Player Matchup

Freya
Freya
Bloodkeep
Freya
Level 153
God Stats
2W - 3L
1,364 SR
Queue Stats
312W - 281L
1,521 Elo+
Solo
Ah Puch
Ah Puch
HunterDaOpposum
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,509 Elo+
Solo
Thor
Thor
mego950
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,474 Elo+
Solo
Hera
Hera
middlejunk
Hera
Level 66
God Stats
11W - 6L
1,585 SR
Queue Stats
193W - 140L
1,556 Elo+
Solo
Ymir
Ymir
restless-mind88
Ymir
Level 29
God Stats
2W - 0L
1,780 SR
Queue Stats
152W - 170L
1,509 Elo+
Solo
Team Averages
Level 72
1,546 SR
1,514 Elo+

VS

Team Averages
Level 93
1,486 SR
1,524 Elo+
Amaterasu
Amaterasu
DemoGod717
Amaterasu
Level 100
God Stats
3W - 1L
1,854 SR
Queue Stats
102W - 88L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
JoeByronn
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,889 Elo+
Party 1
Charybdis
Charybdis
Mesha_Ms_Bunny
Charybdis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Solo
Thoth
Thoth
RockMambaa
Thoth
Level 123
God Stats
0W - 3L
1,075 SR
Queue Stats
621W - 550L
1,524 Elo+
Party 1
Freya
Freya
ShootaDaKid
Freya
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 288L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bloodkeep
Freya
17
11 / 3 / 10
10,405
946
12,534
11,579
4,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 14
10,039
913
16,797
8,309
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
mego950
Thor
17
11 / 4 / 12
10,550
959
15,485
13,103
7,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 11
9,177
834
14,185
7,050
2,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 1 / 20
8,908
810
7,138
17,095
13,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemoGod717
Amaterasu
12
0 / 7 / 7
7,232
657
4,171
19,530
23,402
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
JoeByronn
Kuzenbo
16
4 / 4 / 5
8,451
768
9,680
14,305
21,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Mesha_Ms_Bunny
Charybdis
13
2 / 7 / 5
7,505
682
6,503
14,704
7,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
2 / 6 / 11
8,807
801
11,667
11,313
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 6 / 4
9,280
844
9,206
12,151
5,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
30
Kills
14
15
Deaths
30
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Freya
Bloodkeep
Freya
11
3
10
5.33
L
Amaterasu
DemoGod717
Amaterasu
0
7
7
0.5
W
7
2
14
7
L
Kuzenbo
JoeByronn
Kuzenbo
4
4
5
1.63
L
Charybdis
Mesha_Ms_Bunny
Charybdis
2
7
5
0.64
L
Thoth
2
6
11
1.25
L
6
6
4
1.33
W
Thor
mego950
Thor
11
4
12
4.25
W
1
5
11
1.3
W
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,139
Damage
41,227
57,136
Taken
72,003
31,310
Mitigated
62,441
24,509
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Bloodkeep
Freya
12,534
3,855
928
5,245
11,579
4,631
2,058
6,379
5,200
20,707
0
L
Amaterasu
DemoGod717
Amaterasu
4,171
1,420
2,855
4,487
19,530
23,402
0
13,706
5,333
0
5,912
W
16,797
1,323
484
3,063
8,309
3,364
1,344
4,395
3,914
35,804
0
L
Kuzenbo
JoeByronn
Kuzenbo
9,680
2,617
274
977
14,305
21,379
0
10,228
3,869
16,095
0
L
Charybdis
Mesha_Ms_Bunny
Charybdis
6,503
2,888
1,311
2,931
14,704
7,002
0
9,796
4,421
0
15,080
L
Thoth
11,667
541
1,807
2,602
11,313
4,986
0
8,066
3,026
22,404
0
L
9,206
2,717
812
3,086
12,151
5,672
0
8,915
2,992
18,990
984
W
Thor
mego950
Thor
15,485
2,853
1,383
2,412
13,103
7,785
701
7,918
5,185
2,245
21,494
W
14,185
3,187
739
1,073
7,050
2,380
528
4,607
2,443
29,480
0
W
7,138
512
2,025
7,157
17,095
13,150
310
6,802
10,293
17,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
41,275
135
Minions Killed
88
0
Camps Cleared
0
1,025,472
Distance Traveled
878,862
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,405
946
14
1
0
192,384
0
L
Amaterasu
7,232
657
8
1
0
177,097
0
W
Ah Puch
10,039
913
39
4
0
211,948
0
L
Kuzenbo
8,451
768
12
1
0
196,010
0
L
Charybdis
7,505
682
16
1
0
155,035
0
L
Thoth
8,807
801
26
2
0
183,742
0
L
Freya
9,280
844
26
2
0
166,978
0
W
Thor
10,550
959
20
2
0
205,873
0
W
Hera
9,177
834
48
4
0
200,658
2
W
Ymir
8,908
810
14
1
0
214,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role