Player Matchup

Cernunnos
Cernunnos
Djyellin
Cernunnos
Level 46
God Stats
11W - 10L
1,543 SR
Queue Stats
108W - 95L
1,443 Elo+
Party 2
Nike
Nike
FindingMason
Nike
Level 136
God Stats
5W - 5L
1,602 SR
Queue Stats
120W - 111L
1,552 Elo+
Party 2
Mulan
Mulan
XirraGuyro
Mulan
Level 48
God Stats
5W - 3L
1,556 SR
Queue Stats
59W - 67L
1,548 Elo+
Party 1
Sol
Sol
drewshaver
Sol
Level 17
God Stats
9W - 6L
1,447 SR
Queue Stats
25W - 20L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
orangecandy
Cliodhna
Level 66
God Stats
23W - 30L
1,528 SR
Queue Stats
168W - 168L
1,480 Elo+
Party 1
Team Averages
Level 63
1,535 SR
1,501 Elo+

VS

Team Averages
Level 50
1,652 SR
1,555 Elo+
Cerberus
Cerberus
CooCoo74
Cerberus
Level 47
God Stats
2W - 2L
1,677 SR
Queue Stats
27W - 29L
1,533 Elo+
Party 3
Chang'e
Chang'e
PrimaUltima
Chang'e
Level 21
God Stats
4W - 2L
1,751 SR
Queue Stats
18W - 14L
1,605 Elo+
Party 3
Izanami
Izanami
Shamsire
Izanami
Level 83
God Stats
9W - 2L
1,744 SR
Queue Stats
71W - 58L
1,550 Elo+
Party 3
Vamana
Vamana
Trenlow
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,586 Elo+
Party 3
Chaac
Chaac
YaBoyNamedBrady
Chaac
Level 43
God Stats
10W - 9L
1,586 SR
Queue Stats
112W - 110L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Djyellin
Cernunnos
17
6 / 2 / 3
10,970
609
7,107
10,020
3,606
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 4
10,871
604
10,519
13,539
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
16
4 / 1 / 16
10,755
598
10,821
17,597
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 9
10,997
611
18,440
15,605
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
orangecandy
Cliodhna
18
7 / 2 / 8
11,535
641
13,738
14,906
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CooCoo74
Cerberus
12
1 / 5 / 4
8,312
462
5,864
19,536
16,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
PrimaUltima
Chang'e
13
2 / 10 / 3
7,949
442
7,302
15,990
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shamsire
Izanami
16
3 / 7 / 2
9,734
541
10,540
12,889
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Trenlow
Vamana
16
4 / 2 / 1
9,908
550
13,021
17,119
12,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 4
7,392
411
3,978
10,409
5,943
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
10
10
Deaths
26
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CooCoo74
Cerberus
1
5
4
0.6
W
Cernunnos
Djyellin
Cernunnos
6
2
3
3.75
W
3
3
4
1.67
L
Chang'e
PrimaUltima
Chang'e
2
10
3
0.35
L
Izanami
Shamsire
Izanami
3
7
2
0.57
L
Vamana
Trenlow
Vamana
4
2
1
2.25
W
Mulan
4
1
16
12
L
0
2
4
1
W
6
2
9
5.25
W
Cliodhna
orangecandy
Cliodhna
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,625
Damage
40,705
71,667
Taken
75,943
40,553
Mitigated
43,829
31,294
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CooCoo74
Cerberus
5,864
214
396
4,701
19,536
16,582
199
6,170
13,274
21,220
0
W
Cernunnos
Djyellin
Cernunnos
7,107
4,667
0
3,746
10,020
3,606
737
1,134
8,886
0
81,444
W
10,519
1,187
0
3,429
13,539
10,610
1,273
1,076
12,463
4,255
64,615
L
Chang'e
PrimaUltima
Chang'e
7,302
669
1,369
3,607
15,990
4,999
0
4,069
11,921
41,082
0
L
Izanami
Shamsire
Izanami
10,540
6,421
0
2,614
12,889
4,137
416
1,735
11,154
0
76,819
L
Vamana
Trenlow
Vamana
13,021
6,816
0
4,737
17,119
12,168
1,177
3,703
12,676
547
61,181
W
Mulan
10,821
1,256
752
4,274
17,597
13,523
112
4,924
12,673
0
40,979
L
3,978
435
0
2,316
10,409
5,943
0
1,898
8,311
0
35,264
W
18,440
8,034
0
8,975
15,605
6,945
3,059
3,642
11,963
68,427
9,402
W
Cliodhna
orangecandy
Cliodhna
13,738
2,304
0
10,118
14,906
5,869
0
2,710
12,196
0
85,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
43,295
574
Minions Killed
442
0
Camps Cleared
0
1,776,802
Distance Traveled
1,638,944
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,312
462
38
2
0
353,983
4
W
Cernunnos
10,970
609
134
7
0
338,676
3
W
Nike
10,871
604
145
8
0
317,812
2
L
Chang'e
7,949
442
72
4
0
293,607
5
L
Izanami
9,734
541
146
8
0
313,583
5
L
Vamana
9,908
550
122
7
0
389,233
2
W
Mulan
10,755
598
48
3
0
364,985
15
L
Chaac
7,392
411
64
4
0
288,538
1
W
Sol
10,997
611
130
7
0
335,647
3
W
Cliodhna
11,535
641
117
7
0
419,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role