Player Matchup

Kuzenbo
Kuzenbo
CHARMSET
Kuzenbo
Level 29
God Stats
0W - 4L
1,253 SR
Queue Stats
22W - 31L
1,292 Elo+
Party 1
Xbalanque
Xbalanque
ELADELA
Xbalanque
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,063 Elo+
Party 2
King Arthur
King Arthur
Grijoy
King Arthur
Level 62
God Stats
1W - 1L
1,749 SR
Queue Stats
45W - 55L
1,378 Elo+
Party 2
Merlin
Merlin
Tatshino
Merlin
Level 29
God Stats
1W - 1L
1,685 SR
Queue Stats
58W - 84L
1,293 Elo+
Party 2
Bastet
Bastet
Weyner
Bastet
Level 75
God Stats
14W - 15L
1,433 SR
Queue Stats
25W - 33L
1,316 Elo+
Party 1
Team Averages
Level 41
1,524 SR
1,268 Elo+

VS

Team Averages
Level 84
1,534 SR
1,367 Elo+
Ymir
Ymir
BigJaFF
Ymir
Level 141
God Stats
11W - 10L
1,479 SR
Queue Stats
564W - 585L
1,378 Elo+
Party 3
Chang'e
Chang'e
Iborpov
Chang'e
Level 72
God Stats
2W - 3L
1,238 SR
Queue Stats
193W - 210L
1,446 Elo+
Solo
Neith
Neith
Temujin1162
Neith
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
443W - 443L
1,374 Elo+
Party 3
Amaterasu
Amaterasu
farfan_szl
Amaterasu
Level 64
God Stats
5W - 3L
1,732 SR
Queue Stats
109W - 147L
1,338 Elo+
Party 4
Nemesis
Nemesis
psychop99
Nemesis
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 20L
1,297 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHARMSET
Kuzenbo
13
1 / 9 / 5
9,269
386
10,096
23,143
28,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ELADELA
Xbalanque
15
0 / 5 / 4
9,196
383
5,216
15,392
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Grijoy
King Arthur
16
3 / 7 / 1
10,561
440
13,301
23,513
19,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Tatshino
Merlin
17
2 / 8 / 5
11,166
465
21,671
14,122
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Weyner
Bastet
19
6 / 2 / 2
12,204
509
15,551
22,188
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigJaFF
Ymir
17
3 / 0 / 17
11,802
492
11,578
31,545
35,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Iborpov
Chang'e
19
9 / 2 / 7
13,281
553
18,825
19,525
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 9
13,900
579
19,127
14,504
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
farfan_szl
Amaterasu
20
2 / 3 / 4
12,504
521
7,440
21,430
20,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
psychop99
Nemesis
20
7 / 5 / 3
13,139
547
14,979
24,070
10,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
30
31
Deaths
12
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
BigJaFF
Ymir
3
0
17
11.5
L
Kuzenbo
CHARMSET
Kuzenbo
1
9
5
0.39
L
Xbalanque
ELADELA
Xbalanque
0
5
4
0.4
L
King Arthur
Grijoy
King Arthur
3
7
1
0.5
W
Chang'e
Iborpov
Chang'e
9
2
7
6.25
L
Merlin
Tatshino
Merlin
2
8
5
0.56
W
9
2
9
6.75
L
Bastet
Weyner
Bastet
6
2
2
3.5
W
Amaterasu
farfan_szl
Amaterasu
2
3
4
1.33
W
Nemesis
psychop99
Nemesis
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,835
Damage
71,949
98,358
Taken
111,074
66,156
Mitigated
81,319
17,747
Healing
60,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BigJaFF
Ymir
11,578
2,312
763
16,728
31,545
35,175
286
12,239
18,883
43,551
0
L
Kuzenbo
CHARMSET
Kuzenbo
10,096
3,434
0
1,811
23,143
28,456
0
7,957
14,841
26,611
0
L
Xbalanque
ELADELA
Xbalanque
5,216
3,631
0
5,588
15,392
4,104
0
4,382
10,915
0
50,812
L
King Arthur
Grijoy
King Arthur
13,301
1,282
0
2,468
23,513
19,525
0
6,536
16,237
7,337
49,928
W
Chang'e
Iborpov
Chang'e
18,825
2,194
6,219
11,572
19,525
8,194
1,627
9,180
9,801
82,868
0
L
Merlin
Tatshino
Merlin
21,671
1,854
0
248
14,122
4,754
0
4,500
9,411
92,488
0
W
19,127
8,757
0
7,178
14,504
6,660
3,582
6,395
7,898
0
122,770
L
Bastet
Weyner
Bastet
15,551
4,414
0
7,632
22,188
9,317
0
6,193
15,773
0
91,331
W
Amaterasu
farfan_szl
Amaterasu
7,440
2,058
0
8,458
21,430
20,570
2,725
3,056
17,473
0
78,208
W
Nemesis
psychop99
Nemesis
14,979
6,018
0
9,583
24,070
10,720
1,108
5,529
18,035
0
117,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
64,626
503
Minions Killed
685
0
Camps Cleared
0
2,026,375
Distance Traveled
2,197,154
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,802
492
64
3
0
442,168
6
L
Kuzenbo
9,269
386
27
1
0
405,790
1
L
Xbalanque
9,196
383
89
4
0
394,294
6
L
King Arthur
10,561
440
106
4
0
370,215
6
W
Chang'e
13,281
553
156
7
0
432,903
0
L
Merlin
11,166
465
148
6
0
369,269
8
W
Neith
13,900
579
188
8
0
431,614
7
L
Bastet
12,204
509
133
6
0
486,807
0
W
Amaterasu
12,504
521
136
6
0
443,748
4
W
Nemesis
13,139
547
141
6
0
446,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role