Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
AntSleepz
Artio
Masters
Level 126
God Stats
1W - 0L
1,415 SR
Queue Stats
24W - 16L
2,786 MMR
Solo
Anhur
Anhur
Masters
CIinkz
Anhur
Masters
Level 160
God Stats
6W - 5L
1,792 SR
Queue Stats
1,030W - 1,017L
2,598 MMR
Solo
Persephone
Persephone
Masters
MYLESPERH0UR
Persephone
Masters
Level 122
God Stats
7W - 3L
1,615 SR
Queue Stats
171W - 147L
2,722 MMR
Solo
Nike
Nike
Diamond I
SweatyMeatSacks
Nike
Diamond I
Level 158
God Stats
5W - 3L
1,630 SR
Queue Stats
286W - 267L
2,721 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,590 SR
2,465 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,723 SR
2,687 MMR
Erlang Shen
Erlang Shen
Masters
CarterDaGawd
Erlang Shen
Masters
Level 135
God Stats
11W - 9L
1,667 SR
Queue Stats
61W - 34L
2,696 MMR
Solo
Sol
Sol
Diamond I
CrazyBroski
Sol
Diamond I
Level 64
God Stats
3W - 2L
1,993 SR
Queue Stats
54W - 24L
2,735 MMR
Party 1
Yemoja
Yemoja
Diamond I
Dayy
Yemoja
Diamond I
Level 160
God Stats
26W - 20L
1,689 SR
Queue Stats
301W - 256L
2,753 MMR
Party 1
Achilles
Achilles
Masters
XlKiminari
Achilles
Masters
Level 154
God Stats
0W - 1L
1,626 SR
Queue Stats
81W - 58L
2,593 MMR
Solo
Heimdallr
Heimdallr
Masters
sBananaJ
Heimdallr
Masters
Level 131
God Stats
4W - 4L
1,642 SR
Queue Stats
141W - 126L
2,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 4 / 17
11,480
522
6,342
20,655
19,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
AntSleepz
Artio
19
7 / 2 / 12
13,087
595
17,868
25,369
30,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
CIinkz
Anhur
20
12 / 1 / 12
13,970
635
14,933
18,870
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
MYLESPERH0UR
Persephone
19
7 / 2 / 14
13,699
623
14,012
12,592
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 18
14,018
637
21,421
21,071
15,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LokiCamazotzAh Muzen CabGilgamesh

VS

Bans
KaliGebCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CarterDaGawd
Erlang Shen
15
1 / 10 / 5
9,677
440
7,597
19,072
11,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 5 / 5
11,140
506
26,694
20,717
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Dayy
Yemoja
14
2 / 6 / 4
9,798
445
5,243
17,614
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
XlKiminari
Achilles
15
1 / 8 / 2
9,364
426
8,311
21,997
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
sBananaJ
Heimdallr
17
2 / 6 / 2
10,870
494
10,852
15,497
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
35
Kills
10
11
Deaths
35
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
4
17
2.63
W
Artio
AntSleepz
Artio
7
2
12
6.5
W
Anhur
CIinkz
Anhur
12
1
12
18
L
Erlang Shen
CarterDaGawd
Erlang Shen
1
10
5
0.35
L
4
5
5
1.3
L
Yemoja
Dayy
Yemoja
2
6
4
0.67
W
Persephone
MYLESPERH0UR
Persephone
7
2
14
7
W
7
2
18
8
L
Achilles
XlKiminari
Achilles
1
8
2
0.25
L
Heimdallr
sBananaJ
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,576
Damage
58,697
98,557
Taken
94,897
77,741
Mitigated
54,134
43,670
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,342
916
1,701
4,890
20,655
19,508
159
7,533
13,074
0
25,738
W
Artio
AntSleepz
Artio
17,868
1,305
1,571
13,853
25,369
30,209
0
7,209
17,193
82,293
0
W
Anhur
CIinkz
Anhur
14,933
8,633
0
10,268
18,870
7,449
5,048
6,452
12,375
0
119,216
L
Erlang Shen
CarterDaGawd
Erlang Shen
7,597
2,612
0
4,231
19,072
11,065
0
6,567
11,595
0
69,688
L
26,694
12,366
0
10,124
20,717
5,708
2,509
4,212
16,231
107,311
0
L
Yemoja
Dayy
Yemoja
5,243
1,376
3,103
3,014
17,614
17,889
26
4,165
12,757
19,812
0
W
Persephone
MYLESPERH0UR
Persephone
14,012
1,055
428
4,795
12,592
4,902
1,780
4,253
8,289
102,152
0
W
21,421
3,424
0
6,164
21,071
15,673
1,272
7,538
13,374
0
105,877
L
Achilles
XlKiminari
Achilles
8,311
2,097
0
4,878
21,997
15,099
312
11,735
8,947
0
51,647
L
Heimdallr
sBananaJ
Heimdallr
10,852
6,229
0
3,992
15,497
4,373
142
2,768
12,214
0
77,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,254
Gold Earned
50,849
670
Minions Killed
550
0
Camps Cleared
0
2,443,282
Distance Traveled
2,042,824
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,480
522
30
1
0
492,089
10
W
Artio
13,087
595
139
6
0
522,864
4
W
Anhur
13,970
635
162
7
0
430,288
7
L
Erlang Shen
9,677
440
110
5
0
441,684
1
L
Sol
11,140
506
181
8
0
399,326
8
L
Yemoja
9,798
445
24
1
0
408,657
6
W
Persephone
13,699
623
177
8
0
479,275
8
W
Nike
14,018
637
162
7
0
518,766
7
L
Achilles
9,364
426
104
5
0
408,577
6
L
Heimdallr
10,870
494
131
6
0
384,580
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role