Player Matchup

Achilles
Achilles
Dragon115g
Achilles
Level 97
God Stats
13W - 2L
1,664 SR
Queue Stats
84W - 70L
1,572 Elo+
Party 1
Thoth
Thoth
Shaquickzz
Thoth
Level 97
God Stats
2W - 0L
1,657 SR
Queue Stats
84W - 75L
1,563 Elo+
Party 1
Hachiman
Hachiman
Trapninga
Hachiman
Level 131
God Stats
1W - 0L
1,350 SR
Queue Stats
64W - 54L
1,543 Elo+
Party 1
Bastet
Bastet
doinxx
Bastet
Level 126
God Stats
27W - 15L
1,718 SR
Queue Stats
130W - 122L
1,521 Elo+
Party 1
Ymir
Ymir
little will1
Ymir
Level 85
God Stats
51W - 47L
1,588 SR
Queue Stats
117W - 124L
1,496 Elo+
Party 1
Team Averages
Level 107
1,595 SR
1,539 Elo+

VS

Team Averages
Level 137
1,523 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Inigualavell
Eset
Level 159
God Stats
2W - 2L
1,661 SR
Queue Stats
31W - 34L
1,557 Elo+
Solo
Hou Yi
Hou Yi
Nearly Asleep
Hou Yi
Level 108
God Stats
1W - 7L
1,260 SR
Queue Stats
219W - 218L
1,578 Elo+
Solo
Ne Zha
Ne Zha
Sithy Sloth
Ne Zha
Level 129
God Stats
3W - 6L
1,586 SR
Queue Stats
242W - 256L
1,516 Elo+
Solo
Xbalanque
Xbalanque
boo_400751
Xbalanque
Level 140
God Stats
29W - 20L
1,609 SR
Queue Stats
89W - 90L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dragon115g
Achilles
16
5 / 0 / 3
9,761
887
4,809
4,082
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
16
2 / 2 / 5
8,940
813
6,811
4,884
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Trapninga
Hachiman
16
6 / 2 / 6
10,744
977
6,142
9,572
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
doinxx
Bastet
15
7 / 1 / 6
10,042
913
11,516
7,676
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 7
9,076
825
1,768
12,220
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 5 / 3
7,295
663
6,256
9,017
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 3
6,769
615
6,392
10,708
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 2
5,923
538
727
1,870
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
11
1 / 3 / 1
6,976
634
4,150
4,563
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
boo_400751
Xbalanque
15
4 / 3 / 0
8,376
761
8,086
8,818
3,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
6
6
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
5
3
0.5
W
Achilles
Dragon115g
Achilles
5
0
3
6.5
L
0
8
3
0.19
L
0
2
2
0.5
W
Thoth
2
2
5
2.25
L
Ne Zha
1
3
1
0.5
W
Hachiman
Trapninga
Hachiman
6
2
6
4.5
L
Xbalanque
boo_400751
Xbalanque
4
3
0
1.33
W
Bastet
doinxx
Bastet
7
1
6
10
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
25,611
38,434
Taken
34,976
22,852
Mitigated
13,153
11,973
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,256
287
0
917
9,017
2,780
1
2,675
5,838
22,457
0
W
Achilles
Dragon115g
Achilles
4,809
1,166
32
1,003
4,082
3,664
1,203
998
3,065
0
26,732
L
6,392
360
0
1,257
10,708
4,262
0
1,525
8,647
15,427
0
L
727
381
0
107
1,870
392
0
75
1,682
0
2,822
W
Thoth
6,811
124
1,072
410
4,884
1,410
540
1,277
3,378
36,245
0
L
Ne Zha
4,150
49
0
785
4,563
2,309
0
1,464
2,851
0
9,309
W
Hachiman
Trapninga
Hachiman
6,142
3,434
269
974
9,572
3,021
3,614
3,543
5,780
0
30,792
L
Xbalanque
boo_400751
Xbalanque
8,086
1,614
0
250
8,818
3,410
0
2,125
6,343
0
33,176
W
Bastet
doinxx
Bastet
11,516
1,839
793
2,393
7,676
3,998
1,388
2,225
5,263
0
31,679
W
1,768
304
719
4,308
12,220
10,759
300
4,203
7,626
8,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
35,339
288
Minions Killed
166
9
Camps Cleared
4
1,050,324
Distance Traveled
699,368
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,295
663
48
4
0
177,084
3
W
Achilles
9,761
887
67
6
0
208,785
2
L
Eset
6,769
615
29
3
2
189,358
3
L
Hou Yi
5,923
538
3
0
0
32,574
0
W
Thoth
8,940
813
87
8
1
206,331
1
L
Ne Zha
6,976
634
16
1
0
126,268
1
W
Hachiman
10,744
977
77
7
2
184,528
0
L
Xbalanque
8,376
761
70
6
2
174,084
5
W
Bastet
10,042
913
40
4
4
239,338
1
W
Ymir
9,076
825
17
2
2
211,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role