Player Matchup

Atlas
Atlas
DuckyTunic75516
Atlas
Level 2
God Stats
3W - 1L
1,243 SR
Queue Stats
3W - 2L
1,208 Elo+
Party 1
Medusa
Medusa
Ix Mac xl
Medusa
Level 101
God Stats
3W - 2L
1,670 SR
Queue Stats
37W - 57L
1,329 Elo+
Party 1
Chang'e
Chang'e
TenseBike581917
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,328 Elo+
Party 1
Team Averages
Level 36
1,471 SR
1,288 Elo+

VS

Team Averages
Level 51
1,472 SR
1,207 Elo+
Loki
Loki
Drippy_dumbo
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 64L
1,123 Elo+
Party 2
Merlin
Merlin
brokeboyreyez
Merlin
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 50L
1,141 Elo+
Party 2
Vamana
Vamana
me-chris8
Vamana
Level 112
God Stats
6W - 11L
1,415 SR
Queue Stats
152W - 198L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
9,788
653
10,401
20,174
14,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Ix Mac xl
Medusa
15
6 / 2 / 8
10,544
703
8,307
10,324
4,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
10 / 1 / 6
11,265
751
16,468
16,168
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,668
578
7,806
12,946
4,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 7 / 2
9,703
647
10,043
11,541
3,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
me-chris8
Vamana
14
1 / 5 / 3
9,735
649
12,194
17,576
13,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
4
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
2
1
13
8.5
W
Medusa
Ix Mac xl
Medusa
6
2
8
5
W
10
1
6
13
L
2
7
2
0.43
L
Vamana
me-chris8
Vamana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
30,043
46,666
Taken
42,063
24,568
Mitigated
21,082
21,101
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,806
2,646
0
0
12,946
4,147
0
7,463
5,483
0
20,438
W
10,401
3,910
470
6,590
20,174
14,654
0
6,628
13,546
28,986
0
W
Medusa
Ix Mac xl
Medusa
8,307
3,476
0
1,032
10,324
4,084
1,898
1,573
8,751
0
33,484
W
16,468
1,046
4,017
8,992
16,168
5,830
1,246
2,484
13,684
52,684
0
L
10,043
1,630
0
0
11,541
3,730
0
8,299
3,242
31,758
0
L
Vamana
me-chris8
Vamana
12,194
6,272
0
3,378
17,576
13,205
0
11,640
5,936
0
45,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
28,106
158
Minions Killed
134
7
Camps Cleared
6
801,053
Distance Traveled
748,385
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,668
578
30
2
0
229,561
0
W
Atlas
9,788
653
33
2
1
260,016
0
W
Medusa
10,544
703
62
4
0
257,950
0
W
Chang'e
11,265
751
63
4
6
283,087
0
L
Merlin
9,703
647
47
3
1
241,313
0
L
Vamana
9,735
649
57
4
5
277,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role