Player Matchup

Cthulhu
Cthulhu
CFI x Kronos
Cthulhu
Level 56
God Stats
16W - 17L
1,406 SR
Queue Stats
23W - 39L
1,256 Elo+
Party 3
Olorun
Olorun
CFI x Typhon
Olorun
Level 50
God Stats
8W - 12L
1,440 SR
Queue Stats
19W - 28L
1,291 Elo+
Party 3
Arachne
Arachne
DjHuguiXx_02
Arachne
Level 55
God Stats
7W - 12L
1,290 SR
Queue Stats
145W - 172L
1,373 Elo+
Solo
Chaac
Chaac
DrBustaNut32
Chaac
Level 24
God Stats
1W - 0L
1,853 SR
Queue Stats
5W - 7L
1,318 Elo+
Party 3
Hades
Hades
HipsterFra
Hades
Level 67
God Stats
156W - 161L
1,450 SR
Queue Stats
286W - 337L
1,381 Elo+
Solo
Team Averages
Level 50
1,488 SR
1,324 Elo+

VS

Team Averages
Level 71
1,485 SR
1,372 Elo+
Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
M2J160182
Amaterasu
Level 55
God Stats
10W - 8L
1,517 SR
Queue Stats
165W - 198L
1,295 Elo+
Solo
Raijin
Raijin
PawelThePlayer9
Raijin
Level 56
God Stats
6W - 11L
1,413 SR
Queue Stats
88W - 118L
1,347 Elo+
Party 1
Pele
Pele
Rinkusu_Kyo
Pele
Level 57
God Stats
5W - 10L
1,500 SR
Queue Stats
175W - 217L
1,318 Elo+
Party 2
Janus
Janus
mikolaj562
Janus
Level 130
God Stats
8W - 8L
1,494 SR
Queue Stats
675W - 701L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CFI x Kronos
Cthulhu
11
1 / 2 / 2
7,026
502
2,670
8,522
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
10
3 / 3 / 1
6,946
496
5,490
6,708
1,590
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
DjHuguiXx_02
Arachne
13
3 / 2 / 1
7,479
534
4,083
7,896
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 2 / 3
8,624
616
13,664
10,946
6,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
13
1 / 5 / 2
7,641
546
7,587
12,410
4,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 2 / 2
8,418
601
12,685
12,030
5,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
M2J160182
Amaterasu
10
0 / 8 / 0
6,293
450
3,982
11,641
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 3
6,146
439
2,757
9,814
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 3 / 4
7,100
507
5,909
11,507
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
12
2 / 1 / 4
7,361
526
4,454
5,352
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
19
Kills
14
14
Deaths
19
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
2
2
4.5
W
Cthulhu
CFI x Kronos
Cthulhu
1
2
2
1
W
Olorun
3
3
1
1.17
W
Arachne
DjHuguiXx_02
Arachne
3
2
1
1.75
W
11
2
3
6.25
W
Hades
1
5
2
0.4
L
Amaterasu
M2J160182
Amaterasu
0
8
0
0
L
1
5
3
0.5
L
3
3
4
1.67
L
Janus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
29,787
46,482
Taken
50,344
19,390
Mitigated
19,758
16,173
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,685
211
0
5,643
12,030
5,985
128
6,695
5,335
47,310
0
W
Cthulhu
CFI x Kronos
Cthulhu
2,670
264
15
1,485
8,522
3,274
136
5,256
2,810
15,418
0
W
Olorun
5,490
1,990
128
1,880
6,708
1,590
1,151
4,624
1,920
32,790
0
W
Arachne
DjHuguiXx_02
Arachne
4,083
2,774
0
2,572
7,896
3,149
96
1,824
5,938
0
46,586
W
13,664
4,684
0
4,157
10,946
6,519
550
1,243
9,233
0
34,814
W
Hades
7,587
349
165
5,771
12,410
4,858
620
6,054
6,284
49,574
0
L
Amaterasu
M2J160182
Amaterasu
3,982
2,563
0
1,750
11,641
5,327
165
0
11,641
0
26,305
L
2,757
703
204
2,825
9,814
3,059
244
3,057
6,757
19,803
0
L
5,909
1,828
0
3,814
11,507
3,746
0
3,441
8,066
0
28,591
L
Janus
4,454
348
0
1,356
5,352
1,641
799
2,554
2,798
35,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
35,318
312
Minions Killed
300
0
Camps Cleared
0
1,428,768
Distance Traveled
1,343,520
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,418
601
75
5
0
242,201
2
W
Cthulhu
7,026
502
19
1
0
284,979
0
W
Olorun
6,946
496
56
4
0
250,194
4
W
Arachne
7,479
534
75
5
0
330,279
0
W
Chaac
8,624
616
60
4
0
298,219
3
W
Hades
7,641
546
102
7
0
265,097
0
L
Amaterasu
6,293
450
46
3
0
233,789
0
L
Raijin
6,146
439
54
4
0
239,884
0
L
Pele
7,100
507
53
4
0
316,444
2
L
Janus
7,361
526
72
5
0
311,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role