Player Matchup

Fenrir
Fenrir
Cedar1323
Fenrir
Level 45
God Stats
15W - 10L
1,566 SR
Queue Stats
65W - 54L
1,433 Elo+
Solo
Hercules
Hercules
ForecastCrowd49
Hercules
Level 16
God Stats
7W - 8L
1,859 SR
Queue Stats
56W - 29L
1,641 Elo+
Party 1
Discordia
Discordia
Goozu
Discordia
Level 18
God Stats
1W - 3L
1,432 SR
Queue Stats
44W - 45L
1,446 Elo+
Party 3
Vamana
Vamana
Quinneyl
Vamana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 32L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
SCOTTYKILLU
Danzaburou
Level 37
God Stats
20W - 14L
1,562 SR
Queue Stats
146W - 149L
1,369 Elo+
Party 3
Team Averages
Level 43
1,584 SR
1,517 Elo+

VS

Team Averages
Level 48
1,449 SR
1,382 Elo+
Tsukuyomi
Tsukuyomi
HereComeDatBoi_1
Tsukuyomi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
HexagonalCrown7
Danzaburou
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 137L
1,434 Elo+
Solo
Amaterasu
Amaterasu
R2TXY
Amaterasu
Level 29
God Stats
1W - 1L
1,528 SR
Queue Stats
28W - 33L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
hicquies
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
ll--Kor--ll
Zhong Kui
Level 48
God Stats
1W - 1L
1,218 SR
Queue Stats
43W - 47L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cedar1323
Fenrir
20
7 / 10 / 11
13,798
920
20,668
25,026
12,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
20
4 / 6 / 17
14,694
980
8,438
24,561
16,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Goozu
Discordia
20
7 / 9 / 16
15,628
1,042
28,162
19,764
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Quinneyl
Vamana
20
21 / 7 / 14
18,355
1,224
43,410
39,182
48,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
SCOTTYKILLU
Danzaburou
20
1 / 10 / 18
13,853
924
17,496
22,386
7,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
16 / 14 / 14
18,063
1,204
42,214
32,638
14,631
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HexagonalCrown7
Danzaburou
20
4 / 2 / 17
14,872
991
11,043
13,069
5,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
R2TXY
Amaterasu
20
12 / 4 / 22
17,474
1,165
25,735
24,650
24,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
hicquies
Jing Wei
20
2 / 14 / 17
13,833
922
12,433
27,713
11,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
ll--Kor--ll
Zhong Kui
20
8 / 6 / 20
14,969
998
32,359
26,746
17,800
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
132
40
Kills
42
42
Deaths
40
76
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cedar1323
Fenrir
7
10
11
1.25
L
Hercules
4
6
17
2.08
L
Discordia
Goozu
Discordia
7
9
16
1.67
W
Tsukuyomi
16
14
14
1.64
W
Danzaburou
HexagonalCrown7
Danzaburou
4
2
17
6.25
L
Vamana
Quinneyl
Vamana
21
7
14
4
W
Amaterasu
R2TXY
Amaterasu
12
4
22
5.75
L
Danzaburou
SCOTTYKILLU
Danzaburou
1
10
18
1
W
Jing Wei
hicquies
Jing Wei
2
14
17
0.75
W
Zhong Kui
ll--Kor--ll
Zhong Kui
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,174
Damage
123,784
130,919
Taken
124,816
93,382
Mitigated
73,685
17,091
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cedar1323
Fenrir
20,668
3,875
103
1,583
25,026
12,923
0
4,814
20,212
0
32,471
L
Hercules
8,438
1,291
0
3,025
24,561
16,859
0
10,194
14,367
0
11,196
L
Discordia
Goozu
Discordia
28,162
1,146
0
71
19,764
6,954
0
3,635
16,129
65,272
0
W
Tsukuyomi
42,214
20,896
0
4,738
32,638
14,631
0
5,505
27,133
0
76,762
W
Danzaburou
HexagonalCrown7
Danzaburou
11,043
6,224
0
1,298
13,069
5,614
0
1,835
11,234
0
36,288
L
Vamana
Quinneyl
Vamana
43,410
19,505
0
9,741
39,182
48,824
0
12,172
27,010
0
61,703
W
Amaterasu
R2TXY
Amaterasu
25,735
10,913
844
4,291
24,650
24,285
0
8,288
16,362
10,802
36,217
L
Danzaburou
SCOTTYKILLU
Danzaburou
17,496
7,667
0
2,568
22,386
7,822
0
6,154
16,232
0
50,284
W
Jing Wei
hicquies
Jing Wei
12,433
6,619
0
707
27,713
11,355
0
7,213
20,500
0
36,307
W
Zhong Kui
ll--Kor--ll
Zhong Kui
32,359
6,009
425
2,750
26,746
17,800
0
5,321
21,425
45,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,328
Gold Earned
79,211
222
Minions Killed
238
3
Camps Cleared
12
1,299,399
Distance Traveled
1,503,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,798
920
23
2
0
264,983
0
L
Hercules
14,694
980
5
0
2
251,968
0
L
Discordia
15,628
1,042
98
7
0
253,445
0
W
Tsukuyomi
18,063
1,204
59
4
8
312,738
0
W
Danzaburou
14,872
991
54
4
1
256,982
0
L
Vamana
18,355
1,224
36
2
0
306,889
0
W
Amaterasu
17,474
1,165
44
3
2
309,945
0
L
Danzaburou
13,853
924
60
4
1
222,114
0
W
Jing Wei
13,833
922
48
3
0
334,205
0
W
Zhong Kui
14,969
998
33
2
1
289,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role