Player Matchup

Fenrir
Fenrir
AuGerbil
Fenrir
Level 159
God Stats
10W - 13L
1,455 SR
Queue Stats
655W - 660L
1,573 Elo+
Solo
Zeus
Zeus
KEVIN28104
Zeus
Level 129
God Stats
5W - 3L
1,540 SR
Queue Stats
94W - 79L
1,581 Elo+
Solo
Nox
Nox
MarvlysATM513
Nox
Level 144
God Stats
8W - 5L
1,642 SR
Queue Stats
435W - 414L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Toci_hn
Kumbhakarna
Level 158
God Stats
18W - 3L
1,715 SR
Queue Stats
46W - 16L
1,680 Elo+
Solo
Horus
Horus
sillydilly118
Horus
Level 101
God Stats
24W - 17L
1,631 SR
Queue Stats
217W - 208L
1,572 Elo+
Solo
Team Averages
Level 138
1,596 SR
1,588 Elo+

VS

Team Averages
Level 117
1,526 SR
1,583 Elo+
Thor
Thor
Atomic-justice2
Thor
Level 115
God Stats
19W - 28L
1,454 SR
Queue Stats
1,541W - 1,534L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Erickbgg
Nu Wa
Level 107
God Stats
30W - 24L
1,587 SR
Queue Stats
111W - 108L
1,574 Elo+
Solo
Medusa
Medusa
oArrivederci
Medusa
Level 147
God Stats
0W - 1L
1,524 SR
Queue Stats
15W - 5L
1,777 Elo+
Solo
Ymir
Ymir
orangeninjaguy
Ymir
Level 129
God Stats
1W - 1L
1,347 SR
Queue Stats
129W - 123L
1,555 Elo+
Solo
Hera
Hera
robot_salvaje075
Hera
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
619W - 660L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuGerbil
Fenrir
14
4 / 3 / 7
7,855
1,122
5,793
7,288
2,889
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 12
7,454
1,065
9,869
5,454
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
6 / 0 / 2
8,786
1,255
2,656
2,777
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Toci_hn
Kumbhakarna
13
3 / 0 / 8
8,222
1,175
2,227
10,273
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 11
7,789
1,113
6,204
7,411
6,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

332

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,268
895
3,415
4,570
2,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Erickbgg
Nu Wa
13
0 / 2 / 5
7,013
1,002
6,988
4,240
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
1 / 1 / 3
6,948
993
7,118
5,184
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 1
7,832
1,119
6,595
9,389
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 3
6,817
974
3,390
5,992
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
14
Kills
5
5
Deaths
14
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Fenrir
AuGerbil
Fenrir
4
3
7
2.5
L
Nu Wa
Erickbgg
Nu Wa
0
2
5
1.25
W
0
2
12
3
W
6
0
2
7
W
Kumbhakarna
Toci_hn
Kumbhakarna
3
0
8
7
L
Medusa
1
1
3
2.5
L
4
5
1
0.9
L
0
5
3
0.3
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
27,506
33,203
Taken
29,375
20,909
Mitigated
11,132
5,941
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,415
409
0
228
4,570
2,249
0
2,811
1,759
0
4,194
W
Fenrir
AuGerbil
Fenrir
5,793
781
0
241
7,288
2,889
0
3,821
3,081
0
10,856
L
Nu Wa
Erickbgg
Nu Wa
6,988
2,895
344
225
4,240
1,162
0
1,925
2,315
21,275
0
W
9,869
655
0
440
5,454
1,895
0
2,903
2,390
34,109
0
W
2,656
0
0
0
2,777
919
0
1,402
1,243
29,306
0
W
Kumbhakarna
Toci_hn
Kumbhakarna
2,227
235
0
804
10,273
9,169
0
4,194
5,679
5,270
0
L
Medusa
7,118
3,324
0
1,231
5,184
1,595
0
2,178
3,006
0
25,082
L
6,595
1,426
0
984
9,389
4,411
0
6,247
3,142
13,748
0
L
3,390
877
0
0
5,992
1,715
0
2,401
3,591
19,057
0
W
6,204
1,940
1,932
2,524
7,411
6,037
0
3,592
3,345
2,595
7,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
34,878
133
Minions Killed
122
6
Camps Cleared
6
752,477
Distance Traveled
551,841
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,268
895
0
0
0
84,911
0
W
Fenrir
7,855
1,122
8
1
0
151,557
0
L
Nu Wa
7,013
1,002
40
6
2
94,446
0
W
Zeus
7,454
1,065
53
8
6
132,179
1
W
Nox
8,786
1,255
69
10
0
137,388
0
W
Kumbhakarna
8,222
1,175
1
0
0
163,229
0
L
Medusa
6,948
993
25
4
1
133,162
2
L
Ymir
7,832
1,119
20
3
2
123,853
0
L
Hera
6,817
974
37
5
1
115,469
0
W
Horus
7,789
1,113
2
0
0
168,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role