fire10065
Xing Tian
2
1
15
9.5
W
Ullr
iinpha
Ullr
4
0
2
5
W
7
4
6
2.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
35,141
60,363
Taken
64,613
32,685
Mitigated
30,069
17,681
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,073
582
0
3,158
13,848
4,594
0
4,404
9,301
0
37,694
L
6,160
3,300
0
1,667
12,189
3,909
215
2,392
9,631
0
56,440
L
Atlas
5,309
1,376
240
1,856
13,966
9,226
247
5,787
7,960
32,939
0
W
12,256
1,520
127
2,228
9,469
3,312
506
5,484
3,942
72,037
0
W
Gilgamesh
7,532
1,732
0
6,302
14,110
9,830
108
7,571
5,636
86
47,724
L
Cthulhu
bigflapppttv
Cthulhu
9,099
397
7
1,409
12,738
8,249
0
4,654
7,569
48,323
0
W
Xing Tian
fire10065
Xing Tian
11,207
1,231
421
2,682
16,327
11,542
426
8,052
8,104
39,095
0
W
Ullr
iinpha
Ullr
7,467
3,755
0
1,828
8,753
3,386
6,168
983
7,770
0
98,946
W
8,524
901
259
3,834
11,704
4,615
150
4,149
7,472
0
48,655
L
11,500
2,349
0
3,136
11,872
4,091
429
5,766
5,833
61,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
40,909
529
Minions Killed
422
0
Camps Cleared
0
1,757,554
Distance Traveled
1,615,707
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,382
410
85
5
0
330,630
2
L
Apollo
8,864
492
108
6
0
334,913
5
L
Atlas
7,500
417
51
3
0
298,265
0
W
Scylla
10,489
583
138
8
0
317,532
1
W
Gilgamesh
10,155
564
85
5
0
380,200
6
L
Cthulhu
8,218
457
81
5
0
343,891
6
W
Xing Tian
9,659
537
47
3
0
357,459
1
W
Ullr
11,422
635
172
10
0
320,040
3
W
Fenrir
9,783
544
87
5
0
382,323
4
L
Poseidon
8,945
497
97
5
0
308,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role