Player Matchup

Osiris
Osiris
Betsss
Osiris
Level 124
God Stats
1W - 2L
1,172 SR
Queue Stats
417W - 426L
1,566 Elo+
Solo
Hel
Hel
Giovas03
Hel
Level 107
God Stats
17W - 11L
1,625 SR
Queue Stats
481W - 491L
1,610 Elo+
Solo
Cupid
Cupid
KockMastaFlex
Cupid
Level 103
God Stats
10W - 9L
1,630 SR
Queue Stats
62W - 49L
1,580 Elo+
Solo
Geb
Geb
StiflingBignick
Geb
Level 153
God Stats
46W - 27L
1,661 SR
Queue Stats
231W - 211L
1,601 Elo+
Solo
Izanami
Izanami
divineimp
Izanami
Level 148
God Stats
33W - 19L
1,713 SR
Queue Stats
437W - 398L
1,616 Elo+
Solo
Team Averages
Level 127
1,560 SR
1,595 Elo+

VS

Team Averages
Level 110
1,724 SR
1,616 Elo+
Artio
Artio
 
Artio
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Adhoculi
Guan Yu
Level 89
God Stats
19W - 21L
1,608 SR
Queue Stats
456W - 452L
1,533 Elo+
Solo
Mulan
Mulan
OneUce916
Mulan
Level 149
God Stats
2W - 1L
1,795 SR
Queue Stats
383W - 381L
1,636 Elo+
Party 2
Poseidon
Poseidon
Rhodeus
Poseidon
Level 129
God Stats
5W - 1L
1,918 SR
Queue Stats
37W - 20L
1,706 Elo+
Party 1
Anubis
Anubis
SaltMcCheese
Anubis
Level 50
God Stats
8W - 1L
1,798 SR
Queue Stats
37W - 20L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Betsss
Osiris
17
3 / 1 / 10
9,591
959
13,185
9,437
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 11
9,943
994
12,352
8,557
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 0 / 10
10,673
1,067
10,887
6,791
2,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
2 / 0 / 17
9,978
998
7,609
11,909
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
divineimp
Izanami
17
8 / 0 / 11
11,636
1,164
21,422
11,462
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

263

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 0 / 0
7,840
784
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Adhoculi
Guan Yu
15
1 / 4 / 1
9,287
929
8,177
22,491
29,276
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
OneUce916
Mulan
15
0 / 8 / 2
8,956
896
11,098
22,401
21,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Rhodeus
Poseidon
15
2 / 4 / 2
9,687
969
16,636
9,310
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
15
1 / 6 / 2
9,665
967
8,968
13,696
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
22
Kills
4
4
Deaths
22
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
L
Guan Yu
Adhoculi
Guan Yu
1
4
1
0.38
W
Osiris
Betsss
Osiris
3
1
10
8
W
3
3
11
2.83
W
6
0
10
11
L
Mulan
OneUce916
Mulan
0
8
2
0.13
L
Poseidon
Rhodeus
Poseidon
2
4
2
0.75
L
Anubis
1
6
2
0.33
W
2
0
17
10.5
W
Izanami
divineimp
Izanami
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,455
Damage
44,879
48,156
Taken
67,898
26,948
Mitigated
59,554
16,882
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Adhoculi
Guan Yu
8,177
1,026
1,512
3,380
22,491
29,276
0
5,842
15,966
0
19,425
W
Osiris
Betsss
Osiris
13,185
5,007
0
1,160
9,437
6,359
0
3,295
5,653
0
21,197
W
12,352
321
6,623
4,329
8,557
3,099
0
4,532
3,658
24,408
0
W
10,887
6,067
266
684
6,791
2,779
0
2,998
3,590
0
29,108
L
Mulan
OneUce916
Mulan
11,098
1,325
0
2,440
22,401
21,765
0
6,686
14,940
0
19,296
L
Poseidon
Rhodeus
Poseidon
16,636
2,108
0
0
9,310
2,560
0
2,820
6,242
44,717
0
L
Anubis
8,968
123
0
3,426
13,696
5,953
0
2,701
10,789
52,107
0
W
7,609
471
0
754
11,909
10,689
0
6,047
5,338
13,110
0
W
Izanami
divineimp
Izanami
21,422
16,256
0
3,066
11,462
4,022
0
7,834
3,286
0
60,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
45,435
204
Minions Killed
215
9
Camps Cleared
5
1,016,418
Distance Traveled
813,795
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,840
784
0
0
0
549
0
L
Guan Yu
9,287
929
13
1
0
222,003
0
W
Osiris
9,591
959
20
2
1
218,867
0
W
Hel
9,943
994
31
3
1
201,445
0
W
Cupid
10,673
1,067
47
5
4
196,085
0
L
Mulan
8,956
896
26
3
1
193,998
0
L
Poseidon
9,687
969
58
6
1
207,282
0
L
Anubis
9,665
967
118
12
3
189,963
1
W
Geb
9,978
998
7
1
1
209,387
1
W
Izanami
11,636
1,164
99
10
2
190,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role