Player Matchup

Morgan Le Fay
Morgan Le Fay
Horganon60
Morgan Le Fay
Level 85
God Stats
8W - 3L
1,554 SR
Queue Stats
198W - 184L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
KeirozN7_
Heimdallr
Level 28
God Stats
23W - 11L
1,568 SR
Queue Stats
60W - 55L
1,422 Elo+
Party 1
Osiris
Osiris
SlattiK
Osiris
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,372 Elo+
Party 3
Mercury
Mercury
guts_le_sang
Mercury
Level 89
God Stats
16W - 10L
1,536 SR
Queue Stats
149W - 133L
1,522 Elo+
Party 1
Bacchus
Bacchus
lemmi9744
Bacchus
Level 29
God Stats
4W - 9L
1,365 SR
Queue Stats
40W - 53L
1,371 Elo+
Party 3
Team Averages
Level 54
1,505 SR
1,441 Elo+

VS

Team Averages
Level 69
1,568 SR
1,458 Elo+
Ra
Ra
CLEM-08-51
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,533 Elo+
Party 4
Neith
Neith
Elduce7
Neith
Level 7
God Stats
24W - 24L
1,522 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 2
Medusa
Medusa
Louna_025
Medusa
Level 58
God Stats
11W - 7L
1,667 SR
Queue Stats
29W - 40L
1,406 Elo+
Party 4
Awilix
Awilix
Onizukaa-Eikichi
Awilix
Level 128
God Stats
155W - 166L
1,477 SR
Queue Stats
740W - 765L
1,428 Elo+
Party 2
Artio
Artio
Shaiiiz
Artio
Level 145
God Stats
22W - 15L
1,675 SR
Queue Stats
261W - 279L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Horganon60
Morgan Le Fay
20
18 / 3 / 10
14,603
584
23,233
13,504
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
KeirozN7_
Heimdallr
18
10 / 3 / 9
12,783
511
13,124
10,960
4,555
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
SlattiK
Osiris
19
2 / 3 / 13
13,253
530
11,116
17,273
12,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
guts_le_sang
Mercury
20
21 / 2 / 9
16,616
665
28,990
22,601
8,895
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
lemmi9744
Bacchus
18
1 / 0 / 30
12,512
500
10,893
17,537
29,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 20 / 0
7,514
301
3,642
19,151
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Elduce7
Neith
18
2 / 9 / 2
11,706
468
7,093
18,285
9,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Louna_025
Medusa
15
0 / 10 / 0
9,831
393
7,619
13,296
4,243
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
9 / 6 / 1
13,429
537
17,361
21,197
11,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Shaiiiz
Artio
14
0 / 7 / 5
10,554
422
12,425
31,454
33,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
19
52
Kills
11
11
Deaths
52
71
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
20
0
0
L
Neith
Elduce7
Neith
2
9
2
0.33
W
Morgan Le Fay
Horganon60
Morgan Le Fay
18
3
10
7.67
W
Heimdallr
KeirozN7_
Heimdallr
10
3
9
4.83
L
Medusa
Louna_025
Medusa
0
10
0
0
L
9
6
1
1.58
L
Artio
Shaiiiz
Artio
0
7
5
0.36
W
Osiris
SlattiK
Osiris
2
3
13
2.83
W
Mercury
guts_le_sang
Mercury
21
2
9
12.75
W
Bacchus
lemmi9744
Bacchus
1
0
30
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,356
Damage
48,140
81,875
Taken
103,383
61,311
Mitigated
64,479
33,543
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,642
473
201
131
19,151
6,173
0
9,458
9,295
19,168
0
L
Neith
Elduce7
Neith
7,093
2,331
0
1,146
18,285
9,085
874
3,881
14,334
0
65,424
W
Morgan Le Fay
Horganon60
Morgan Le Fay
23,233
4,001
0
3,310
13,504
5,759
2,446
4,064
9,154
90,177
0
W
Heimdallr
KeirozN7_
Heimdallr
13,124
9,884
0
3,289
10,960
4,555
1,094
1,865
9,085
0
61,270
L
Medusa
Louna_025
Medusa
7,619
2,331
0
0
13,296
4,243
2,723
6,212
7,009
0
57,301
L
17,361
4,866
0
0
21,197
11,100
0
3,066
17,979
0
74,837
L
Artio
Shaiiiz
Artio
12,425
633
559
6,533
31,454
33,878
0
10,505
20,635
36,236
0
W
Osiris
SlattiK
Osiris
11,116
5,216
593
9,403
17,273
12,790
2,821
4,560
12,623
0
74,558
W
Mercury
guts_le_sang
Mercury
28,990
21,567
0
9,976
22,601
8,895
3,637
4,830
17,066
0
161,828
W
Bacchus
lemmi9744
Bacchus
10,893
1,700
1,319
5,653
17,537
29,312
1,094
2,631
14,773
31,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,767
Gold Earned
53,034
582
Minions Killed
396
0
Camps Cleared
0
2,463,928
Distance Traveled
2,056,784
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,514
301
33
1
0
322,450
1
L
Neith
11,706
468
125
5
0
302,650
0
W
Morgan Le Fay
14,603
584
128
5
0
463,933
1
W
Heimdallr
12,783
511
116
5
0
447,518
0
L
Medusa
9,831
393
101
4
0
408,535
0
L
Awilix
13,429
537
97
4
0
539,292
1
L
Artio
10,554
422
40
2
0
483,857
4
W
Osiris
13,253
530
115
5
0
464,137
2
W
Mercury
16,616
665
196
8
0
563,254
0
W
Bacchus
12,512
500
27
1
0
525,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role