Player Matchup

Scylla
Scylla
Bronze IV
 
Scylla
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
GusYsa
Athena
Silver IV
Level 94
God Stats
0W - 1L
1,355 SR
Queue Stats
25W - 39L
915 MMR
Solo
Arachne
Arachne
Silver II
HugoHollson
Arachne
Silver II
Level 120
God Stats
44W - 32L
1,541 SR
Queue Stats
248W - 256L
1,033 MMR
Solo
Mulan
Mulan
Silver I
d3lr10
Mulan
Silver I
Level 83
God Stats
12W - 14L
1,438 SR
Queue Stats
161W - 165L
1,053 MMR
Solo
Izanami
Izanami
Silver V
revenge9293
Izanami
Silver V
Level 57
God Stats
0W - 6L
1,494 SR
Queue Stats
9W - 22L
1,034 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,466 SR
1,107 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,521 SR
1,094 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver IV
Daemonor
Chronos
Silver IV
Level 67
God Stats
2W - 2L
1,526 SR
Queue Stats
17W - 24L
897 MMR
Solo
Kali
Kali
Silver II
FluxIWNL
Kali
Silver II
Level 82
God Stats
42W - 40L
1,610 SR
Queue Stats
81W - 80L
1,093 MMR
Solo
Heimdallr
Heimdallr
Silver I
Linvega
Heimdallr
Silver I
Level 124
God Stats
39W - 40L
1,535 SR
Queue Stats
123W - 124L
1,097 MMR
Solo
Vulcan
Vulcan
Silver II
saidula007
Vulcan
Silver II
Level 84
God Stats
7W - 7L
1,431 SR
Queue Stats
191W - 198L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 5 / 0
6,643
443
2,596
6,679
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
GusYsa
Athena
8
1 / 6 / 1
5,916
394
3,284
13,304
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
HugoHollson
Arachne
12
1 / 5 / 4
7,121
475
5,171
13,841
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
d3lr10
Mulan
11
1 / 6 / 1
7,086
472
5,305
11,856
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
revenge9293
Izanami
12
0 / 4 / 2
7,041
469
4,510
7,912
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SolAnubisAchillesAh Muzen Cab

VS

Bans
BastetYemojaFreyaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 7
7,767
518
4,133
11,608
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Daemonor
Chronos
15
7 / 1 / 5
9,776
652
13,836
10,430
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
16
9 / 0 / 6
10,155
677
5,835
10,976
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Linvega
Heimdallr
15
7 / 0 / 1
9,263
618
7,391
6,478
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
saidula007
Vulcan
14
2 / 2 / 5
8,831
589
10,269
5,891
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
26
26
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
0
0.6
W
Geb
 
Geb
1
3
7
1.5
W
Chronos
Daemonor
Chronos
7
1
5
9.5
W
Kali
9
0
6
12
L
Athena
GusYsa
Athena
1
6
1
0.25
L
Arachne
HugoHollson
Arachne
1
5
4
0.6
W
Heimdallr
Linvega
Heimdallr
7
0
1
7.5
L
Mulan
d3lr10
Mulan
1
6
1
0.25
L
Izanami
revenge9293
Izanami
0
4
2
0.25
W
Vulcan
saidula007
Vulcan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
41,464
53,592
Taken
45,383
24,691
Mitigated
22,078
10,178
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,596
212
0
0
6,679
2,043
0
4,724
1,955
36,107
0
W
Geb
 
Geb
4,133
512
278
3,535
11,608
7,708
216
1,928
9,554
24,859
0
W
Chronos
Daemonor
Chronos
13,836
5,984
0
3,924
10,430
4,737
2,942
1,219
8,766
58,563
5,951
W
Kali
5,835
3,363
0
6,816
10,976
5,161
205
1,007
9,969
0
64,592
L
Athena
GusYsa
Athena
3,284
920
0
2,011
13,304
8,745
0
6,631
6,672
11,817
0
L
Arachne
HugoHollson
Arachne
5,171
2,745
0
4,535
13,841
5,537
0
5,619
8,222
0
42,501
W
Heimdallr
Linvega
Heimdallr
7,391
3,018
0
3,798
6,478
2,349
2,056
224
6,254
0
61,011
L
Mulan
d3lr10
Mulan
5,305
395
0
2,582
11,856
6,846
0
8,398
3,458
4,547
28,571
L
Izanami
revenge9293
Izanami
4,510
2,976
0
1,050
7,912
1,520
0
1,572
6,340
0
53,125
W
Vulcan
saidula007
Vulcan
10,269
2,125
102
1,172
5,891
2,123
0
2,262
3,629
68,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
45,792
342
Minions Killed
505
0
Camps Cleared
0
1,493,713
Distance Traveled
1,474,732
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,643
443
74
5
0
278,537
7
W
Geb
7,767
518
26
2
0
268,790
4
W
Chronos
9,776
652
127
8
0
281,474
2
W
Kali
10,155
677
105
7
0
343,184
8
L
Athena
5,916
394
20
1
0
319,096
3
L
Arachne
7,121
475
80
5
0
311,357
4
W
Heimdallr
9,263
618
131
9
0
271,060
3
L
Mulan
7,086
472
67
4
0
244,376
2
L
Izanami
7,041
469
101
7
0
340,347
1
W
Vulcan
8,831
589
116
8
0
310,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role