Player Matchup

Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ElMaiko
Hercules
Level 100
God Stats
73W - 59L
1,630 SR
Queue Stats
180W - 186L
1,623 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,541 Elo+

VS

Team Averages
Level 101
1,498 SR
1,496 Elo+
Horus
Horus
RilSlav
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,708 Elo+
Solo
Hou Yi
Hou Yi
SheWasOnly50
Hou Yi
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,406 Elo+
Solo
Kukulkan
Kukulkan
kutefox
Kukulkan
Level 109
God Stats
82W - 149L
1,495 SR
Queue Stats
191W - 278L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
7 / 2 / 6
10,519
751
12,628
8,047
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
15
4 / 0 / 9
10,174
727
21,906
7,585
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ElMaiko
Hercules
13
3 / 3 / 10
9,447
675
8,574
17,159
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RilSlav
Horus
12
2 / 4 / 3
8,378
598
9,180
21,408
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
12
1 / 5 / 2
8,349
596
7,490
12,743
4,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
kutefox
Kukulkan
13
2 / 5 / 3
8,739
624
7,286
12,887
5,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
6
5
W
Merlin
 
Merlin
4
0
9
8.5
W
Hercules
ElMaiko
Hercules
3
3
10
2.67
L
Horus
RilSlav
Horus
2
4
3
0.88
L
Hou Yi
1
5
2
0.4
L
Kukulkan
kutefox
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
23,956
32,791
Taken
47,038
24,741
Mitigated
26,859
12,829
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,628
7,169
0
3,569
8,047
3,091
1,005
2,461
5,395
0
49,245
W
Merlin
 
Merlin
21,906
1,290
0
763
7,585
2,597
665
2,298
5,149
63,988
0
W
Hercules
ElMaiko
Hercules
8,574
1,724
0
8,497
17,159
19,053
431
2,937
13,586
210
11,715
L
Horus
RilSlav
Horus
9,180
3,942
1,171
5,498
21,408
17,566
0
10,400
10,621
0
16,158
L
Hou Yi
7,490
2,565
0
1,183
12,743
4,290
0
6,372
6,188
0
11,479
L
Kukulkan
kutefox
Kukulkan
7,286
333
71
1,412
12,887
5,003
0
5,620
7,024
41,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
25,466
182
Minions Killed
117
10
Camps Cleared
3
807,967
Distance Traveled
783,092
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,519
751
98
7
6
264,839
1
W
Merlin
10,174
727
74
5
4
263,733
2
W
Hercules
9,447
675
10
1
0
279,395
6
L
Horus
8,378
598
12
1
0
260,167
5
L
Hou Yi
8,349
596
19
1
0
267,450
4
L
Kukulkan
8,739
624
86
6
3
255,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role