Player Matchup

Yemoja
Yemoja
DareKinGame
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,363 Elo+
Party 4
Hou Yi
Hou Yi
Ky3HeU
Hou Yi
Level 26
God Stats
2W - 1L
1,303 SR
Queue Stats
85W - 88L
1,445 Elo+
Party 1
Chiron
Chiron
LordAhzi
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,357 Elo+
Party 4
Jormungandr
Jormungandr
Stark999
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,427 Elo+
Party 1
Vamana
Vamana
labunyana
Vamana
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 144L
1,470 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,412 Elo+

VS

Team Averages
Level 57
1,507 SR
1,465 Elo+
Nox
Nox
AHAR-M
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,528 Elo+
Party 2
Merlin
Merlin
Xiroga
Merlin
Level 89
God Stats
6W - 1L
1,508 SR
Queue Stats
266W - 243L
1,516 Elo+
Party 3
Sol
Sol
Y4SIIN-2
Sol
Level 37
God Stats
2W - 1L
1,535 SR
Queue Stats
70W - 69L
1,508 Elo+
Party 2
Hel
Hel
gianlucapulc
Hel
Level 115
God Stats
3W - 0L
1,770 SR
Queue Stats
13W - 19L
1,369 Elo+
Solo
Ullr
Ullr
lalaithL
Ullr
Level 29
God Stats
1W - 1L
1,224 SR
Queue Stats
50W - 60L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 1 / 0
7,473
623
1,505
4,209
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Ky3HeU
Hou Yi
16
3 / 5 / 4
8,835
736
9,263
11,998
4,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
LordAhzi
Chiron
15
2 / 9 / 5
8,509
709
18,528
12,846
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Stark999
Jormungandr
18
3 / 1 / 7
9,720
810
14,376
13,918
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
labunyana
Vamana
17
2 / 2 / 5
9,239
770
15,542
17,096
18,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AHAR-M
Nox
17
2 / 1 / 9
9,765
814
7,235
11,849
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Xiroga
Merlin
16
6 / 4 / 6
10,613
884
15,212
13,854
6,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 3 / 12
10,482
874
18,031
18,886
6,356
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 1 / 7
9,668
806
5,984
14,796
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
1 / 3 / 7
8,792
733
3,821
12,569
5,590
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
11
Kills
18
18
Deaths
12
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nox
AHAR-M
Nox
2
1
9
6.5
L
Yemoja
1
1
0
1
L
Hou Yi
Ky3HeU
Hou Yi
3
5
4
1
L
Chiron
LordAhzi
Chiron
2
9
5
0.5
L
Jormungandr
Stark999
Jormungandr
3
1
7
6.5
W
Merlin
Xiroga
Merlin
6
4
6
2.25
W
5
3
12
3.67
W
4
1
7
7.5
L
Vamana
labunyana
Vamana
2
2
5
2.25
W
Ullr
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,214
Damage
50,283
60,067
Taken
71,954
47,975
Mitigated
29,758
25,364
Healing
46,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
AHAR-M
Nox
7,235
616
948
2,745
11,849
5,317
0
2,757
9,092
20,372
0
L
Yemoja
1,505
64
1,211
1,911
4,209
3,452
0
2,841
1,368
4,050
0
L
Hou Yi
Ky3HeU
Hou Yi
9,263
3,477
1,424
2,622
11,998
4,817
0
10,662
1,336
0
22,479
L
Chiron
LordAhzi
Chiron
18,528
5,087
2,867
1,406
12,846
4,232
0
11,224
1,622
0
30,203
L
Jormungandr
Stark999
Jormungandr
14,376
2,205
279
4,219
13,918
16,714
0
10,446
3,472
29,608
0
W
Merlin
Xiroga
Merlin
15,212
582
1,837
2,439
13,854
6,018
660
2,359
11,495
39,024
0
W
18,031
5,969
1,060
6,954
18,886
6,356
4,299
4,363
14,523
31,606
0
W
5,984
239
16,327
10,333
14,796
6,477
800
4,031
10,765
14,651
0
L
Vamana
labunyana
Vamana
15,542
6,168
1,112
8,313
17,096
18,760
0
11,289
5,807
0
30,890
W
Ullr
3,821
1,667
2,116
1,508
12,569
5,590
304
2,371
10,198
0
8,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
49,320
98
Minions Killed
129
0
Camps Cleared
0
1,081,436
Distance Traveled
1,139,787
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,765
814
35
3
0
214,241
0
L
Yemoja
7,473
623
6
1
0
216,187
2
L
Hou Yi
8,835
736
31
3
0
190,450
0
L
Chiron
8,509
709
22
2
0
196,737
0
L
Jormungandr
9,720
810
14
1
0
234,223
0
W
Merlin
10,613
884
40
3
0
217,928
2
W
Sol
10,482
874
31
3
0
204,369
0
W
Hel
9,668
806
10
1
0
267,154
1
L
Vamana
9,239
770
25
2
0
243,839
0
W
Ullr
8,792
733
13
1
0
236,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role