Player Matchup

Thor
Thor
CynicalChaos
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 142L
1,435 Elo+
Solo
Zeus
Zeus
D-SHAYNON
Zeus
Level 147
God Stats
0W - 2L
1,618 SR
Queue Stats
30W - 32L
1,501 Elo+
Party 1
Ganesha
Ganesha
OG Magneto
Ganesha
Level 149
God Stats
7W - 5L
1,565 SR
Queue Stats
409W - 426L
1,499 Elo+
Solo
Tyr
Tyr
Sheishop
Tyr
Level 57
God Stats
0W - 1L
1,877 SR
Queue Stats
23W - 18L
1,561 Elo+
Party 1
Skadi
Skadi
WastedBunny
Skadi
Level 77
God Stats
2W - 4L
1,406 SR
Queue Stats
224W - 233L
1,508 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,501 Elo+

VS

Team Averages
Level 123
1,446 SR
1,562 Elo+
Pele
Pele
PAPASJAKE
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Jormungandr
Jormungandr
SukkhaMadhik
Jormungandr
Level 101
God Stats
4W - 3L
1,434 SR
Queue Stats
153W - 135L
1,537 Elo+
Solo
Tiamat
Tiamat
T3GRA
Tiamat
Level 126
God Stats
1W - 1L
1,426 SR
Queue Stats
96W - 105L
1,530 Elo+
Solo
Cliodhna
Cliodhna
ghostmarine1800
Cliodhna
Level 122
God Stats
1W - 1L
1,269 SR
Queue Stats
331W - 320L
1,521 Elo+
Solo
Hachiman
Hachiman
toutic
Hachiman
Level 160
God Stats
3W - 1L
1,603 SR
Queue Stats
284W - 296L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 7
9,992
769
13,191
17,424
7,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
16
6 / 4 / 8
9,851
758
18,880
11,877
4,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
OG Magneto
Ganesha
17
0 / 3 / 18
9,177
706
11,141
24,033
18,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 3 / 8
9,310
716
6,015
14,776
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 11
9,040
695
7,711
12,239
5,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 9 / 5
9,943
765
9,144
13,674
5,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SukkhaMadhik
Jormungandr
19
2 / 3 / 14
10,843
834
14,915
20,548
22,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
T3GRA
Tiamat
19
6 / 4 / 9
11,206
862
16,396
10,883
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
17
2 / 4 / 10
9,787
753
10,771
10,890
5,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
toutic
Hachiman
18
6 / 3 / 12
11,181
860
17,795
10,260
3,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
70
23
Kills
20
20
Deaths
23
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
10
5
7
2.7
L
Zeus
6
4
8
2.5
L
Ganesha
OG Magneto
Ganesha
0
3
18
3
W
Pele
4
9
5
0.72
L
5
3
8
3
W
Jormungandr
SukkhaMadhik
Jormungandr
2
3
14
3
W
Tiamat
T3GRA
Tiamat
6
4
9
2.63
L
2
5
11
1.5
W
Cliodhna
2
4
10
1.75
W
Hachiman
toutic
Hachiman
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
69,021
80,349
Taken
66,255
49,245
Mitigated
44,458
34,317
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,191
1,719
2,958
6,576
17,424
7,356
239
6,165
11,259
0
18,711
L
Zeus
18,880
972
1,481
3,198
11,877
4,735
0
7,144
4,733
34,772
0
L
Ganesha
OG Magneto
Ganesha
11,141
649
1,110
9,368
24,033
18,245
243
8,725
15,308
21,891
0
W
Pele
9,144
1,176
326
632
13,674
5,309
0
7,186
6,138
0
13,922
L
6,015
651
977
3,967
14,776
12,923
0
4,793
9,983
1,285
7,801
W
Jormungandr
SukkhaMadhik
Jormungandr
14,915
2,946
4,209
4,511
20,548
22,530
308
9,089
10,795
26,954
0
W
Tiamat
T3GRA
Tiamat
16,396
194
375
2,331
10,883
7,677
1,172
4,483
6,290
33,299
0
L
7,711
2,326
3,023
1,659
12,239
5,986
716
4,484
7,755
0
25,551
W
Cliodhna
10,771
190
1,544
2,001
10,890
5,108
566
3,966
6,823
0
25,242
W
Hachiman
toutic
Hachiman
17,795
5,797
319
2,337
10,260
3,834
3,108
4,941
5,072
0
36,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,370
Gold Earned
52,960
122
Minions Killed
138
0
Camps Cleared
0
1,144,910
Distance Traveled
1,175,067
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,992
769
23
2
0
215,423
1
L
Zeus
9,851
758
34
3
0
225,050
2
L
Ganesha
9,177
706
8
1
0
228,783
0
W
Pele
9,943
765
17
1
0
213,620
0
L
Tyr
9,310
716
15
1
0
260,840
0
W
Jormungandr
10,843
834
15
1
0
248,217
0
W
Tiamat
11,206
862
33
3
0
239,545
1
L
Skadi
9,040
695
42
3
0
214,814
1
W
Cliodhna
9,787
753
30
2
0
264,517
2
W
Hachiman
11,181
860
43
3
0
209,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role