Player Matchup

Agni
Agni
Feral-Dragoon
Agni
Level 122
God Stats
1W - 1L
1,439 SR
Queue Stats
23W - 35L
1,307 Elo+
Solo
Da Ji
Da Ji
PureBloodE3
Da Ji
Level 142
God Stats
2W - 1L
1,466 SR
Queue Stats
162W - 173L
1,410 Elo+
Solo
Thanatos
Thanatos
RougeChat
Thanatos
Level 102
God Stats
3W - 1L
1,643 SR
Queue Stats
70W - 68L
1,384 Elo+
Solo
Geb
Geb
Tarot_99
Geb
Level 100
God Stats
4W - 2L
1,360 SR
Queue Stats
272W - 355L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
smashyomamagash
Gilgamesh
Level 107
God Stats
6W - 0L
1,930 SR
Queue Stats
435W - 523L
1,421 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,384 Elo+

VS

Team Averages
Level 114
1,554 SR
1,418 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Thanatos OOO
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
Tigermane
Erlang Shen
Level 152
God Stats
3W - 4L
1,664 SR
Queue Stats
254W - 286L
1,329 Elo+
Solo
Tyr
Tyr
kakesters
Tyr
Level 110
God Stats
5W - 4L
1,606 SR
Queue Stats
398W - 425L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 14
10,878
777
8,785
9,884
3,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 3 / 12
12,406
886
18,276
14,258
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RougeChat
Thanatos
18
6 / 2 / 15
11,509
822
15,121
14,799
6,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 1 / 17
11,705
836
10,095
15,398
16,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
smashyomamagash
Gilgamesh
17
4 / 4 / 19
11,813
844
13,161
24,162
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 6 / 7
10,917
780
14,417
15,479
4,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
10
1 / 2 / 1
7,635
545
2,524
3,266
3,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
19
4 / 5 / 5
11,079
791
20,831
12,102
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Tigermane
Erlang Shen
15
2 / 9 / 8
8,997
643
4,962
18,484
17,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 9 / 7
10,111
722
10,094
25,860
16,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
31
Kills
15
15
Deaths
31
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
7
1.25
L
Bacchus
 
Bacchus
1
2
1
0.75
W
4
5
14
2.2
W
13
3
12
6.33
W
Thanatos
RougeChat
Thanatos
6
2
15
6.75
W
4
1
17
12.5
L
Merlin
4
5
5
1.3
L
Erlang Shen
Tigermane
Erlang Shen
2
9
8
0.67
L
4
9
7
0.83
W
Gilgamesh
smashyomamagash
Gilgamesh
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
52,828
78,501
Taken
75,191
50,407
Mitigated
46,166
42,954
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,417
1,615
1,114
3,594
15,479
4,743
602
4,571
10,677
37,651
0
L
Bacchus
 
Bacchus
2,524
0
291
349
3,266
3,449
0
1,379
1,761
5,679
0
W
8,785
1,370
1,645
1,949
9,884
3,826
749
5,141
4,571
25,939
0
W
18,276
4,249
1,561
5,437
14,258
7,780
1,179
7,639
6,281
0
23,966
W
Thanatos
RougeChat
Thanatos
15,121
4,347
671
11,667
14,799
6,775
1,539
7,535
6,928
0
31,907
W
10,095
1,179
2,147
4,712
15,398
16,761
855
6,532
8,520
20,884
0
L
Merlin
20,831
1,508
596
4,168
12,102
4,035
0
2,586
9,206
40,699
0
L
Erlang Shen
Tigermane
Erlang Shen
4,962
2,528
188
1,823
18,484
17,564
0
4,217
13,675
0
8,579
L
10,094
2,560
340
5,472
25,860
16,375
51
6,127
19,261
0
16,978
W
Gilgamesh
smashyomamagash
Gilgamesh
13,161
3,130
4,578
8,587
24,162
15,265
731
9,355
14,429
0
26,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
48,739
114
Minions Killed
120
0
Camps Cleared
0
1,339,784
Distance Traveled
937,780
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,917
780
51
4
0
236,897
2
L
Bacchus
7,635
545
6
0
0
89,133
2
W
Agni
10,878
777
26
2
0
235,352
0
W
Da Ji
12,406
886
19
1
0
270,926
1
W
Thanatos
11,509
822
29
2
0
286,033
0
W
Geb
11,705
836
11
1
0
284,533
0
L
Merlin
11,079
791
47
3
0
191,271
1
L
Erlang Shen
8,997
643
3
0
0
200,596
0
L
Tyr
10,111
722
13
1
0
219,883
0
W
Gilgamesh
11,813
844
29
2
0
262,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role