Player Matchup

Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BallsIn2Deep
Bastet
Level 160
God Stats
1W - 1L
1,774 SR
Queue Stats
68W - 62L
1,610 Elo+
Party 3
Baron Samedi
Baron Samedi
HiagoEtherion
Baron Samedi
Level 160
God Stats
7W - 1L
2,124 SR
Queue Stats
545W - 565L
1,522 Elo+
Solo
Bellona
Bellona
SouuupKitchen
Bellona
Level 67
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 6L
1,556 Elo+
Party 3
Hercules
Hercules
THEDERPMASTA13
Hercules
Level 111
God Stats
1W - 1L
1,611 SR
Queue Stats
4W - 13L
1,308 Elo+
Solo
Team Averages
Level 128
1,665 SR
1,499 Elo+

VS

Team Averages
Level 97
1,642 SR
1,551 Elo+
Tyr
Tyr
NovaStar 616
Tyr
Level 148
God Stats
6W - 0L
1,737 SR
Queue Stats
123W - 125L
1,554 Elo+
Party 1
Vulcan
Vulcan
SpacelyEcho
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
dilaudidPRN
Ymir
Level 36
God Stats
13W - 3L
1,784 SR
Queue Stats
130W - 92L
1,592 Elo+
Party 2
Izanami
Izanami
middlejunk
Izanami
Level 66
God Stats
10W - 8L
1,539 SR
Queue Stats
193W - 140L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
wack jones
Baron Samedi
Level 124
God Stats
1W - 1L
1,652 SR
Queue Stats
31W - 27L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 5 / 9
10,226
852
7,317
15,793
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
18
9 / 6 / 8
11,031
919
23,157
16,187
7,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HiagoEtherion
Baron Samedi
16
3 / 4 / 10
9,624
802
16,498
13,726
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
15
2 / 5 / 7
8,950
746
10,113
14,717
15,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
15
1 / 5 / 10
9,053
754
11,704
21,755
23,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
10,577
881
13,661
20,123
24,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
1 / 4 / 10
9,174
765
10,551
8,303
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 20
11,016
918
9,520
22,305
35,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
middlejunk
Izanami
19
11 / 4 / 9
11,343
945
21,002
20,859
10,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
wack jones
Baron Samedi
17
3 / 3 / 17
9,939
828
11,231
16,506
8,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
17
Kills
25
25
Deaths
17
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
9
1.3
L
Bastet
9
6
8
2.17
L
Baron Samedi
HiagoEtherion
Baron Samedi
3
4
10
2
W
8
3
10
4.33
L
Bellona
2
5
7
1.1
W
Vulcan
1
4
10
1.5
L
Hercules
1
5
10
1.2
W
2
3
20
4
W
Izanami
middlejunk
Izanami
11
4
9
3.88
W
Baron Samedi
wack jones
Baron Samedi
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,789
Damage
65,965
82,178
Taken
88,096
67,627
Mitigated
82,507
28,138
Healing
33,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,317
979
1,407
2,673
15,793
15,365
1,289
4,529
11,143
4,307
9,494
L
Bastet
23,157
3,462
1,474
3,702
16,187
7,380
1,529
7,210
8,855
0
36,359
L
Baron Samedi
HiagoEtherion
Baron Samedi
16,498
426
7,298
5,652
13,726
6,207
1,506
4,908
8,559
34,836
0
W
13,661
2,143
1,317
7,310
20,123
24,783
654
5,937
14,186
0
26,180
L
Bellona
10,113
2,801
255
997
14,717
15,421
354
4,905
9,527
596
17,165
W
Vulcan
10,551
3,268
963
622
8,303
3,305
1,073
2,144
6,159
23,606
0
L
Hercules
11,704
3,111
777
3,903
21,755
23,254
739
9,750
11,739
0
20,448
W
9,520
1,208
664
3,125
22,305
35,215
394
4,516
17,789
16,799
0
W
Izanami
middlejunk
Izanami
21,002
12,593
1,483
6,859
20,859
10,488
3,099
2,962
17,897
0
44,184
W
Baron Samedi
wack jones
Baron Samedi
11,231
1,281
6,376
4,812
16,506
8,716
1,389
3,394
13,112
21,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
52,049
113
Minions Killed
143
0
Camps Cleared
0
1,053,415
Distance Traveled
1,094,256
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,226
852
16
1
0
197,696
2
L
Bastet
11,031
919
32
3
0
213,505
0
L
Baron Samedi
9,624
802
27
2
0
200,105
0
W
Tyr
10,577
881
22
2
0
234,699
1
L
Bellona
8,950
746
22
2
0
232,855
2
W
Vulcan
9,174
765
26
2
0
211,732
0
L
Hercules
9,053
754
16
1
0
209,254
0
W
Ymir
11,016
918
28
2
0
236,102
2
W
Izanami
11,343
945
52
4
0
202,735
1
W
Baron Samedi
9,939
828
15
1
0
208,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role