Player Matchup

Ullr
Ullr
Adicto28
Ullr
Level 138
God Stats
2W - 2L
1,622 SR
Queue Stats
251W - 242L
1,592 Elo+
Solo
Ah Puch
Ah Puch
GamerBoyChamp5
Ah Puch
Level 159
God Stats
5W - 1L
1,668 SR
Queue Stats
83W - 92L
1,541 Elo+
Solo
Fafnir
Fafnir
JxMoe
Fafnir
Level 93
God Stats
3W - 0L
1,564 SR
Queue Stats
230W - 180L
1,628 Elo+
Solo
Artemis
Artemis
Kraigdankk
Artemis
Level 158
God Stats
3W - 0L
1,864 SR
Queue Stats
141W - 134L
1,514 Elo+
Solo
Hel
Hel
TheTryHardX0
Hel
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
22W - 14L
1,618 Elo+
Solo
Team Averages
Level 142
1,673 SR
1,579 Elo+

VS

Team Averages
Level 123
1,531 SR
1,548 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KingOfLettuce
Sol
Level 78
God Stats
4W - 2L
1,678 SR
Queue Stats
446W - 473L
1,531 Elo+
Solo
Tyr
Tyr
MyGoldenEXP
Tyr
Level 74
God Stats
2W - 1L
1,817 SR
Queue Stats
51W - 40L
1,620 Elo+
Solo
Hel
Hel
breton1504
Hel
Level 148
God Stats
0W - 3L
1,158 SR
Queue Stats
157W - 160L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 3 / 7
9,566
870
9,694
12,496
6,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 9
9,402
855
14,563
10,764
4,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
JxMoe
Fafnir
14
0 / 2 / 19
9,130
830
7,665
16,994
22,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Kraigdankk
Artemis
17
5 / 3 / 12
9,548
868
18,293
15,539
7,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 13
9,729
884
10,612
13,790
7,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 6 / 6
8,903
809
10,688
14,048
6,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
 
King Arthur
15
3 / 4 / 8
8,556
778
13,459
15,898
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 6
8,027
730
12,100
11,623
3,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 5 / 5
8,365
760
10,469
19,497
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 4 / 7
8,715
792
10,065
12,443
4,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
22
Kills
14
14
Deaths
23
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
6
0.83
L
King Arthur
 
King Arthur
3
4
8
1.75
W
Ullr
7
3
7
3.5
W
4
4
9
2.13
W
Fafnir
JxMoe
Fafnir
0
2
19
4.75
L
2
4
6
1.25
W
Artemis
Kraigdankk
Artemis
5
3
12
3.67
L
4
5
5
1.3
W
6
2
13
6.25
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,827
Damage
56,781
69,583
Taken
73,509
48,223
Mitigated
41,371
33,592
Healing
32,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,688
1,318
759
1,551
14,048
6,748
177
5,348
8,700
0
27,020
L
King Arthur
 
King Arthur
13,459
1,906
1,781
4,053
15,898
9,930
0
6,423
9,475
0
18,734
W
Ullr
9,694
3,620
1,850
1,660
12,496
6,144
1,322
1,973
10,371
0
15,808
W
14,563
161
567
1,626
10,764
4,743
1,169
3,642
6,970
33,296
0
W
Fafnir
JxMoe
Fafnir
7,665
2,689
1,158
3,078
16,994
22,140
62
5,774
10,430
11,443
0
L
12,100
3,043
533
2,796
11,623
3,676
1,726
6,463
5,160
18,754
0
W
Artemis
Kraigdankk
Artemis
18,293
9,657
0
856
15,539
7,992
2,398
5,882
9,361
0
27,100
L
10,469
698
0
3,950
19,497
16,030
0
6,616
12,881
0
16,797
W
10,612
240
15,167
7,630
13,790
7,204
660
4,894
8,688
28,392
0
L
10,065
193
11,132
5,676
12,443
4,987
338
7,990
4,453
18,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
42,566
117
Minions Killed
107
0
Camps Cleared
0
981,750
Distance Traveled
1,035,798
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,903
809
37
3
0
208,200
2
L
King Arthur
8,556
778
15
1
0
214,230
0
W
Ullr
9,566
870
16
1
0
209,079
0
W
Ah Puch
9,402
855
40
4
0
176,137
1
W
Fafnir
9,130
830
2
0
0
193,443
0
L
Sol
8,027
730
10
1
0
195,618
0
W
Artemis
9,548
868
22
2
0
180,509
0
L
Tyr
8,365
760
9
1
0
221,675
2
W
Hel
9,729
884
37
3
0
222,582
1
L
Hel
8,715
792
36
3
0
196,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role