Player Matchup

Hun Batz
Hun Batz
BRAMEZ
Hun Batz
Level 88
God Stats
8W - 6L
1,594 SR
Queue Stats
306W - 336L
1,403 Elo+
Party 1
Agni
Agni
Drewwsiffer
Agni
Level 27
God Stats
11W - 9L
1,559 SR
Queue Stats
63W - 69L
1,474 Elo+
Party 1
Artio
Artio
SwallowMyKids
Artio
Level 86
God Stats
2W - 8L
1,427 SR
Queue Stats
209W - 224L
1,528 Elo+
Party 1
Ullr
Ullr
UberMoistMuffin
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,331 Elo+
Party 1
Osiris
Osiris
XxBleaknessxX
Osiris
Level 138
God Stats
0W - 1L
1,188 SR
Queue Stats
17W - 21L
1,467 Elo+
Party 1
Team Averages
Level 72
1,454 SR
1,441 Elo+

VS

Team Averages
Level 88
1,592 SR
1,576 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AyooDeerbra
Sobek
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Party 2
Freya
Freya
Daine0415
Freya
Level 16
God Stats
9W - 5L
1,700 SR
Queue Stats
20W - 11L
1,659 Elo+
Party 3
Thanatos
Thanatos
GodSwitch20
Thanatos
Level 104
God Stats
22W - 18L
1,606 SR
Queue Stats
538W - 501L
1,574 Elo+
Party 3
Gilgamesh
Gilgamesh
babyoilbandit
Gilgamesh
Level 158
God Stats
15W - 6L
1,652 SR
Queue Stats
263W - 243L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BRAMEZ
Hun Batz
12
4 / 5 / 2
7,169
597
4,875
9,015
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 1
5,386
449
4,918
7,359
2,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,655
471
3,896
14,265
7,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 6 / 0
4,897
408
1,567
8,016
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 5 / 1
6,982
582
8,458
11,223
11,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
10 / 0 / 5
8,323
694
11,284
8,916
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 10
7,165
597
4,151
8,161
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Daine0415
Freya
13
8 / 1 / 2
8,231
686
6,797
8,661
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
GodSwitch20
Thanatos
12
7 / 4 / 8
8,041
670
7,639
8,591
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
babyoilbandit
Gilgamesh
12
1 / 3 / 6
7,173
598
5,661
10,641
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
27
27
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
0
5
12.5
W
1
0
10
6
L
Hun Batz
BRAMEZ
Hun Batz
4
5
2
1
W
Freya
Daine0415
Freya
8
1
2
9
L
0
7
1
0.07
W
Thanatos
GodSwitch20
Thanatos
7
4
8
2.75
L
0
4
1
0.13
L
0
6
0
0
L
4
5
1
0.9
W
Gilgamesh
babyoilbandit
Gilgamesh
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
35,532
49,878
Taken
44,970
24,664
Mitigated
22,876
12,980
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,284
5,884
0
4,048
8,916
3,080
773
2,530
6,386
0
55,951
W
4,151
394
0
1,902
8,161
7,140
370
3,022
5,139
14,011
0
L
Hun Batz
BRAMEZ
Hun Batz
4,875
1,239
0
2,660
9,015
2,363
559
2,473
6,542
0
31,765
W
Freya
Daine0415
Freya
6,797
2,438
0
4,682
8,661
3,365
1,145
2,394
6,267
40,591
5,367
L
4,918
305
0
950
7,359
2,027
99
2,454
4,905
27,255
0
W
Thanatos
GodSwitch20
Thanatos
7,639
2,292
0
6,736
8,591
3,548
188
557
8,034
0
36,090
L
3,896
502
1,938
4,894
14,265
7,515
0
3,561
10,704
15,804
0
L
1,567
765
0
397
8,016
1,742
481
291
7,725
0
16,270
L
8,458
3,703
507
1,634
11,223
11,017
462
1,508
9,715
2,069
27,281
W
Gilgamesh
babyoilbandit
Gilgamesh
5,661
1,092
0
2,930
10,641
5,743
0
1,353
9,288
0
34,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
38,933
235
Minions Killed
312
0
Camps Cleared
0
1,186,653
Distance Traveled
1,226,071
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,323
694
91
8
0
240,104
3
W
Sobek
7,165
597
13
1
0
250,687
0
L
Hun Batz
7,169
597
60
5
0
261,216
6
W
Freya
8,231
686
79
7
0
214,368
4
L
Agni
5,386
449
49
4
0
226,923
0
W
Thanatos
8,041
670
56
5
0
271,491
4
L
Artio
5,655
471
22
2
0
235,665
2
L
Ullr
4,897
408
40
3
0
238,039
0
L
Osiris
6,982
582
64
5
0
224,810
0
W
Gilgamesh
7,173
598
73
6
0
249,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role