Player Matchup

Heimdallr
Heimdallr
Demonic Fution
Heimdallr
Level 58
God Stats
4W - 3L
1,844 SR
Queue Stats
14W - 20L
1,242 Elo+
Party 1
Fenrir
Fenrir
TheTrueJesta
Fenrir
Level 8
God Stats
3W - 8L
1,256 SR
Queue Stats
14W - 21L
1,252 Elo+
Party 1
Baron Samedi
Baron Samedi
x W00DY 95 x
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,201 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,232 Elo+

VS

Team Averages
Level 88
1,361 SR
1,359 Elo+
Ra
Ra
Prozombiex
Ra
Level 47
God Stats
2W - 2L
1,305 SR
Queue Stats
36W - 30L
1,412 Elo+
Solo
Bacchus
Bacchus
adriano_mairene
Bacchus
Level 67
God Stats
1W - 2L
1,313 SR
Queue Stats
44W - 73L
1,293 Elo+
Party 2
Bakasura
Bakasura
ursofeliz
Bakasura
Level 149
God Stats
3W - 3L
1,465 SR
Queue Stats
145W - 175L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Demonic Fution
Heimdallr
16
1 / 4 / 7
11,743
559
7,745
10,081
3,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
9 / 4 / 1
13,509
643
14,559
13,596
5,737
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
x W00DY 95 x
Baron Samedi
16
0 / 4 / 7
11,507
548
15,247
9,435
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
12,710
605
7,931
13,562
5,738
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 11
14,064
670
8,724
22,422
20,323
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ursofeliz
Bakasura
19
9 / 2 / 3
14,310
681
9,392
14,824
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
12
12
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Demonic Fution
Heimdallr
1
4
7
1.13
W
2
7
4
0.57
L
Fenrir
9
4
1
2.38
W
1
1
11
6.5
W
Bakasura
ursofeliz
Bakasura
9
2
3
5.25
L
Baron Samedi
x W00DY 95 x
Baron Samedi
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
26,047
33,112
Taken
50,808
13,321
Mitigated
33,253
5,181
Healing
24,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Demonic Fution
Heimdallr
7,745
1,945
167
1,493
10,081
3,918
0
5,397
4,235
0
45,732
W
7,931
346
2,434
3,560
13,562
5,738
438
2,628
10,934
58,279
0
L
Fenrir
14,559
4,697
279
623
13,596
5,737
0
7,687
5,524
0
41,918
W
8,724
543
794
10,494
22,422
20,323
537
7,870
14,552
23,116
0
W
Bakasura
ursofeliz
Bakasura
9,392
6,201
0
7,256
14,824
7,192
2,402
5,332
9,492
0
34,724
L
Baron Samedi
x W00DY 95 x
Baron Samedi
15,247
632
1,015
1,604
9,435
3,666
0
4,667
4,187
76,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
41,084
241
Minions Killed
243
13
Camps Cleared
6
1,031,024
Distance Traveled
1,133,654
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,743
559
90
4
4
338,975
4
W
Ra
12,710
605
118
6
2
278,661
0
L
Fenrir
13,509
643
39
2
7
361,232
4
W
Bacchus
14,064
670
22
1
0
456,660
8
W
Bakasura
14,310
681
103
5
4
398,333
8
L
Baron Samedi
11,507
548
112
5
2
330,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role