Player Matchup

Charybdis
Charybdis
EnrapturedFOX60
Charybdis
Level 74
God Stats
1W - 0L
1,429 SR
Queue Stats
130W - 135L
1,500 Elo+
Party 2
Yemoja
Yemoja
Hierophant8654
Yemoja
Level 46
God Stats
3W - 1L
1,522 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 2
Ne Zha
Ne Zha
R6 Grizzly Bear
Ne Zha
Level 123
God Stats
6W - 6L
1,596 SR
Queue Stats
359W - 307L
1,552 Elo+
Party 2
Zeus
Zeus
jack_collins42
Zeus
Level 135
God Stats
3W - 4L
1,743 SR
Queue Stats
410W - 371L
1,524 Elo+
Party 2
Chaac
Chaac
mh881
Chaac
Level 125
God Stats
40W - 28L
1,637 SR
Queue Stats
439W - 375L
1,548 Elo+
Party 2
Team Averages
Level 101
1,586 SR
1,493 Elo+

VS

Team Averages
Level 49
1,556 SR
1,499 Elo+
Loki
Loki
DJSamSniff
Loki
Level 54
God Stats
17W - 18L
1,589 SR
Queue Stats
137W - 140L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
JARALAN OG
Danzaburou
Level 70
God Stats
32W - 29L
1,534 SR
Queue Stats
268W - 258L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jajcurry
Cu Chulainn
Level 67
God Stats
8W - 6L
1,590 SR
Queue Stats
251W - 238L
1,436 Elo+
Party 1
Ymir
Ymir
LOVERS CLUB X
Ymir
Level 26
God Stats
6W - 5L
1,465 SR
Queue Stats
44W - 47L
1,514 Elo+
Party 1
Anubis
Anubis
minicook001
Anubis
Level 27
God Stats
17W - 13L
1,604 SR
Queue Stats
78W - 54L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EnrapturedFOX60
Charybdis
15
2 / 5 / 7
9,243
420
6,429
14,966
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 13
11,062
503
4,698
14,319
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 5 / 7
12,084
549
22,652
19,328
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 8
12,388
563
28,218
10,930
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
mh881
Chaac
18
5 / 4 / 16
11,627
529
20,328
27,114
31,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 13 / 3
10,372
471
8,369
22,171
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
JARALAN OG
Danzaburou
15
4 / 6 / 5
10,049
457
13,819
18,936
6,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Jajcurry
Cu Chulainn
17
4 / 5 / 4
10,896
495
20,766
23,683
19,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 8
9,524
433
7,984
19,977
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
13
1 / 8 / 3
8,757
398
5,662
15,478
7,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
35
Kills
16
17
Deaths
35
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
13
3
0.58
W
Charybdis
EnrapturedFOX60
Charybdis
2
5
7
1.1
W
4
2
13
5.25
L
Danzaburou
JARALAN OG
Danzaburou
4
6
5
1.08
L
Cu Chulainn
Jajcurry
Cu Chulainn
4
5
4
1.2
L
1
3
8
1.67
W
12
5
7
3.1
W
12
1
8
16
W
Chaac
mh881
Chaac
5
4
16
3.25
L
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,325
Damage
56,600
86,657
Taken
100,245
62,048
Mitigated
61,987
34,800
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,369
1,955
0
2,268
22,171
6,848
24
6,976
15,122
0
43,319
W
Charybdis
EnrapturedFOX60
Charybdis
6,429
2,305
0
3,325
14,966
4,952
4,938
3,168
11,525
0
48,349
W
4,698
643
4,256
4,095
14,319
12,610
1,024
4,539
9,495
19,066
0
L
Danzaburou
JARALAN OG
Danzaburou
13,819
4,682
0
5,113
18,936
6,397
652
5,933
12,910
0
70,658
L
Cu Chulainn
Jajcurry
Cu Chulainn
20,766
3,915
0
7,304
23,683
19,326
109
5,509
17,264
12,443
49,462
L
7,984
1,169
614
2,857
19,977
21,853
26
6,881
12,699
24,913
0
W
22,652
9,828
0
6,746
19,328
8,072
0
3,473
15,442
0
87,822
W
28,218
2,694
202
3,104
10,930
5,087
1,978
1,750
9,035
91,665
0
W
Chaac
mh881
Chaac
20,328
2,031
0
13,072
27,114
31,327
1,479
5,092
21,165
0
86,789
L
Anubis
5,662
142
0
2,976
15,478
7,563
504
7,617
7,611
48,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,404
Gold Earned
49,598
528
Minions Killed
410
0
Camps Cleared
0
2,078,735
Distance Traveled
1,870,699
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,372
471
61
3
0
375,679
1
W
Charybdis
9,243
420
105
5
0
383,767
1
W
Yemoja
11,062
503
28
1
0
390,469
2
L
Danzaburou
10,049
457
113
5
0
336,703
1
L
Cu Chulainn
10,896
495
110
5
0
402,009
4
L
Ymir
9,524
433
27
1
0
411,008
1
W
Ne Zha
12,084
549
98
4
0
440,304
1
W
Zeus
12,388
563
145
7
0
429,028
1
W
Chaac
11,627
529
152
7
0
435,167
4
L
Anubis
8,757
398
99
5
0
345,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role