Player Matchup

Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Arrosito
Poseidon
Level 124
God Stats
10W - 6L
1,384 SR
Queue Stats
751W - 728L
1,508 Elo+
Party 3
Ares
Ares
Heimdall02
Ares
Level 123
God Stats
1W - 1L
1,650 SR
Queue Stats
47W - 35L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
LnTk_Wenfex
Heimdallr
Level 117
God Stats
8W - 10L
1,506 SR
Queue Stats
299W - 294L
1,554 Elo+
Party 1
Discordia
Discordia
santipack
Discordia
Level 122
God Stats
15W - 12L
1,544 SR
Queue Stats
547W - 522L
1,513 Elo+
Party 3
Team Averages
Level 125
1,517 SR
1,527 Elo+

VS

Team Averages
Level 128
1,689 SR
1,520 Elo+
Thanatos
Thanatos
Bewfster
Thanatos
Level 87
God Stats
11W - 5L
1,701 SR
Queue Stats
399W - 380L
1,570 Elo+
Solo
Sol
Sol
Exostriker1
Sol
Level 125
God Stats
7W - 4L
1,548 SR
Queue Stats
227W - 213L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
HugitoMoy
Erlang Shen
Level 148
God Stats
10W - 6L
1,739 SR
Queue Stats
644W - 609L
1,539 Elo+
Party 2
Neith
Neith
Richie0w0
Neith
Level 123
God Stats
10W - 5L
1,793 SR
Queue Stats
240W - 237L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
WallSlap
Sylvanus
Level 157
God Stats
4W - 1L
1,662 SR
Queue Stats
13W - 23L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
7 / 2 / 3
10,593
623
11,189
14,028
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Arrosito
Poseidon
15
9 / 4 / 8
9,712
571
16,373
12,553
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 4 / 10
8,150
479
5,371
13,926
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
LnTk_Wenfex
Heimdallr
15
4 / 1 / 5
9,093
535
5,170
7,796
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
santipack
Discordia
15
4 / 2 / 10
9,308
548
8,434
6,581
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bewfster
Thanatos
13
5 / 7 / 5
9,113
536
8,415
13,069
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 5 / 3
8,800
518
10,163
12,235
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
HugitoMoy
Erlang Shen
15
2 / 5 / 2
9,224
543
8,193
11,866
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Richie0w0
Neith
11
0 / 7 / 3
7,172
422
4,762
11,422
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
WallSlap
Sylvanus
10
1 / 2 / 4
7,011
412
3,922
9,725
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
26
Kills
13
13
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
3
4.25
W
Poseidon
Arrosito
Poseidon
9
4
8
3.25
L
Thanatos
Bewfster
Thanatos
5
7
5
1.07
L
5
5
3
1.3
W
2
4
10
1.75
L
Erlang Shen
HugitoMoy
Erlang Shen
2
5
2
0.6
W
Heimdallr
LnTk_Wenfex
Heimdallr
4
1
5
6.5
L
Neith
Richie0w0
Neith
0
7
3
0.21
L
Sylvanus
WallSlap
Sylvanus
1
2
4
1.5
W
Discordia
santipack
Discordia
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,537
Damage
35,455
54,884
Taken
58,317
34,693
Mitigated
31,764
18,387
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,189
4,090
0
5,415
14,028
15,509
0
1,723
12,305
0
72,028
W
Poseidon
Arrosito
Poseidon
16,373
4,539
0
4,611
12,553
4,446
1,334
2,945
9,608
63,161
7,183
L
Thanatos
Bewfster
Thanatos
8,415
1,557
0
7,958
13,069
4,864
0
6,625
6,015
0
43,564
L
10,163
3,974
0
3,558
12,235
4,457
2,332
6,718
5,136
46,093
4,251
W
5,371
282
538
4,151
13,926
9,853
251
4,719
9,207
23,951
0
L
Erlang Shen
HugitoMoy
Erlang Shen
8,193
4,491
0
2,530
11,866
9,435
658
1,814
9,416
0
59,675
W
Heimdallr
LnTk_Wenfex
Heimdallr
5,170
874
0
2,226
7,796
2,960
1,618
2,097
5,699
0
64,888
L
Neith
Richie0w0
Neith
4,762
1,488
0
1,908
11,422
3,831
280
6,820
4,554
0
39,518
L
Sylvanus
WallSlap
Sylvanus
3,922
993
1,122
2,908
9,725
9,177
50
6,294
3,293
15,975
0
W
Discordia
santipack
Discordia
8,434
330
0
1,446
6,581
1,925
162
1,589
4,992
48,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,856
Gold Earned
41,320
506
Minions Killed
398
0
Camps Cleared
0
1,693,449
Distance Traveled
1,656,875
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,593
623
144
8
0
349,494
6
W
Poseidon
9,712
571
106
6
0
359,211
3
L
Thanatos
9,113
536
76
4
0
376,992
2
L
Sol
8,800
518
104
6
0
303,339
2
W
Ares
8,150
479
38
2
0
317,379
3
L
Erlang Shen
9,224
543
115
7
0
308,590
6
W
Heimdallr
9,093
535
108
6
0
324,570
4
L
Neith
7,172
422
81
5
0
340,551
5
L
Sylvanus
7,011
412
22
1
0
327,403
8
W
Discordia
9,308
548
110
6
0
342,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role