Player Matchup

Merlin
Merlin
DragonTamer1209
Merlin
Level 150
God Stats
30W - 33L
1,616 SR
Queue Stats
1,133W - 1,077L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
Happy504
Tsukuyomi
Level 159
God Stats
2W - 7L
1,681 SR
Queue Stats
280W - 273L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
Tommỵ
Gilgamesh
Level 160
God Stats
12W - 12L
1,694 SR
Queue Stats
385W - 358L
1,624 Elo+
Party 2
Anhur
Anhur
oNihiloo
Anhur
Level 128
God Stats
0W - 2L
1,322 SR
Queue Stats
292W - 290L
1,581 Elo+
Solo
Sobek
Sobek
ßinßon
Sobek
Level 137
God Stats
6W - 2L
1,792 SR
Queue Stats
74W - 65L
1,715 Elo+
Party 2
Team Averages
Level 147
1,621 SR
1,628 Elo+

VS

Team Averages
Level 131
1,693 SR
1,639 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Birch656
Thanatos
Level 149
God Stats
10W - 3L
1,802 SR
Queue Stats
218W - 190L
1,625 Elo+
Party 3
Anhur
Anhur
Budpop
Anhur
Level 147
God Stats
2W - 2L
1,754 SR
Queue Stats
147W - 81L
1,744 Elo+
Party 1
Thoth
Thoth
D0ntG4nkPlz
Thoth
Level 99
God Stats
52W - 36L
1,707 SR
Queue Stats
142W - 115L
1,696 Elo+
Solo
Sylvanus
Sylvanus
Ehistoric
Sylvanus
Level 140
God Stats
4W - 0L
1,703 SR
Queue Stats
119W - 80L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,092
409
1,397
3,952
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Happy504
Tsukuyomi
8
1 / 3 / 1
5,084
508
3,942
6,574
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Tommỵ
Gilgamesh
9
0 / 4 / 0
5,039
504
4,236
8,523
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
oNihiloo
Anhur
7
1 / 6 / 0
4,577
458
4,007
7,696
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
ßinßon
Sobek
8
1 / 2 / 1
5,178
518
1,932
6,165
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 0 / 2
6,250
625
5,298
6,534
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Birch656
Thanatos
12
5 / 0 / 3
6,906
691
4,677
5,765
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Budpop
Anhur
12
8 / 1 / 1
7,029
703
8,162
7,266
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 2
6,666
667
4,201
3,518
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Ehistoric
Sylvanus
8
0 / 1 / 6
5,627
563
1,691
5,231
1,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
19
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
2
4
W
Thanatos
Birch656
Thanatos
5
0
3
6.5
W
Anhur
Budpop
Anhur
8
1
1
8.5
W
3
1
2
4
L
0
4
0
0
W
Sylvanus
Ehistoric
Sylvanus
0
1
6
3
L
Tsukuyomi
Happy504
Tsukuyomi
1
3
1
0.5
L
Gilgamesh
Tommỵ
Gilgamesh
0
4
0
0
L
Anhur
oNihiloo
Anhur
1
6
0
0.17
L
Sobek
ßinßon
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
24,029
32,910
Taken
28,314
8,721
Mitigated
10,080
8,881
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,298
2,027
208
2,920
6,534
3,778
0
0
6,393
0
32,233
W
Thanatos
Birch656
Thanatos
4,677
1,897
0
6,564
5,765
2,359
0
683
5,009
0
42,769
W
Anhur
Budpop
Anhur
8,162
4,579
0
2,705
7,266
1,639
0
904
6,362
0
44,708
W
4,201
352
0
625
3,518
873
0
680
2,799
38,995
0
L
1,397
0
0
260
3,952
911
0
2,018
1,788
15,709
0
W
Sylvanus
Ehistoric
Sylvanus
1,691
671
1,885
2,126
5,231
1,431
0
1,062
4,169
11,883
0
L
Tsukuyomi
Happy504
Tsukuyomi
3,942
537
0
2,185
6,574
1,502
0
1,486
4,960
0
21,213
L
Gilgamesh
Tommỵ
Gilgamesh
4,236
1,645
0
2,066
8,523
3,854
0
311
7,839
0
24,476
L
Anhur
oNihiloo
Anhur
4,007
2,368
0
1,516
7,696
591
0
749
6,947
0
20,929
L
Sobek
ßinßon
Sobek
1,932
257
142
2,712
6,165
1,863
0
1,048
5,115
9,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
32,478
186
Minions Killed
357
0
Camps Cleared
0
880,548
Distance Traveled
1,034,936
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,250
625
63
6
0
214,752
3
W
Thanatos
6,906
691
89
9
0
228,985
2
W
Anhur
7,029
703
92
9
0
178,692
3
W
Thoth
6,666
667
97
10
0
219,092
3
L
Merlin
4,092
409
28
3
0
104,759
2
W
Sylvanus
5,627
563
16
2
0
193,415
0
L
Tsukuyomi
5,084
508
48
5
0
222,296
2
L
Gilgamesh
5,039
504
59
6
0
182,128
0
L
Anhur
4,577
458
40
4
0
168,891
4
L
Sobek
5,178
518
11
1
0
202,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role