Player Matchup

Chronos
Chronos
Boudda_Sec
Chronos
Level 131
God Stats
4W - 5L
1,394 SR
Queue Stats
247W - 254L
1,443 Elo+
Party 1
Chaac
Chaac
BucKetsGetter
Chaac
Level 141
God Stats
12W - 5L
1,509 SR
Queue Stats
13W - 7L
1,533 Elo+
Solo
Rama
Rama
ZeroTwo4240
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 157L
1,412 Elo+
Solo
Bacchus
Bacchus
ket_maman51tr4ap
Bacchus
Level 104
God Stats
11W - 10L
1,590 SR
Queue Stats
105W - 98L
1,438 Elo+
Party 1
Arachne
Arachne
miike13
Arachne
Level 84
God Stats
11W - 10L
1,495 SR
Queue Stats
439W - 469L
1,403 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,446 Elo+

VS

Team Averages
Level 94
1,470 SR
1,424 Elo+
Olorun
Olorun
Deini280
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,431 Elo+
Solo
Thor
Thor
DenyBrasil
Thor
Level 160
God Stats
5W - 9L
1,457 SR
Queue Stats
506W - 516L
1,466 Elo+
Solo
Nike
Nike
Khuatro
Nike
Level 99
God Stats
2W - 3L
1,459 SR
Queue Stats
535W - 632L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
SoulBlaze1025
Gilgamesh
Level 99
God Stats
7W - 11L
1,437 SR
Queue Stats
420W - 422L
1,385 Elo+
Party 2
Charybdis
Charybdis
Wolves Are Chil
Charybdis
Level 50
God Stats
37W - 40L
1,499 SR
Queue Stats
152W - 152L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Boudda_Sec
Chronos
17
3 / 0 / 3
10,065
530
7,650
8,509
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 4 / 4
10,314
543
17,505
24,001
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 6
10,190
536
9,836
10,750
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 2 / 4
8,049
424
5,797
9,941
10,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
miike13
Arachne
17
6 / 3 / 4
10,402
547
9,827
13,772
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Deini280
Olorun
15
2 / 4 / 0
8,865
467
7,478
13,479
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 3
8,697
458
6,708
12,369
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
Khuatro
Nike
13
2 / 5 / 4
7,961
419
10,659
16,791
12,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SoulBlaze1025
Gilgamesh
13
1 / 4 / 5
8,031
423
6,735
15,086
8,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Wolves Are Chil
Charybdis
15
5 / 5 / 1
9,531
502
8,559
14,081
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
20
Kills
13
13
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
Boudda_Sec
Chronos
3
0
3
4.5
W
6
4
4
2
L
Olorun
Deini280
Olorun
2
4
0
0.5
L
3
2
3
2.25
L
Nike
Khuatro
Nike
2
5
4
0.8
L
Gilgamesh
SoulBlaze1025
Gilgamesh
1
4
5
0.88
L
Charybdis
Wolves Are Chil
Charybdis
5
5
1
1.1
W
3
4
6
1.5
W
2
2
4
2
W
Arachne
miike13
Arachne
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,615
Damage
40,139
66,973
Taken
71,806
40,376
Mitigated
36,739
32,112
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Boudda_Sec
Chronos
7,650
2,716
0
4,816
8,509
2,888
2,207
2,230
6,153
80,468
0
W
17,505
3,421
275
15,420
24,001
17,344
1,147
4,139
19,704
5,696
57,213
L
Olorun
Deini280
Olorun
7,478
3,607
141
5,224
13,479
5,519
1,140
5,774
7,307
55,444
0
L
6,708
1,024
0
2,794
12,369
4,971
0
1,791
10,197
0
47,752
L
Nike
Khuatro
Nike
10,659
1,666
487
5,394
16,791
12,413
140
2,682
12,999
11,163
31,369
L
Gilgamesh
SoulBlaze1025
Gilgamesh
6,735
1,642
810
3,483
15,086
8,974
0
2,771
12,043
0
33,891
L
Charybdis
Wolves Are Chil
Charybdis
8,559
4,771
0
6,072
14,081
4,862
1,094
2,049
11,990
0
68,432
W
9,836
8,137
0
2,970
10,750
3,105
779
70
10,680
0
68,291
W
5,797
789
150
1,240
9,941
10,681
1,076
906
9,035
19,923
0
W
Arachne
miike13
Arachne
9,827
7,078
356
6,885
13,772
6,358
0
2,819
10,803
0
64,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
43,085
477
Minions Killed
467
0
Camps Cleared
0
1,807,724
Distance Traveled
1,721,216
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,065
530
134
7
0
361,910
4
W
Chaac
10,314
543
100
5
0
353,850
0
L
Olorun
8,865
467
103
5
0
329,859
4
L
Thor
8,697
458
111
6
0
373,503
6
L
Nike
7,961
419
73
4
0
350,423
0
L
Gilgamesh
8,031
423
56
3
0
366,911
2
L
Charybdis
9,531
502
124
7
0
300,520
1
W
Rama
10,190
536
123
6
0
346,911
7
W
Bacchus
8,049
424
21
1
0
361,777
0
W
Arachne
10,402
547
99
5
0
383,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role