Player Matchup

Pele
Pele
Ensets
Pele
Level 100
God Stats
4W - 5L
1,476 SR
Queue Stats
226W - 219L
1,488 Elo+
Party 1
Vulcan
Vulcan
M A j 8 N X
Vulcan
Level 87
God Stats
9W - 7L
1,543 SR
Queue Stats
414W - 408L
1,486 Elo+
Party 1
Hachiman
Hachiman
Manijt06
Hachiman
Level 97
God Stats
3W - 1L
1,605 SR
Queue Stats
489W - 475L
1,502 Elo+
Solo
Ganesha
Ganesha
YuLa xRondo
Ganesha
Level 68
God Stats
2W - 1L
1,334 SR
Queue Stats
84W - 66L
1,543 Elo+
Solo
Nike
Nike
vwur
Nike
Level 68
God Stats
9W - 8L
1,528 SR
Queue Stats
262W - 267L
1,482 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,500 Elo+

VS

Team Averages
Level 108
1,506 SR
1,525 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Putrid Vortex
Tsukuyomi
Level 122
God Stats
4W - 6L
1,494 SR
Queue Stats
153W - 130L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
RobedToe
Nu Wa
Level 130
God Stats
2W - 3L
1,403 SR
Queue Stats
279W - 235L
1,586 Elo+
Party 3
Bacchus
Bacchus
thebull1967
Bacchus
Level 67
God Stats
7W - 5L
1,632 SR
Queue Stats
24W - 19L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ensets
Pele
20
17 / 7 / 7
19,501
609
37,406
32,155
15,174
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
20
6 / 4 / 9
16,454
514
21,804
23,368
9,973
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Manijt06
Hachiman
20
6 / 2 / 7
17,939
561
15,318
23,653
11,534
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
YuLa xRondo
Ganesha
20
0 / 0 / 20
15,677
490
11,337
27,949
41,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
vwur
Nike
20
8 / 2 / 12
16,758
524
24,971
36,543
32,906
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
1 / 10 / 6
13,897
434
25,307
45,744
50,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
 
Sol
11
0 / 2 / 2
10,146
317
4,912
8,163
1,181
Tsukuyomi
Putrid Vortex
Tsukuyomi
20
10 / 13 / 1
16,735
523
30,829
31,298
11,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
RobedToe
Nu Wa
20
3 / 7 / 4
15,490
484
33,094
22,735
7,130
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
thebull1967
Bacchus
17
0 / 5 / 6
11,330
354
8,740
27,434
36,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
37
Kills
14
15
Deaths
37
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
10
6
0.4
L
Sol
 
Sol
0
2
2
0.5
W
Pele
Ensets
Pele
17
7
7
2.93
W
Vulcan
6
4
9
2.63
W
Hachiman
Manijt06
Hachiman
6
2
7
4.75
L
Tsukuyomi
Putrid Vortex
Tsukuyomi
10
13
1
0.81
L
Nu Wa
RobedToe
Nu Wa
3
7
4
0.71
W
Ganesha
YuLa xRondo
Ganesha
0
0
20
10
L
Bacchus
thebull1967
Bacchus
0
5
6
0.6
W
Nike
vwur
Nike
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,836
Damage
102,882
143,668
Taken
135,374
111,356
Mitigated
106,593
49,799
Healing
36,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
25,307
8,143
226
12,629
45,744
50,672
845
7,355
36,071
27,779
72,967
L
Sol
 
Sol
4,912
1,370
0
4,441
8,163
1,181
867
685
7,478
40,423
0
W
Pele
Ensets
Pele
37,406
10,008
0
11,154
32,155
15,174
114
9,240
22,637
0
204,976
W
Vulcan
21,804
4,715
114
7,194
23,368
9,973
1,658
10,735
12,151
132,866
0
W
Hachiman
Manijt06
Hachiman
15,318
7,858
0
11,580
23,653
11,534
3,694
10,293
13,066
0
212,465
L
Tsukuyomi
Putrid Vortex
Tsukuyomi
30,829
5,069
378
6,012
31,298
11,164
1,736
10,595
19,860
0
128,569
L
Nu Wa
RobedToe
Nu Wa
33,094
4,821
165
7,345
22,735
7,130
1,520
7,304
14,783
134,231
0
W
Ganesha
YuLa xRondo
Ganesha
11,337
1,228
1,201
5,230
27,949
41,769
62
10,272
17,280
54,468
0
L
Bacchus
thebull1967
Bacchus
8,740
515
454
4,784
27,434
36,446
393
9,408
17,003
39,142
0
W
Nike
vwur
Nike
24,971
4,730
150
13,176
36,543
32,906
0
12,558
23,620
16,046
93,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,329
Gold Earned
67,598
950
Minions Killed
681
0
Camps Cleared
0
3,127,239
Distance Traveled
2,493,499
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,897
434
164
5
0
600,171
2
L
Sol
10,146
317
88
3
0
215,531
4
W
Pele
19,501
609
253
8
0
613,135
6
W
Vulcan
16,454
514
228
7
0
634,792
4
W
Hachiman
17,939
561
276
9
0
618,313
9
L
Tsukuyomi
16,735
523
153
5
0
556,425
4
L
Nu Wa
15,490
484
223
7
0
546,072
3
W
Ganesha
15,677
490
29
1
0
657,883
8
L
Bacchus
11,330
354
53
2
0
575,300
1
W
Nike
16,758
524
164
5
0
603,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role