Player Matchup

Chang'e
Chang'e
GODSLIDE87
Chang'e
Level 55
God Stats
3W - 3L
1,371 SR
Queue Stats
94W - 125L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LNeto15
Ah Muzen Cab
Level 116
God Stats
1W - 2L
1,190 SR
Queue Stats
134W - 167L
1,351 Elo+
Solo
Xing Tian
Xing Tian
PoolNoRope
Xing Tian
Level 23
God Stats
1W - 3L
1,249 SR
Queue Stats
10W - 38L
1,119 Elo+
Party 1
Thor
Thor
SoHCodebreaker
Thor
Level 129
God Stats
1W - 0L
1,550 SR
Queue Stats
290W - 312L
1,285 Elo+
Party 1
Achilles
Achilles
Youve_Been_Had_
Achilles
Level 85
God Stats
1W - 4L
1,210 SR
Queue Stats
203W - 276L
1,306 Elo+
Party 1
Team Averages
Level 82
1,314 SR
1,275 Elo+

VS

Team Averages
Level 98
1,353 SR
1,335 Elo+
Loki
Loki
DemiGodStoner
Loki
Level 148
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 10L
1,282 Elo+
Solo
Scylla
Scylla
Dr InDeep
Scylla
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
38W - 49L
1,358 Elo+
Party 2
Fenrir
Fenrir
Dr Lovehart
Fenrir
Level 83
God Stats
2W - 6L
1,282 SR
Queue Stats
46W - 57L
1,356 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mati194
Kumbhakarna
Level 82
God Stats
0W - 5L
1,503 SR
Queue Stats
24W - 39L
1,347 Elo+
Solo
Osiris
Osiris
MocchiMochi
Osiris
Level 108
God Stats
0W - 4L
1,226 SR
Queue Stats
49W - 59L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GODSLIDE87
Chang'e
20
6 / 5 / 7
14,188
591
18,934
19,865
8,116
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LNeto15
Ah Muzen Cab
17
3 / 7 / 1
11,077
462
6,591
17,611
6,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
PoolNoRope
Xing Tian
16
1 / 5 / 10
11,038
460
3,930
19,838
23,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 2 / 5
14,250
594
21,803
23,004
9,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
19
8 / 7 / 7
13,092
546
20,220
25,706
18,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
7,111
296
2,563
2,516
559
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Dr InDeep
Scylla
18
6 / 8 / 4
11,931
497
12,644
16,181
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
8 / 9 / 1
11,405
475
23,473
23,024
10,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Mati194
Kumbhakarna
16
0 / 4 / 11
10,272
428
6,052
20,567
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
18
9 / 10 / 0
11,902
496
25,814
28,408
25,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
31
Kills
25
26
Deaths
32
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Scylla
Dr InDeep
Scylla
6
8
4
1
L
Fenrir
8
9
1
0.94
W
Chang'e
GODSLIDE87
Chang'e
6
5
7
1.9
W
Ah Muzen Cab
LNeto15
Ah Muzen Cab
3
7
1
0.5
L
Kumbhakarna
Mati194
Kumbhakarna
0
4
11
1.38
L
Osiris
9
10
0
0.9
W
Xing Tian
PoolNoRope
Xing Tian
1
5
10
1.2
W
13
2
5
7.75
W
Achilles
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,478
Damage
70,546
106,024
Taken
90,696
64,844
Mitigated
64,010
28,990
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,563
649
167
611
2,516
559
0
148
2,368
0
15,138
L
Scylla
Dr InDeep
Scylla
12,644
2,087
52
1,802
16,181
5,978
1,246
3,489
12,385
56,406
0
L
Fenrir
23,473
7,094
0
6,138
23,024
10,269
0
5,567
17,190
0
91,335
W
Chang'e
GODSLIDE87
Chang'e
18,934
2,348
900
10,073
19,865
8,116
1,699
4,423
15,127
125,225
0
W
Ah Muzen Cab
LNeto15
Ah Muzen Cab
6,591
2,667
238
3,858
17,611
6,078
3,265
4,680
12,830
0
77,726
L
Kumbhakarna
Mati194
Kumbhakarna
6,052
962
0
2,849
20,567
22,121
141
9,554
10,771
23,861
0
L
Osiris
25,814
19,326
0
7,687
28,408
25,083
53
3,651
23,683
0
74,916
W
Xing Tian
PoolNoRope
Xing Tian
3,930
528
0
806
19,838
23,078
963
5,211
14,501
28,213
0
W
21,803
10,075
0
6,568
23,004
9,390
722
3,826
18,952
0
109,255
W
Achilles
20,220
10,046
0
6,547
25,706
18,182
0
402
25,304
0
65,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,645
Gold Earned
52,621
616
Minions Killed
434
0
Camps Cleared
0
2,071,747
Distance Traveled
1,788,402
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,111
296
31
1
0
101,863
1
L
Scylla
11,931
497
130
5
0
374,300
2
L
Fenrir
11,405
475
118
5
0
458,711
1
W
Chang'e
14,188
591
212
9
0
405,402
2
W
Ah Muzen Cab
11,077
462
133
6
0
363,768
3
L
Kumbhakarna
10,272
428
36
2
0
467,998
2
L
Osiris
11,902
496
119
5
0
385,530
1
W
Xing Tian
11,038
460
38
2
0
415,354
0
W
Thor
14,250
594
134
6
0
479,226
1
W
Achilles
13,092
546
99
4
0
407,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role