Player Matchup

Bastet
Bastet
Diamond V
ULTRABLASTS
Bastet
Diamond V
Level 107
God Stats
30W - 15L
1,859 SR
Queue Stats
262W - 264L
2,049 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,859 SR
2,049 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 67
2,012 SR
2,015 MMR
Medusa
Medusa
Platinum V
Tаcamahac
Medusa
Platinum V
Level 67
God Stats
11W - 4L
2,012 SR
Queue Stats
15W - 6L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
4 / 4 / 0
13,725
722
17,019
22,338
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BellonaSolChronosUllrOlorun

VS

Bans
AnhurIzanamiKaliAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tаcamahac
Medusa
20
4 / 4 / 0
14,871
783
18,447
20,525
15,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Tаcamahac
Medusa
4
4
0
1
L
Bastet
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
18,447
22,338
Taken
20,525
19,499
Mitigated
15,714
7,749
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Tаcamahac
Medusa
18,447
9,010
0
8,665
20,525
15,714
2,155
442
18,956
0
115,115
L
Bastet
17,019
3,024
0
7,749
22,338
19,499
0
598
21,740
187
92,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,725
Gold Earned
14,871
178
Minions Killed
218
7
Camps Cleared
10
377,347
Distance Traveled
350,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,871
783
218
11
10
350,114
3
L
Bastet
13,725
722
178
9
7
377,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role