Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AntoMano
Hera
Level 160
God Stats
7W - 2L
1,561 SR
Queue Stats
138W - 121L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
DjInsider
Danzaburou
Level 151
God Stats
7W - 4L
1,580 SR
Queue Stats
134W - 88L
1,602 Elo+
Party 1
Osiris
Osiris
Enorius
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,645 Elo+
Party 1
Scylla
Scylla
Untura
Scylla
Level 160
God Stats
6W - 3L
1,584 SR
Queue Stats
194W - 160L
1,548 Elo+
Party 1
Team Averages
Level 126
1,545 SR
1,581 Elo+

VS

Team Averages
Level 75
1,492 SR
1,599 Elo+
Xbalanque
Xbalanque
Brobroly
Xbalanque
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 178L
1,612 Elo+
Party 2
Athena
Athena
Namayko
Athena
Level 25
God Stats
0W - 1L
1,412 SR
Queue Stats
12W - 3L
1,861 Elo+
Party 3
Sol
Sol
NewPlâyer
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
Secaid
Baron Samedi
Level 142
God Stats
1W - 4L
1,540 SR
Queue Stats
166W - 161L
1,575 Elo+
Party 2
Zeus
Zeus
TekiaSA
Zeus
Level 29
God Stats
4W - 5L
1,507 SR
Queue Stats
132W - 156L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 4 / 15
9,266
842
8,597
9,846
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
17
10 / 2 / 15
10,719
974
17,497
5,281
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DjInsider
Danzaburou
19
5 / 2 / 20
10,908
992
14,235
12,806
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Enorius
Osiris
15
3 / 4 / 20
9,557
869
7,142
10,437
10,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Untura
Scylla
17
11 / 3 / 9
10,418
947
14,109
8,710
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brobroly
Xbalanque
15
2 / 6 / 4
8,284
753
5,642
11,556
4,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Namayko
Athena
14
4 / 6 / 6
9,148
832
3,554
20,078
23,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 7 / 5
8,823
802
12,414
11,229
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Secaid
Baron Samedi
14
1 / 6 / 7
7,686
699
8,397
13,954
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
TekiaSA
Zeus
14
1 / 7 / 4
7,921
720
8,787
9,880
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
39
32
Kills
13
15
Deaths
32
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
4
15
2.63
W
Hera
10
2
15
8.75
L
Xbalanque
Brobroly
Xbalanque
2
6
4
0.67
W
Danzaburou
DjInsider
Danzaburou
5
2
20
7.5
W
Osiris
Enorius
Osiris
3
4
20
3.25
L
Athena
Namayko
Athena
4
6
6
1.17
L
5
7
5
1.07
L
Baron Samedi
Secaid
Baron Samedi
1
6
7
0.75
L
Zeus
TekiaSA
Zeus
1
7
4
0.43
W
Scylla
Untura
Scylla
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,580
Damage
38,794
47,080
Taken
66,697
27,868
Mitigated
42,845
20,488
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,597
522
2,436
4,041
9,846
4,978
482
8,265
1,581
16,644
0
W
Hera
17,497
3,921
1,995
1,002
5,281
2,520
1,628
3,518
1,763
27,898
0
L
Xbalanque
Brobroly
Xbalanque
5,642
845
646
1,758
11,556
4,436
429
8,338
3,218
0
19,052
W
Danzaburou
DjInsider
Danzaburou
14,235
4,919
201
6,469
12,806
5,644
1,881
8,904
3,902
0
42,822
W
Osiris
Enorius
Osiris
7,142
1,762
0
657
10,437
10,978
603
7,513
2,924
607
9,116
L
Athena
Namayko
Athena
3,554
430
783
1,728
20,078
23,591
22
11,810
8,268
9,150
0
L
12,414
4,436
908
1,466
11,229
4,794
258
7,102
4,127
21,573
2,211
L
Baron Samedi
Secaid
Baron Samedi
8,397
785
2,870
4,029
13,954
6,529
96
7,853
6,101
18,711
0
L
Zeus
TekiaSA
Zeus
8,787
216
2,270
852
9,880
3,495
0
5,631
4,249
21,984
0
W
Scylla
Untura
Scylla
14,109
1,375
964
2,723
8,710
3,748
0
3,790
4,920
24,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
41,862
127
Minions Killed
113
0
Camps Cleared
0
1,158,827
Distance Traveled
984,716
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,266
842
16
1
0
217,139
1
W
Hera
10,719
974
26
2
0
217,815
4
L
Xbalanque
8,284
753
34
3
0
199,575
0
W
Danzaburou
10,908
992
58
5
0
215,475
1
W
Osiris
9,557
869
5
0
0
237,697
0
L
Athena
9,148
832
10
1
0
222,096
4
L
Sol
8,823
802
33
3
0
189,892
0
L
Baron Samedi
7,686
699
15
1
0
185,257
0
L
Zeus
7,921
720
21
2
0
187,896
1
W
Scylla
10,418
947
22
2
0
270,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role