Player Matchup

Bacchus
Bacchus
Destroyer84
Bacchus
Level 147
God Stats
2W - 1L
1,495 SR
Queue Stats
221W - 248L
1,495 Elo+
Solo
Sol
Sol
RapidAntelope5
Sol
Level 149
God Stats
1W - 0L
1,526 SR
Queue Stats
83W - 81L
1,500 Elo+
Solo
Zeus
Zeus
Turtleontheleft
Zeus
Level 129
God Stats
5W - 3L
1,650 SR
Queue Stats
96W - 85L
1,516 Elo+
Solo
Hera
Hera
gaesrore95
Hera
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,498 Elo+
Solo
Janus
Janus
jakaseem89
Janus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,508 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,504 Elo+

VS

Team Averages
Level 115
1,507 SR
1,490 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DammitElizabethh
King Arthur
Level 159
God Stats
4W - 4L
1,491 SR
Queue Stats
486W - 502L
1,512 Elo+
Solo
Skadi
Skadi
DieLawnEt
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,460 Elo+
Solo
Hercules
Hercules
KoolAidOnTap
Hercules
Level 121
God Stats
4W - 5L
1,482 SR
Queue Stats
362W - 351L
1,504 Elo+
Party 1
Sobek
Sobek
xMurderousPanda
Sobek
Level 141
God Stats
16W - 11L
1,562 SR
Queue Stats
439W - 440L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Destroyer84
Bacchus
14
0 / 2 / 14
8,548
855
6,740
7,517
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 10
7,926
793
11,315
6,978
2,606
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 2 / 5
9,887
989
25,329
6,842
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 11
7,829
783
12,935
6,099
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
15
6 / 2 / 6
8,971
897
9,201
4,861
1,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 5 / 4
8,670
867
7,201
8,624
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
DammitElizabethh
King Arthur
12
2 / 4 / 3
7,341
734
5,675
18,322
18,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
DieLawnEt
Skadi
11
0 / 5 / 5
6,542
654
5,620
7,961
2,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
KoolAidOnTap
Hercules
14
2 / 1 / 7
7,958
796
3,503
20,654
17,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 6
7,447
745
6,262
18,127
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
18
Kills
9
9
Deaths
18
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
5
4
1.4
L
King Arthur
DammitElizabethh
King Arthur
2
4
3
0.88
W
Bacchus
Destroyer84
Bacchus
0
2
14
3.5
L
Skadi
DieLawnEt
Skadi
0
5
5
0.5
L
Hercules
KoolAidOnTap
Hercules
2
1
7
5.5
W
2
1
10
7
W
9
2
5
5.75
W
1
2
11
3.25
W
Janus
6
2
6
4.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,520
Damage
28,261
32,297
Taken
73,688
19,849
Mitigated
56,792
15,346
Healing
35,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,201
912
624
2,270
8,624
3,343
0
7,949
533
21,174
0
L
King Arthur
DammitElizabethh
King Arthur
5,675
310
1,412
6,005
18,322
18,211
0
14,152
4,170
0
12,646
W
Bacchus
Destroyer84
Bacchus
6,740
761
705
1,114
7,517
9,736
180
3,093
4,424
13,404
0
L
Skadi
DieLawnEt
Skadi
5,620
2,319
341
239
7,961
2,990
0
7,622
339
0
13,985
L
Hercules
KoolAidOnTap
Hercules
3,503
693
1,411
12,739
20,654
17,604
0
19,584
1,070
0
8,088
W
11,315
4,079
1,486
2,813
6,978
2,606
1,081
3,125
3,853
20,256
0
W
25,329
1,846
604
2,471
6,842
3,037
48
2,442
4,400
38,950
0
W
12,935
3,709
1,296
1,615
6,099
2,810
447
3,258
2,841
20,833
0
W
Janus
9,201
390
1,705
1,537
4,861
1,660
730
1,545
3,316
21,445
0
L
6,262
210
1,857
8,662
18,127
14,644
0
16,071
2,056
15,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,161
Gold Earned
37,958
111
Minions Killed
89
0
Camps Cleared
0
952,831
Distance Traveled
896,615
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,670
867
31
3
0
158,445
0
L
King Arthur
7,341
734
9
1
0
193,960
0
W
Bacchus
8,548
855
12
1
0
190,261
0
L
Skadi
6,542
654
25
3
0
162,311
0
L
Hercules
7,958
796
8
1
0
204,271
0
W
Sol
7,926
793
18
2
0
182,475
3
W
Zeus
9,887
989
39
4
0
175,272
0
W
Hera
7,829
783
14
1
0
183,369
0
W
Janus
8,971
897
28
3
0
221,454
0
L
Sobek
7,447
745
16
2
0
177,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role