Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Gxqqi
Cabrakan
Level 29
God Stats
3W - 4L
1,431 SR
Queue Stats
28W - 46L
1,347 Elo+
Party 1
Izanami
Izanami
IAMBATMAN033
Izanami
Level 100
God Stats
5W - 6L
1,512 SR
Queue Stats
247W - 267L
1,457 Elo+
Solo
Bacchus
Bacchus
Muhny
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,287 Elo+
Party 1
Artemis
Artemis
NeggerSlayer
Artemis
Level 15
God Stats
4W - 11L
1,450 SR
Queue Stats
9W - 15L
1,409 Elo+
Party 1
Team Averages
Level 47
1,479 SR
1,400 Elo+

VS

Team Averages
Level 74
1,580 SR
1,449 Elo+
Terra
Terra
Insane_Crow_22
Terra
Level 96
God Stats
2W - 4L
1,599 SR
Queue Stats
12W - 20L
1,389 Elo+
Party 3
Osiris
Osiris
Norbut
Osiris
Level 48
God Stats
5W - 3L
1,586 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 2
Izanami
Izanami
Toxcity223
Izanami
Level 17
God Stats
3W - 8L
1,485 SR
Queue Stats
9W - 14L
1,408 Elo+
Party 3
Set
Set
UtterN0nsense
Set
Level 104
God Stats
31W - 23L
1,534 SR
Queue Stats
163W - 145L
1,511 Elo+
Party 2
Poseidon
Poseidon
chinosyt
Poseidon
Level 105
God Stats
12W - 4L
1,697 SR
Queue Stats
380W - 385L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 4 / 1
7,192
479
8,255
8,803
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Gxqqi
Cabrakan
8
0 / 7 / 3
6,435
429
5,472
15,915
8,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
IAMBATMAN033
Izanami
15
1 / 1 / 0
8,562
571
2,265
6,786
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Muhny
Bacchus
11
3 / 4 / 0
7,333
489
6,346
7,573
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
NeggerSlayer
Artemis
9
0 / 10 / 1
5,949
397
5,947
11,754
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
7,242
483
4,116
9,073
7,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Norbut
Osiris
14
5 / 1 / 0
8,439
563
5,242
7,030
5,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Toxcity223
Izanami
14
10 / 1 / 9
9,295
620
14,665
12,002
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 7
8,133
542
7,972
13,162
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
chinosyt
Poseidon
14
3 / 1 / 2
8,360
557
7,550
6,003
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
26
26
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
L
Cabrakan
Gxqqi
Cabrakan
0
7
3
0.21
L
Izanami
IAMBATMAN033
Izanami
1
1
0
1
W
4
0
9
8.5
L
Bacchus
Muhny
Bacchus
3
4
0
0.75
L
Artemis
NeggerSlayer
Artemis
0
10
1
0.05
W
Osiris
Norbut
Osiris
5
1
0
5
W
Izanami
Toxcity223
Izanami
10
1
9
14.5
W
4
2
7
3.75
W
Poseidon
chinosyt
Poseidon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
39,545
50,831
Taken
47,270
18,564
Mitigated
22,593
8,988
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,255
2,158
0
2,523
8,803
2,616
683
1,056
7,747
45,806
0
L
Cabrakan
Gxqqi
Cabrakan
5,472
1,003
1,894
2,416
15,915
8,823
0
4,206
11,709
13,837
0
L
Izanami
IAMBATMAN033
Izanami
2,265
694
0
1,489
6,786
2,361
1,185
3,663
3,123
0
69,657
W
4,116
1,078
644
3,919
9,073
7,403
0
3,589
5,484
15,580
0
L
Bacchus
Muhny
Bacchus
6,346
643
0
0
7,573
2,836
0
398
7,175
33,391
0
L
Artemis
NeggerSlayer
Artemis
5,947
4,868
0
666
11,754
1,928
0
2,343
9,411
0
29,447
W
Osiris
Norbut
Osiris
5,242
1,648
0
755
7,030
5,612
0
4,219
2,811
0
50,253
W
Izanami
Toxcity223
Izanami
14,665
10,112
428
4,201
12,002
3,974
0
5,330
6,672
0
82,045
W
7,972
4,655
0
658
13,162
4,181
6
4,596
8,566
0
51,200
W
Poseidon
chinosyt
Poseidon
7,550
149
0
436
6,003
1,423
147
2,615
3,388
62,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
41,469
360
Minions Killed
432
0
Camps Cleared
0
1,341,776
Distance Traveled
1,509,215
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,192
479
74
5
0
268,681
1
L
Cabrakan
6,435
429
14
1
0
269,734
4
L
Izanami
8,562
571
157
10
0
264,785
3
W
Terra
7,242
483
17
1
0
310,273
4
L
Bacchus
7,333
489
53
4
0
305,143
0
L
Artemis
5,949
397
62
4
0
233,433
0
W
Osiris
8,439
563
105
7
0
295,365
3
W
Izanami
9,295
620
114
8
0
269,336
6
W
Set
8,133
542
91
6
0
325,045
6
W
Poseidon
8,360
557
105
7
0
309,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role