Player Matchup

Achilles
Achilles
BoAtZ-_-InK
Achilles
Level 146
God Stats
3W - 1L
1,807 SR
Queue Stats
207W - 155L
1,589 Elo+
Party 2
Vulcan
Vulcan
Jaffa-Cake-Baby
Vulcan
Level 149
God Stats
12W - 4L
1,777 SR
Queue Stats
219W - 199L
1,615 Elo+
Party 2
Yemoja
Yemoja
RaTxD_
Yemoja
Level 104
God Stats
9W - 11L
1,625 SR
Queue Stats
417W - 358L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
SafeTrain895250
Hun Batz
Level 125
God Stats
6W - 5L
1,579 SR
Queue Stats
272W - 270L
1,554 Elo+
Solo
Anhur
Anhur
StraightSShooter
Anhur
Level 155
God Stats
3W - 1L
1,621 SR
Queue Stats
305W - 263L
1,586 Elo+
Party 2
Team Averages
Level 136
1,682 SR
1,584 Elo+

VS

Team Averages
Level 138
1,608 SR
1,593 Elo+
Hun Batz
Hun Batz
AndrewStephenXD
Hun Batz
Level 127
God Stats
2W - 2L
1,618 SR
Queue Stats
219W - 198L
1,569 Elo+
Party 1
Hades
Hades
Chaacolatier
Hades
Level 144
God Stats
5W - 3L
1,713 SR
Queue Stats
194W - 176L
1,607 Elo+
Solo
Odin
Odin
jamirolol
Odin
Level 154
God Stats
3W - 4L
1,650 SR
Queue Stats
341W - 312L
1,602 Elo+
Party 3
Izanami
Izanami
moneyfriend
Izanami
Level 144
God Stats
3W - 4L
1,559 SR
Queue Stats
156W - 150L
1,615 Elo+
Party 3
The Morrigan
The Morrigan
panosisbest
The Morrigan
Level 122
God Stats
2W - 7L
1,500 SR
Queue Stats
197W - 178L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoAtZ-_-InK
Achilles
16
4 / 0 / 2
9,208
614
7,459
14,923
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 3 / 5
10,022
668
10,276
8,810
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
RaTxD_
Yemoja
12
1 / 2 / 5
7,647
510
1,143
9,262
4,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
14
3 / 3 / 6
8,667
578
4,650
8,979
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 2
8,252
550
3,886
10,191
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 3 / 1
8,732
582
5,943
12,279
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 1
8,630
575
9,072
13,767
9,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
7
0 / 1 / 3
5,729
382
1,780
3,789
1,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
moneyfriend
Izanami
15
1 / 2 / 1
8,771
585
5,535
8,930
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
panosisbest
The Morrigan
13
1 / 8 / 5
8,380
559
6,868
7,392
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
9
10
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
3
1
1.83
W
Achilles
BoAtZ-_-InK
Achilles
4
0
2
5
L
2
2
1
1.25
W
6
3
5
2.83
W
Yemoja
RaTxD_
Yemoja
1
2
5
1.75
W
Hun Batz
3
3
6
2
W
2
2
2
1.5
L
Odin
0
1
3
1.5
L
Izanami
moneyfriend
Izanami
1
2
1
0.75
L
The Morrigan
panosisbest
The Morrigan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
29,198
52,165
Taken
46,157
24,151
Mitigated
20,372
22,664
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,943
1,838
0
4,668
12,279
4,169
0
3,032
9,108
0
60,716
W
Achilles
BoAtZ-_-InK
Achilles
7,459
2,421
0
7,404
14,923
11,991
0
6,080
8,843
565
56,751
L
9,072
1,959
36
9,033
13,767
9,826
78
1,528
11,258
63,419
0
W
10,276
2,547
0
2,241
8,810
2,968
712
4,666
4,144
74,097
0
W
Yemoja
RaTxD_
Yemoja
1,143
148
2,991
2,784
9,262
4,186
243
2,599
6,663
14,071
0
W
Hun Batz
4,650
1,945
0
3,164
8,979
2,798
0
1,321
7,658
0
52,593
W
3,886
1,538
0
4,080
10,191
2,208
40
97
10,094
0
52,273
L
Odin
1,780
416
195
1,305
3,789
1,667
0
613
3,166
0
4,871
L
Izanami
moneyfriend
Izanami
5,535
3,475
0
3,107
8,930
2,464
40
2,351
6,513
0
81,145
L
The Morrigan
panosisbest
The Morrigan
6,868
1,318
0
1,130
7,392
2,246
28
3,341
3,522
54,767
2,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
40,242
456
Minions Killed
550
0
Camps Cleared
0
1,553,668
Distance Traveled
1,275,130
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,732
582
108
7
0
300,356
3
W
Achilles
9,208
614
98
7
0
319,216
4
L
Hades
8,630
575
131
9
0
293,701
5
W
Vulcan
10,022
668
137
9
0
322,244
7
W
Yemoja
7,647
510
22
1
0
295,498
3
W
Hun Batz
8,667
578
94
6
0
332,247
6
W
Anhur
8,252
550
105
7
0
284,463
6
L
Odin
5,729
382
3
0
0
143,763
1
L
Izanami
8,771
585
184
12
0
283,551
1
L
The Morrigan
8,380
559
124
8
0
253,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role