Player Matchup

Jing Wei
Jing Wei
ElderLoogie
Jing Wei
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 5L
1,862 Elo+
Party 1
Ymir
Ymir
KING_BEAST_KC
Ymir
Level 128
God Stats
1W - 1L
1,496 SR
Queue Stats
93W - 63L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
MysticChrome4
Baron Samedi
Level 124
God Stats
9W - 5L
1,734 SR
Queue Stats
96W - 60L
1,652 Elo+
Party 1
Team Averages
Level 89
1,577 SR
1,735 Elo+

VS

Team Averages
Level 26
1,417 SR
1,673 Elo+
Ymir
Ymir
CTC AyeeWade
Ymir
Level 23
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Izanami
Izanami
NSB Go Hard
Izanami
Level 24
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Discordia
Discordia
jjstrut
Discordia
Level 30
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElderLoogie
Jing Wei
16
4 / 7 / 11
12,073
635
14,121
20,810
8,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 12
12,883
678
8,881
25,942
32,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MysticChrome4
Baron Samedi
17
10 / 1 / 7
13,274
699
21,456
14,261
6,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
11,000
579
4,744
20,865
31,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
NSB Go Hard
Izanami
16
5 / 8 / 5
12,229
644
10,784
16,833
5,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
jjstrut
Discordia
17
6 / 5 / 5
13,343
702
26,362
12,940
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
11
11
Deaths
18
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
Jing Wei
ElderLoogie
Jing Wei
4
7
11
1.36
W
4
3
12
3.33
W
Baron Samedi
MysticChrome4
Baron Samedi
10
1
7
13.5
L
Izanami
NSB Go Hard
Izanami
5
8
5
0.94
L
Discordia
jjstrut
Discordia
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
41,890
61,013
Taken
50,638
48,215
Mitigated
42,652
23,211
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,744
816
382
2,400
20,865
31,981
208
12,466
8,399
18,311
0
W
Jing Wei
ElderLoogie
Jing Wei
14,121
9,403
0
3,209
20,810
8,891
945
11,664
9,146
0
54,473
W
8,881
1,017
1,086
5,863
25,942
32,491
164
9,659
16,283
30,906
0
W
Baron Samedi
MysticChrome4
Baron Samedi
21,456
1,169
6,329
6,724
14,261
6,833
1,554
10,508
3,753
53,691
0
L
Izanami
NSB Go Hard
Izanami
10,784
6,606
0
1,112
16,833
5,968
1,309
10,699
6,134
0
47,622
L
Discordia
jjstrut
Discordia
26,362
593
850
2,460
12,940
4,703
213
7,760
5,180
68,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
36,572
206
Minions Killed
197
6
Camps Cleared
9
1,000,302
Distance Traveled
833,069
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,000
579
13
1
0
300,111
0
W
Jing Wei
12,073
635
87
5
2
334,979
3
W
Ymir
12,883
678
53
3
0
332,183
3
W
Baron Samedi
13,274
699
66
3
4
333,140
1
L
Izanami
12,229
644
82
4
4
250,201
1
L
Discordia
13,343
702
102
5
5
282,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role