Player Matchup

Athena
Athena
Ruben1kenoby
Athena
Level 36
God Stats
10W - 4L
1,710 SR
Queue Stats
21W - 12L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
SirJohnny2310
Gilgamesh
Level 85
God Stats
1W - 0L
1,507 SR
Queue Stats
132W - 111L
1,570 Elo+
Party 1
Skadi
Skadi
VirusxMercer27
Skadi
Level 149
God Stats
10W - 12L
1,591 SR
Queue Stats
667W - 649L
1,587 Elo+
Party 1
Tyr
Tyr
onefacegamer2002
Tyr
Level 143
God Stats
14W - 10L
1,583 SR
Queue Stats
720W - 659L
1,604 Elo+
Party 1
He Bo
He Bo
trammat98
He Bo
Level 125
God Stats
1W - 3L
1,268 SR
Queue Stats
357W - 331L
1,603 Elo+
Party 1
Team Averages
Level 108
1,532 SR
1,589 Elo+

VS

Team Averages
Level 46
1,452 SR
1,465 Elo+
Medusa
Medusa
Hxshtag Player
Medusa
Level 37
God Stats
1W - 4L
1,258 SR
Queue Stats
17W - 29L
1,411 Elo+
Party 2
Ymir
Ymir
I x Mr Pink
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
Oheytsou_
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 157L
1,383 Elo+
Party 3
Nemesis
Nemesis
TodoGojo_
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,384 Elo+
Party 3
Nike
Nike
iF 1 T Z
Nike
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 12L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 0 / 11
7,956
497
3,425
9,662
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SirJohnny2310
Gilgamesh
16
8 / 0 / 8
10,036
627
6,915
7,352
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 11
9,974
623
15,897
8,330
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 7
9,168
573
7,868
12,258
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
trammat98
He Bo
16
8 / 0 / 1
9,922
620
10,407
6,191
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,231
389
7,089
10,132
2,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
6,673
417
2,779
18,741
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Oheytsou_
Zhong Kui
13
1 / 3 / 0
7,074
442
4,624
11,615
7,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
TodoGojo_
Nemesis
10
0 / 6 / 0
6,304
394
1,795
12,703
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
12
0 / 2 / 0
7,048
441
3,888
7,469
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
23
Kills
1
1
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
6
0
0
L
Zhong Kui
Oheytsou_
Zhong Kui
1
3
0
0.33
W
Athena
0
0
11
5.5
W
Gilgamesh
SirJohnny2310
Gilgamesh
8
0
8
12
L
Nemesis
TodoGojo_
Nemesis
0
6
0
0
W
6
0
11
11.5
L
Nike
0
2
0
0
W
1
1
7
4.5
W
He Bo
trammat98
He Bo
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
20,175
43,793
Taken
60,660
23,302
Mitigated
30,265
18,665
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,089
2,865
204
1,789
10,132
2,115
0
648
9,442
0
40,627
L
2,779
407
0
2,103
18,741
14,270
0
4,419
14,322
21,707
0
L
Zhong Kui
Oheytsou_
Zhong Kui
4,624
529
0
2,869
11,615
7,190
189
3,757
7,681
39,190
0
W
Athena
3,425
819
275
2,941
9,662
7,140
255
2,527
7,135
14,845
0
W
Gilgamesh
SirJohnny2310
Gilgamesh
6,915
2,258
0
3,772
7,352
3,348
1,065
757
6,595
0
63,193
L
Nemesis
TodoGojo_
Nemesis
1,795
574
0
775
12,703
3,746
0
4,468
8,121
0
34,721
W
15,897
7,470
0
4,915
8,330
3,063
3,146
1,052
7,278
0
90,384
L
Nike
3,888
309
0
2,357
7,469
2,944
0
1,162
5,949
916
35,490
W
7,868
742
0
6,068
12,258
7,432
266
1,738
9,912
5,244
47,211
W
He Bo
trammat98
He Bo
10,407
140
0
694
6,191
2,319
1,055
1,396
4,759
62,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
33,330
505
Minions Killed
322
0
Camps Cleared
0
1,677,572
Distance Traveled
1,458,115
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,231
389
60
4
0
297,180
2
L
Ymir
6,673
417
40
3
0
287,029
4
L
Zhong Kui
7,074
442
68
4
0
289,159
0
W
Athena
7,956
497
18
1
0
357,645
4
W
Gilgamesh
10,036
627
115
7
0
359,597
0
L
Nemesis
6,304
394
71
4
0
309,111
0
W
Skadi
9,974
623
138
9
0
276,310
1
L
Nike
7,048
441
83
5
0
275,636
2
W
Tyr
9,168
573
108
7
0
334,138
0
W
He Bo
9,922
620
126
8
0
349,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role