Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigBruhthaZeus
Mulan
Level 108
God Stats
3W - 3L
1,615 SR
Queue Stats
213W - 226L
1,507 Elo+
Solo
Bacchus
Bacchus
JustCallMeKNOX
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,538 Elo+
Party 2
Artemis
Artemis
kbrich27
Artemis
Level 145
God Stats
48W - 24L
1,652 SR
Queue Stats
2,375W - 2,392L
1,517 Elo+
Solo
Ah Puch
Ah Puch
x Itz Gunplay o
Ah Puch
Level 135
God Stats
1W - 1L
1,353 SR
Queue Stats
98W - 86L
1,595 Elo+
Party 2
Team Averages
Level 137
1,524 SR
1,531 Elo+

VS

Team Averages
Level 103
1,470 SR
1,514 Elo+
Serqet
Serqet
B1GCOUNTRY
Serqet
Level 90
God Stats
0W - 2L
1,289 SR
Queue Stats
37W - 40L
1,489 Elo+
Solo
Awilix
Awilix
GayAgenduhh
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,547 Elo+
Solo
Fafnir
Fafnir
KakyoFinch
Fafnir
Level 86
God Stats
2W - 2L
1,581 SR
Queue Stats
397W - 416L
1,514 Elo+
Party 1
Atlas
Atlas
WILDMONSTROSITY
Atlas
Level 128
God Stats
8W - 8L
1,577 SR
Queue Stats
359W - 363L
1,515 Elo+
Party 1
Skadi
Skadi
castironshields
Skadi
Level 143
God Stats
1W - 2L
1,406 SR
Queue Stats
76W - 74L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 4 / 5
7,986
887
5,567
12,389
12,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 2 / 14
8,675
964
8,696
15,395
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 2 / 13
9,335
1,037
8,699
12,488
13,032
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
kbrich27
Artemis
15
4 / 3 / 10
8,975
997
11,979
7,838
2,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 2 / 7
9,673
1,075
14,676
5,300
1,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
B1GCOUNTRY
Serqet
12
3 / 5 / 7
7,518
835
7,777
10,412
6,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
12
2 / 6 / 7
7,346
816
3,989
11,610
5,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
KakyoFinch
Fafnir
12
0 / 3 / 7
6,474
719
4,604
10,022
11,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 7
7,956
884
8,692
11,376
12,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 5 / 4
8,655
962
11,202
11,241
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
23
Kills
12
13
Deaths
23
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
4
5
1.38
L
Serqet
B1GCOUNTRY
Serqet
3
5
7
1.3
W
2
2
14
4.5
L
Awilix
2
6
7
0.92
W
5
2
13
5.75
L
Fafnir
KakyoFinch
Fafnir
0
3
7
1.17
L
3
4
7
1.63
L
4
5
4
1.2
W
Artemis
kbrich27
Artemis
4
3
10
3
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,617
Damage
36,264
53,410
Taken
54,661
40,858
Mitigated
39,263
23,284
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,567
563
1,464
3,512
12,389
12,508
0
2,913
9,140
12,624
0
L
Serqet
B1GCOUNTRY
Serqet
7,777
1,802
932
1,849
10,412
6,469
0
4,394
5,856
0
9,171
W
8,696
1,451
1,777
6,966
15,395
10,549
284
5,393
9,738
0
15,862
L
Awilix
3,989
1,719
918
1,676
11,610
5,368
0
6,118
5,364
0
5,807
W
8,699
913
1,262
3,288
12,488
13,032
252
2,318
9,836
13,902
0
L
Fafnir
KakyoFinch
Fafnir
4,604
1,207
802
1,400
10,022
11,049
0
6,072
3,793
8,091
0
L
8,692
3,686
2,917
1,993
11,376
12,182
0
6,307
4,747
16,351
0
L
11,202
5,523
871
2,713
11,241
4,195
54
6,051
5,033
0
32,437
W
Artemis
kbrich27
Artemis
11,979
4,991
507
2,936
7,838
2,774
3,227
1,476
5,730
0
23,818
W
14,676
408
1,085
487
5,300
1,995
1,089
1,196
3,414
34,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,644
Gold Earned
37,949
107
Minions Killed
81
0
Camps Cleared
0
896,199
Distance Traveled
816,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,986
887
4
0
0
181,303
0
L
Serqet
7,518
835
8
1
0
181,086
0
W
Mulan
8,675
964
21
2
0
180,548
0
L
Awilix
7,346
816
2
0
0
160,411
0
W
Bacchus
9,335
1,037
13
1
0
196,391
0
L
Fafnir
6,474
719
8
1
0
161,111
0
L
Atlas
7,956
884
22
2
0
164,405
0
L
Skadi
8,655
962
41
5
0
149,117
0
W
Artemis
8,975
997
22
2
0
171,578
0
W
Ah Puch
9,673
1,075
47
5
0
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role