Player Matchup

Atlas
Atlas
Halomasterliam7
Atlas
Level 126
God Stats
24W - 8L
1,755 SR
Queue Stats
816W - 581L
1,656 Elo+
Party 2
Charybdis
Charybdis
Lightspoon4727
Charybdis
Level 26
God Stats
10W - 2L
1,500 SR
Queue Stats
29W - 43L
1,267 Elo+
Party 2
Serqet
Serqet
SkullBoyCarlos
Serqet
Level 160
God Stats
15W - 2L
1,718 SR
Queue Stats
519W - 232L
1,735 Elo+
Party 2
Tyr
Tyr
Twenty4seven617
Tyr
Level 100
God Stats
55W - 55L
1,499 SR
Queue Stats
538W - 510L
1,487 Elo+
Party 2
Tiamat
Tiamat
UmbralDice
Tiamat
Level 104
God Stats
28W - 16L
1,606 SR
Queue Stats
1,136W - 843L
1,570 Elo+
Party 2
Team Averages
Level 103
1,616 SR
1,543 Elo+

VS

Team Averages
Level 68
1,449 SR
1,499 Elo+
Cupid
Cupid
Chaosycho
Cupid
Level 36
God Stats
11W - 14L
1,121 SR
Queue Stats
61W - 83L
1,408 Elo+
Solo
Fenrir
Fenrir
Im Greg40
Fenrir
Level 92
God Stats
12W - 15L
1,597 SR
Queue Stats
102W - 115L
1,484 Elo+
Party 3
Ra
Ra
OzzyOsborne99
Ra
Level 47
God Stats
2W - 12L
1,059 SR
Queue Stats
59W - 49L
1,546 Elo+
Party 1
Zeus
Zeus
Retro Wreckzz
Zeus
Level 81
God Stats
7W - 4L
1,682 SR
Queue Stats
21W - 14L
1,562 Elo+
Party 3
Cerberus
Cerberus
UnluckyMaple42
Cerberus
Level 86
God Stats
1W - 1L
1,786 SR
Queue Stats
101W - 107L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 17
11,059
1,106
17,022
11,782
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Lightspoon4727
Charybdis
17
6 / 2 / 12
10,929
1,093
13,893
11,478
4,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 19
10,206
1,021
9,214
10,452
12,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 2 / 11
11,514
1,151
12,901
8,237
10,206
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
UmbralDice
Tiamat
17
1 / 1 / 16
10,567
1,057
7,383
8,978
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

259

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chaosycho
Cupid
15
1 / 1 / 2
9,546
955
8,953
6,758
2,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Im Greg40
Fenrir
16
2 / 6 / 5
9,544
954
8,101
13,471
5,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 1
9,615
962
10,793
10,303
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 12 / 6
9,732
973
9,570
16,551
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
16
0 / 4 / 5
8,993
899
6,173
16,933
18,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
26
Kills
7
7
Deaths
26
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
Chaosycho
Cupid
1
1
2
2
W
6
1
17
14.5
L
Fenrir
Im Greg40
Fenrir
2
6
5
0.75
W
Charybdis
Lightspoon4727
Charybdis
6
2
12
6
L
3
3
1
1.17
L
1
12
6
0.33
W
2
1
19
11.5
W
11
2
11
8.25
W
Tiamat
UmbralDice
Tiamat
1
1
16
9
L
Cerberus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
43,590
50,927
Taken
64,016
55,408
Mitigated
37,203
4,578
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Chaosycho
Cupid
8,953
5,210
401
136
6,758
2,866
0
2,273
4,312
0
35,135
W
17,022
4,744
0
951
11,782
11,797
0
5,451
6,065
33,530
0
L
Fenrir
Im Greg40
Fenrir
8,101
2,024
0
1,334
13,471
5,703
0
4,468
8,033
0
14,598
W
Charybdis
Lightspoon4727
Charybdis
13,893
5,800
0
1,009
11,478
4,534
0
6,910
4,568
0
40,987
L
10,793
1,603
762
1,706
10,303
4,050
0
4,706
5,079
24,444
0
L
9,570
737
0
304
16,551
6,225
0
5,161
10,903
32,762
0
W
9,214
1,394
0
141
10,452
12,141
0
3,817
5,160
1,736
16,873
W
12,901
1,726
0
1,055
8,237
10,206
0
4,882
3,071
0
19,065
W
Tiamat
UmbralDice
Tiamat
7,383
313
0
1,422
8,978
16,730
0
4,596
4,163
16,369
0
L
Cerberus
6,173
410
0
1,554
16,933
18,359
0
6,897
9,275
16,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,275
Gold Earned
47,430
193
Minions Killed
192
4
Camps Cleared
7
1,023,494
Distance Traveled
942,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,546
955
66
7
4
191,253
1
W
Atlas
11,059
1,106
33
3
0
208,991
0
L
Fenrir
9,544
954
11
1
2
203,804
3
W
Charybdis
10,929
1,093
75
8
0
184,564
0
L
Ra
9,615
962
39
4
1
191,081
0
L
Zeus
9,732
973
52
5
0
164,655
0
W
Serqet
10,206
1,021
28
3
2
211,375
1
W
Tyr
11,514
1,151
11
1
0
220,870
1
W
Tiamat
10,567
1,057
46
5
2
197,694
0
L
Cerberus
8,993
899
24
2
0
191,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role