Player Matchup

Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BigOlStantler
Ratatoskr
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,338 Elo+
Party 4
Jing Wei
Jing Wei
MorgenTheGreat
Jing Wei
Level 39
God Stats
3W - 2L
1,616 SR
Queue Stats
157W - 137L
1,526 Elo+
Party 1
Mulan
Mulan
SketchyNoodles
Mulan
Level 89
God Stats
21W - 12L
1,645 SR
Queue Stats
377W - 357L
1,579 Elo+
Party 1
Nox
Nox
clancy2007
Nox
Level 67
God Stats
5W - 2L
1,263 SR
Queue Stats
25W - 22L
1,364 Elo+
Party 4
Team Averages
Level 65
1,505 SR
1,461 Elo+

VS

Team Averages
Level 60
1,533 SR
1,476 Elo+
Erlang Shen
Erlang Shen
Gorpthnar
Erlang Shen
Level 68
God Stats
9W - 3L
1,793 SR
Queue Stats
246W - 274L
1,467 Elo+
Party 2
Cabrakan
Cabrakan
Phoenix4356
Cabrakan
Level 47
God Stats
0W - 2L
1,183 SR
Queue Stats
97W - 103L
1,549 Elo+
Party 2
Anubis
Anubis
WrekedAgain
Anubis
Level 43
God Stats
3W - 1L
1,633 SR
Queue Stats
77W - 99L
1,349 Elo+
Solo
Cupid
Cupid
YourSister69
Cupid
Level 103
God Stats
7W - 7L
1,552 SR
Queue Stats
182W - 198L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
xxxreeper56xxx
Cthulhu
Level 41
God Stats
12W - 17L
1,501 SR
Queue Stats
58W - 58L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 0 / 11
8,225
514
5,627
13,965
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
BigOlStantler
Ratatoskr
18
11 / 1 / 5
10,494
656
14,706
11,545
4,215
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
16
7 / 2 / 2
9,719
607
6,005
8,529
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 4
9,390
587
11,212
13,351
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 7
7,859
491
3,320
5,909
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gorpthnar
Erlang Shen
13
2 / 5 / 0
8,056
504
10,186
17,071
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Phoenix4356
Cabrakan
13
4 / 6 / 2
8,022
501
5,644
12,918
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
12
3 / 7 / 3
7,859
491
8,134
11,660
5,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,942
496
7,798
8,387
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 3 / 0
5,042
315
936
3,653
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
9
9
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
11
6.5
W
Ratatoskr
BigOlStantler
Ratatoskr
11
1
5
13.5
L
Erlang Shen
Gorpthnar
Erlang Shen
2
5
0
0.4
W
Jing Wei
7
2
2
4
L
Cabrakan
Phoenix4356
Cabrakan
4
6
2
0.83
W
4
2
4
3
L
Anubis
3
7
3
0.64
L
0
3
2
0.33
W
1
4
7
1.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
32,698
53,299
Taken
53,689
29,812
Mitigated
28,965
17,490
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,627
250
715
3,664
13,965
11,866
30
3,904
10,061
27,724
0
W
Ratatoskr
BigOlStantler
Ratatoskr
14,706
4,736
0
4,310
11,545
4,215
212
3,604
7,941
0
77,161
L
Erlang Shen
Gorpthnar
Erlang Shen
10,186
5,753
115
5,227
17,071
10,856
259
2,256
14,273
0
47,833
W
Jing Wei
6,005
3,569
0
3,026
8,529
3,042
982
1,655
6,874
0
73,430
L
Cabrakan
Phoenix4356
Cabrakan
5,644
1,042
0
3,154
12,918
8,749
77
1,471
11,368
43,115
0
W
11,212
2,890
307
5,196
13,351
9,008
0
2,121
11,230
3,939
55,305
L
Anubis
8,134
762
492
3,013
11,660
5,841
503
3,766
7,617
38,611
0
L
7,798
4,590
113
2,236
8,387
2,301
0
1,050
7,337
0
54,169
W
3,320
277
0
272
5,909
1,681
120
3,565
2,344
32,166
0
L
936
86
0
280
3,653
1,218
0
1,014
2,639
3,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
36,921
474
Minions Killed
338
0
Camps Cleared
0
1,563,893
Distance Traveled
1,186,496
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,225
514
32
2
0
307,677
7
W
Ratatoskr
10,494
656
117
7
0
348,310
5
L
Erlang Shen
8,056
504
87
5
0
288,279
2
W
Jing Wei
9,719
607
136
9
0
303,791
9
L
Cabrakan
8,022
501
67
4
0
287,269
1
W
Mulan
9,390
587
127
8
0
287,085
2
L
Anubis
7,859
491
62
4
0
235,066
3
L
Cupid
7,942
496
116
7
0
284,962
0
W
Nox
7,859
491
62
4
0
317,030
0
L
Cthulhu
5,042
315
6
0
0
90,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role