Player Matchup

Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Calga
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,587 Elo+
Solo
Olorun
Olorun
Mathriox612
Olorun
Level 140
God Stats
2W - 3L
1,768 SR
Queue Stats
285W - 262L
1,605 Elo+
Solo
Bastet
Bastet
MegaGooch
Bastet
Level 150
God Stats
4W - 3L
1,514 SR
Queue Stats
238W - 211L
1,640 Elo+
Solo
Xbalanque
Xbalanque
Tobinator
Xbalanque
Level 145
God Stats
1W - 3L
1,579 SR
Queue Stats
82W - 91L
1,592 Elo+
Solo
Team Averages
Level 146
1,572 SR
1,585 Elo+

VS

Team Averages
Level 149
1,657 SR
1,613 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Awispaway
Hercules
Level 106
God Stats
12W - 10L
1,636 SR
Queue Stats
93W - 99L
1,550 Elo+
Party 1
Medusa
Medusa
LegsBenedict
Medusa
Level 160
God Stats
15W - 5L
1,866 SR
Queue Stats
395W - 259L
1,701 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheCorporations
Tsukuyomi
Level 160
God Stats
10W - 6L
1,668 SR
Queue Stats
331W - 205L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
cKz Triggamazin
Kukulkan
Level 160
God Stats
4W - 1L
1,616 SR
Queue Stats
227W - 182L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 4 / 5
8,685
724
8,061
19,154
17,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Calga
Chaac
16
3 / 3 / 2
9,183
765
12,528
20,228
12,137
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
15
1 / 4 / 2
8,222
685
8,071
11,399
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MegaGooch
Bastet
15
2 / 2 / 1
8,770
731
9,295
11,761
3,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Tobinator
Xbalanque
15
1 / 8 / 2
8,358
697
10,132
13,905
4,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 0 / 15
9,165
764
7,619
12,889
14,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Awispaway
Hercules
14
2 / 1 / 9
8,655
721
6,882
16,902
19,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
17
9 / 2 / 7
11,103
925
21,819
13,633
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TheCorporations
Tsukuyomi
16
5 / 4 / 9
10,105
842
11,407
10,196
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
5 / 0 / 7
10,425
869
14,320
6,098
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
21
21
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
5
0.63
W
Geb
 
Geb
0
0
15
7.5
W
Hercules
Awispaway
Hercules
2
1
9
6.5
L
Chaac
Calga
Chaac
3
3
2
1.33
W
Medusa
9
2
7
6.25
L
Olorun
1
4
2
0.5
L
Bastet
MegaGooch
Bastet
2
2
1
1.25
W
Tsukuyomi
TheCorporations
Tsukuyomi
5
4
9
2.38
L
Xbalanque
Tobinator
Xbalanque
1
8
2
0.25
W
Kukulkan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
62,047
76,447
Taken
59,718
42,373
Mitigated
49,439
15,363
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,061
3,247
1,918
1,672
19,154
17,516
0
5,650
12,923
24,152
0
W
Geb
 
Geb
7,619
791
626
1,448
12,889
14,759
529
4,595
8,294
17,055
0
W
Hercules
Awispaway
Hercules
6,882
2,183
0
6,912
16,902
19,010
508
4,151
12,751
0
13,905
L
Chaac
Calga
Chaac
12,528
990
26
6,017
20,228
12,137
0
3,217
16,398
0
40,263
W
Medusa
21,819
12,623
0
4,743
13,633
6,893
3,274
3,450
10,183
0
48,882
L
Olorun
8,071
4,815
824
2,463
11,399
4,780
0
4,477
6,820
22,279
2,361
L
Bastet
MegaGooch
Bastet
9,295
1,668
0
2,056
11,761
3,862
0
3,674
7,886
0
32,066
W
Tsukuyomi
TheCorporations
Tsukuyomi
11,407
2,820
0
1,479
10,196
5,591
959
2,274
7,922
0
32,580
L
Xbalanque
Tobinator
Xbalanque
10,132
3,351
0
387
13,905
4,078
0
5,387
8,157
0
36,411
W
Kukulkan
14,320
495
0
634
6,098
3,186
1,245
1,099
4,999
62,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
49,453
245
Minions Killed
295
7
Camps Cleared
7
1,127,539
Distance Traveled
1,314,776
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,685
724
28
2
0
211,569
2
W
Geb
9,165
764
27
2
1
269,863
4
W
Hercules
8,655
721
14
1
1
264,375
0
L
Chaac
9,183
765
59
5
2
226,879
2
W
Medusa
11,103
925
89
7
3
255,489
3
L
Olorun
8,222
685
57
5
1
237,630
0
L
Bastet
8,770
731
43
4
2
268,503
4
W
Tsukuyomi
10,105
842
46
4
0
266,582
3
L
Xbalanque
8,358
697
58
5
2
182,958
4
W
Kukulkan
10,425
869
119
10
2
258,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role