Player Matchup

Agni
Agni
CrypticBrownie--
Agni
Level 104
God Stats
4W - 3L
1,581 SR
Queue Stats
80W - 78L
1,497 Elo+
Party 1
Pele
Pele
CrypticPanda--
Pele
Level 129
God Stats
1W - 2L
1,668 SR
Queue Stats
136W - 136L
1,516 Elo+
Party 1
Mulan
Mulan
DogieParsley209
Mulan
Level 58
God Stats
2W - 3L
1,506 SR
Queue Stats
52W - 49L
1,489 Elo+
Solo
Jing Wei
Jing Wei
TML Green
Jing Wei
Level 89
God Stats
19W - 5L
1,758 SR
Queue Stats
221W - 251L
1,471 Elo+
Solo
Fenrir
Fenrir
Tankgrp8
Fenrir
Level 105
God Stats
0W - 3L
1,094 SR
Queue Stats
132W - 114L
1,528 Elo+
Solo
Team Averages
Level 97
1,521 SR
1,500 Elo+

VS

Team Averages
Level 105
1,546 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
EastKief
Kumbhakarna
Level 54
God Stats
8W - 4L
1,597 SR
Queue Stats
63W - 42L
1,517 Elo+
Party 3
Rama
Rama
FrayDaGoon
Rama
Level 67
God Stats
17W - 8L
1,559 SR
Queue Stats
25W - 13L
1,547 Elo+
Party 3
Janus
Janus
Lark_Lion
Janus
Level 120
God Stats
14W - 19L
1,515 SR
Queue Stats
490W - 462L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Zeroace6980
Heimdallr
Level 128
God Stats
11W - 20L
1,379 SR
Queue Stats
97W - 118L
1,403 Elo+
Party 2
Anubis
Anubis
ZorroArtico99
Anubis
Level 156
God Stats
28W - 14L
1,677 SR
Queue Stats
94W - 77L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,607
472
4,120
6,384
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,444
460
4,803
11,167
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
6,753
482
7,711
12,535
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
TML Green
Jing Wei
12
0 / 4 / 1
6,598
471
6,399
11,403
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Tankgrp8
Fenrir
10
1 / 4 / 2
5,939
424
5,922
13,105
6,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EastKief
Kumbhakarna
12
3 / 0 / 7
7,617
544
6,275
9,574
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 6
8,091
578
5,637
8,197
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Lark_Lion
Janus
14
4 / 0 / 8
8,223
587
5,519
7,875
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Zeroace6980
Heimdallr
13
0 / 3 / 7
7,639
546
6,966
9,805
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 0 / 2
9,025
645
13,403
12,279
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
4
1
0.38
L
1
4
0
0.25
W
Kumbhakarna
EastKief
Kumbhakarna
3
0
7
6.5
W
5
1
6
8
W
Janus
Lark_Lion
Janus
4
0
8
8
L
Jing Wei
TML Green
Jing Wei
0
4
1
0.13
L
Fenrir
Tankgrp8
Fenrir
1
4
2
0.5
W
Heimdallr
Zeroace6980
Heimdallr
0
3
7
1.17
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
37,800
54,594
Taken
47,730
20,505
Mitigated
23,005
11,183
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,120
152
0
980
6,384
1,801
0
1,607
4,734
31,866
0
L
4,803
1,012
0
1,186
11,167
3,131
0
4,205
6,798
0
39,380
L
7,711
1,164
0
2,320
12,535
5,500
0
8,344
3,692
0
39,415
W
Kumbhakarna
EastKief
Kumbhakarna
6,275
692
440
3,870
9,574
7,760
0
224
9,310
20,188
0
W
5,637
4,729
0
3,535
8,197
2,382
510
0
8,154
0
42,750
W
Janus
Lark_Lion
Janus
5,519
659
62
1,530
7,875
2,252
150
585
7,115
60,293
0
L
Jing Wei
TML Green
Jing Wei
6,399
4,807
187
3,116
11,403
3,291
0
4,344
7,011
0
42,815
L
Fenrir
Tankgrp8
Fenrir
5,922
1,231
414
2,980
13,105
6,782
0
5,954
7,021
0
21,506
W
Heimdallr
Zeroace6980
Heimdallr
6,966
2,717
0
3,745
9,805
3,196
682
2,605
6,843
0
46,071
W
13,403
1,165
296
6,624
12,279
7,415
504
222
11,635
65,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
40,595
338
Minions Killed
432
0
Camps Cleared
0
1,324,589
Distance Traveled
1,415,337
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,607
472
71
5
0
253,240
4
L
Pele
6,444
460
78
6
0
276,439
4
L
Mulan
6,753
482
85
6
0
264,418
0
W
Kumbhakarna
7,617
544
31
2
0
313,737
3
W
Rama
8,091
578
87
6
0
265,433
4
W
Janus
8,223
587
111
8
0
326,724
6
L
Jing Wei
6,598
471
74
5
0
252,304
2
L
Fenrir
5,939
424
30
2
0
278,188
1
W
Heimdallr
7,639
546
82
6
0
272,344
2
W
Anubis
9,025
645
121
9
0
237,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role