Player Matchup

Hera
Hera
Ifoxgrim
Hera
Level 75
God Stats
8W - 9L
1,510 SR
Queue Stats
150W - 197L
1,296 Elo+
Party 2
Vamana
Vamana
KingBryanJA23PR
Vamana
Level 108
God Stats
2W - 0L
1,697 SR
Queue Stats
115W - 145L
1,339 Elo+
Party 2
Skadi
Skadi
WEEBGOD420PR
Skadi
Level 24
God Stats
7W - 3L
1,532 SR
Queue Stats
35W - 30L
1,404 Elo+
Party 2
Team Averages
Level 69
1,579 SR
1,346 Elo+

VS

Team Averages
Level 61
1,600 SR
1,421 Elo+
Merlin
Merlin
Gnomesayi
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
KingOTRing
Izanami
Level 128
God Stats
22W - 17L
1,545 SR
Queue Stats
186W - 206L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
NaNa BananaMan
Sylvanus
Level 41
God Stats
2W - 1L
1,755 SR
Queue Stats
33W - 46L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 2 / 14
10,187
784
12,924
9,485
3,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 14
10,992
846
15,436
13,528
14,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 5 / 8
11,087
853
10,042
8,485
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gnomesayi
Merlin
10
0 / 13 / 6
7,591
584
1,270
13,031
3,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KingOTRing
Izanami
13
5 / 8 / 3
9,244
711
13,573
14,073
4,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
12
4 / 3 / 4
9,130
702
5,780
15,977
16,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
24
Kills
9
9
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gnomesayi
Merlin
0
13
6
0.23
W
Hera
5
2
14
6
W
9
2
14
8
L
Izanami
KingOTRing
Izanami
5
8
3
0.81
L
Sylvanus
4
3
4
2
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
20,623
31,498
Taken
43,081
20,669
Mitigated
24,832
7,059
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gnomesayi
Merlin
1,270
945
0
0
13,031
3,912
0
1,768
10,957
6,952
0
W
Hera
12,924
3,132
390
2,154
9,485
3,119
648
2,491
6,994
40,584
0
W
15,436
6,086
130
2,998
13,528
14,195
231
3,153
10,375
0
34,758
L
Izanami
KingOTRing
Izanami
13,573
6,309
0
1,079
14,073
4,801
0
4,559
9,116
0
42,376
L
Sylvanus
5,780
2,151
1,286
3,393
15,977
16,119
0
6,970
8,588
15,316
0
W
10,042
3,945
554
833
8,485
3,355
1,051
1,833
6,652
0
26,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
25,965
151
Minions Killed
91
6
Camps Cleared
5
681,977
Distance Traveled
543,898
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,591
584
7
1
0
173,663
0
W
Hera
10,187
784
62
5
1
212,647
0
W
Vamana
10,992
846
49
4
4
255,098
1
L
Izanami
9,244
711
67
5
5
167,300
1
L
Sylvanus
9,130
702
17
1
0
202,935
0
W
Skadi
11,087
853
40
3
1
214,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role