Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DejaSenti
Mercury
Level 43
God Stats
1W - 1L
1,210 SR
Queue Stats
3W - 11L
1,194 Elo+
Solo
Horus
Horus
Megadeth992
Horus
Level 129
God Stats
1W - 0L
1,032 SR
Queue Stats
380W - 445L
1,388 Elo+
Solo
Hou Yi
Hou Yi
kafaya1
Hou Yi
Level 125
God Stats
4W - 5L
1,310 SR
Queue Stats
1,334W - 1,457L
1,394 Elo+
Solo
Team Averages
Level 106
1,311 SR
1,395 Elo+

VS

Team Averages
Level 75
1,533 SR
1,457 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Luis Ely19
Neith
Level 105
God Stats
8W - 3L
1,693 SR
Queue Stats
626W - 781L
1,446 Elo+
Party 1
Artio
Artio
MasterCypress69
Artio
Level 86
God Stats
2W - 1L
1,592 SR
Queue Stats
23W - 18L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
Max6942069
Ao Kuang
Level 56
God Stats
0W - 5L
1,382 SR
Queue Stats
157W - 194L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Snacks64
Cthulhu
Level 28
God Stats
44W - 51L
1,496 SR
Queue Stats
52W - 64L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 1 / 2
10,006
625
8,154
8,331
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
 
Zhong Kui
15
2 / 0 / 0
9,039
565
10,603
9,367
6,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
DejaSenti
Mercury
14
4 / 1 / 7
8,977
561
6,543
9,500
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 9
8,662
541
2,924
15,558
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
kafaya1
Hou Yi
14
7 / 1 / 5
9,119
570
12,571
12,406
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 1
7,128
446
12,310
10,111
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
0 / 2 / 2
8,716
545
3,252
9,455
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
7,205
450
4,680
13,741
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Max6942069
Ao Kuang
11
2 / 4 / 0
7,206
450
2,991
13,655
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Snacks64
Cthulhu
11
1 / 5 / 2
6,770
423
8,641
11,134
8,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
2
4
W
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Sol
 
Sol
1
5
1
0.3
W
Mercury
DejaSenti
Mercury
4
1
7
7.5
L
Neith
0
2
2
0.5
L
0
2
0
0
L
Ao Kuang
Max6942069
Ao Kuang
2
4
0
0.5
W
2
1
9
6.5
L
Cthulhu
Snacks64
Cthulhu
1
5
2
0.4
W
Hou Yi
kafaya1
Hou Yi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
31,874
55,162
Taken
58,096
33,747
Mitigated
30,400
30,619
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,154
3,460
0
3,527
8,331
3,425
3,970
1,108
7,223
82,814
0
W
Zhong Kui
 
Zhong Kui
10,603
2,228
0
7,760
9,367
6,947
0
3,478
5,005
52,341
0
L
Sol
 
Sol
12,310
3,396
0
4,175
10,111
3,023
198
584
9,527
45,370
6,387
W
Mercury
DejaSenti
Mercury
6,543
2,955
0
2,810
9,500
3,075
1,202
2,806
6,554
0
46,799
L
Neith
3,252
1,207
0
4,737
9,455
4,018
0
4,544
4,911
0
66,061
L
4,680
409
172
5,528
13,741
10,398
694
8,913
4,828
34,235
0
L
Ao Kuang
Max6942069
Ao Kuang
2,991
394
0
4,754
13,655
4,252
0
3,814
9,841
28,749
0
W
2,924
1,373
3,313
8,547
15,558
15,424
0
10,439
5,119
0
21,352
L
Cthulhu
Snacks64
Cthulhu
8,641
602
0
2,146
11,134
8,709
0
902
10,232
25,439
0
W
Hou Yi
kafaya1
Hou Yi
12,571
5,347
0
4,662
12,406
4,876
780
8,652
3,754
0
61,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
37,025
502
Minions Killed
394
0
Camps Cleared
0
1,511,766
Distance Traveled
1,478,346
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,006
625
160
10
0
315,351
1
W
Zhong Kui
9,039
565
123
8
0
261,567
4
L
Sol
7,128
446
79
5
0
269,152
2
W
Mercury
8,977
561
90
6
0
355,585
3
L
Neith
8,716
545
138
9
0
281,604
3
L
Artio
7,205
450
75
5
0
302,359
3
L
Ao Kuang
7,206
450
60
4
0
326,668
1
W
Horus
8,662
541
30
2
0
299,794
6
L
Cthulhu
6,770
423
42
3
0
298,563
2
W
Hou Yi
9,119
570
99
6
0
279,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role