Player Matchup

Da Ji
Da Ji
Bendii
Da Ji
Level 113
God Stats
14W - 6L
1,776 SR
Queue Stats
169W - 115L
1,537 Elo+
Party 2
Izanami
Izanami
DankYeeter69
Izanami
Level 101
God Stats
1W - 1L
1,579 SR
Queue Stats
40W - 36L
1,532 Elo+
Party 2
Mulan
Mulan
Pityowner
Mulan
Level 47
God Stats
2W - 2L
1,489 SR
Queue Stats
53W - 58L
1,499 Elo+
Solo
Ganesha
Ganesha
SkinnyCronk
Ganesha
Level 96
God Stats
3W - 0L
1,800 SR
Queue Stats
124W - 103L
1,531 Elo+
Party 2
Anubis
Anubis
YeeeahBoiiii
Anubis
Level 27
God Stats
17W - 10L
1,583 SR
Queue Stats
47W - 44L
1,491 Elo+
Party 2
Team Averages
Level 77
1,645 SR
1,518 Elo+

VS

Team Averages
Level 55
1,579 SR
1,497 Elo+
Discordia
Discordia
ArborSum
Discordia
Level 123
God Stats
7W - 9L
1,707 SR
Queue Stats
508W - 473L
1,553 Elo+
Party 1
Medusa
Medusa
GuaVa eLZabeL
Medusa
Level 39
God Stats
45W - 25L
1,647 SR
Queue Stats
136W - 118L
1,498 Elo+
Party 3
Ymir
Ymir
SlappyDawg
Ymir
Level 33
God Stats
17W - 14L
1,619 SR
Queue Stats
84W - 77L
1,539 Elo+
Party 3
Fafnir
Fafnir
prexre
Fafnir
Level 42
God Stats
2W - 7L
1,423 SR
Queue Stats
40W - 32L
1,545 Elo+
Party 1
Bakasura
Bakasura
xXAleksAXx
Bakasura
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bendii
Da Ji
20
26 / 3 / 5
16,507
660
32,737
19,483
10,580
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
DankYeeter69
Izanami
20
6 / 4 / 9
15,308
612
9,556
13,587
5,148
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
Pityowner
Mulan
19
3 / 2 / 11
13,873
555
14,450
21,128
23,460
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
SkinnyCronk
Ganesha
18
0 / 2 / 22
13,125
525
10,155
21,778
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
20
10 / 3 / 8
14,607
584
12,191
13,075
6,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArborSum
Discordia
17
1 / 10 / 2
11,304
452
13,969
14,251
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 12 / 2
13,763
551
12,032
21,844
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 4
10,858
434
2,341
23,815
32,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
prexre
Fafnir
18
0 / 3 / 2
11,468
459
7,378
18,074
25,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
xXAleksAXx
Bakasura
17
4 / 14 / 1
11,427
457
11,373
27,652
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
45
Kills
14
14
Deaths
45
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArborSum
Discordia
1
10
2
0.2
W
Da Ji
Bendii
Da Ji
26
3
5
9.5
W
Izanami
DankYeeter69
Izanami
6
4
9
2.63
L
9
12
2
0.83
W
Mulan
Pityowner
Mulan
3
2
11
4.25
W
Ganesha
SkinnyCronk
Ganesha
0
2
22
5.5
L
0
6
4
0.33
W
Anubis
10
3
8
4.67
L
Fafnir
prexre
Fafnir
0
3
2
0.33
L
Bakasura
xXAleksAXx
Bakasura
4
14
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,089
Damage
47,093
89,051
Taken
105,636
67,934
Mitigated
74,421
34,051
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArborSum
Discordia
13,969
517
0
892
14,251
2,094
0
2,671
11,528
70,466
0
W
Da Ji
Bendii
Da Ji
32,737
15,098
0
6,184
19,483
10,580
0
5,587
12,611
0
136,867
W
Izanami
DankYeeter69
Izanami
9,556
7,131
0
4,268
13,587
5,148
4,905
1,641
11,705
0
130,592
L
12,032
4,584
0
3,307
21,844
5,343
1,348
4,599
16,995
0
87,216
W
Mulan
Pityowner
Mulan
14,450
2,351
0
9,221
21,128
23,460
1,348
6,109
13,466
11,007
77,417
W
Ganesha
SkinnyCronk
Ganesha
10,155
1,360
427
6,658
21,778
22,133
1,098
5,995
14,676
55,796
0
L
2,341
594
0
3,950
23,815
32,662
367
2,921
20,699
52,136
0
W
Anubis
12,191
1,520
296
6,997
13,075
6,613
2,534
5,179
7,689
83,389
0
L
Fafnir
prexre
Fafnir
7,378
1,395
278
4,637
18,074
25,115
0
4,870
12,592
61,660
0
L
Bakasura
xXAleksAXx
Bakasura
11,373
6,555
0
4,135
27,652
9,207
315
9,023
18,316
0
57,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,420
Gold Earned
58,820
733
Minions Killed
566
0
Camps Cleared
0
2,492,639
Distance Traveled
2,085,324
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,304
452
118
5
0
435,559
6
W
Da Ji
16,507
660
139
6
0
577,986
8
W
Izanami
15,308
612
222
9
0
490,244
2
L
Medusa
13,763
551
145
6
0
403,825
0
W
Mulan
13,873
555
185
7
0
485,686
4
W
Ganesha
13,125
525
35
1
0
501,879
6
L
Ymir
10,858
434
73
3
0
399,085
5
W
Anubis
14,607
584
152
6
0
436,844
4
L
Fafnir
11,468
459
113
5
0
385,123
8
L
Bakasura
11,427
457
117
5
0
461,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role