Player Matchup

Sol
Sol
JManDaChosen1
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,568 Elo+
Party 1
Geb
Geb
the glasseel
Geb
Level 147
God Stats
1W - 0L
1,731 SR
Queue Stats
34W - 30L
1,603 Elo+
Party 1
Medusa
Medusa
theglasrabit
Medusa
Level 157
God Stats
1W - 1L
1,585 SR
Queue Stats
30W - 21L
1,672 Elo+
Party 1
Team Averages
Level 111
1,605 SR
1,614 Elo+

VS

Team Averages
Level 92
1,516 SR
1,493 Elo+
Thoth
Thoth
ChaosKiller
Thoth
Level 47
God Stats
7W - 5L
1,715 SR
Queue Stats
14W - 16L
1,331 Elo+
Solo
Neith
Neith
Nutmegaladon
Neith
Level 106
God Stats
1W - 4L
1,309 SR
Queue Stats
38W - 86L
1,330 Elo+
Party 2
Mulan
Mulan
SlinKingBean
Mulan
Level 124
God Stats
0W - 1L
1,523 SR
Queue Stats
3W - 4L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 9
6,829
854
6,791
4,951
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 11
7,047
881
3,515
10,073
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
10 / 0 / 5
8,282
1,035
14,035
6,274
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
5,730
716
3,802
8,306
2,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 2
5,250
656
5,579
8,246
2,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 1
6,310
789
3,840
10,346
7,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
4
3
9
2.83
L
0
5
2
0.2
L
3
3
1
1.17
W
1
1
11
6.5
W
Medusa
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
13,221
21,298
Taken
26,898
13,351
Mitigated
12,038
5,097
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,802
250
556
387
8,306
2,117
0
2,540
5,624
14,760
0
W
6,791
1,796
0
1,143
4,951
1,335
1,188
1,436
3,515
18,294
0
L
5,579
1,769
0
183
8,246
2,423
0
3,068
5,018
0
17,937
L
3,840
260
0
1,318
10,346
7,498
0
4,645
5,479
0
10,817
W
3,515
490
413
2,531
10,073
9,947
75
1,075
8,998
9,606
0
W
Medusa
14,035
6,668
0
1,010
6,274
2,069
1,657
1,485
4,495
0
41,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,158
Gold Earned
17,290
102
Minions Killed
74
4
Camps Cleared
4
439,030
Distance Traveled
396,738
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,730
716
19
2
1
125,275
1
W
Sol
6,829
854
21
3
1
133,153
0
L
Neith
5,250
656
34
4
2
125,394
0
L
Mulan
6,310
789
21
3
1
146,069
2
W
Geb
7,047
881
13
2
2
149,000
0
W
Medusa
8,282
1,035
68
9
1
156,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role