Player Matchup

Sobek
Sobek
Gold III
LokeyLokiLife
Sobek
Gold III
Level 136
God Stats
0W - 2L
1,414 SR
Queue Stats
50W - 56L
1,528 MMR
Party 2
Thor
Thor
Bronze III
LuckYBoY1989
Thor
Bronze III
Level 49
God Stats
0W - 4L
1,528 SR
Queue Stats
23W - 42L
1,507 MMR
Solo
Sol
Sol
Platinum IV
SteadyAndSlow
Sol
Platinum IV
Level 83
God Stats
2W - 1L
1,780 SR
Queue Stats
32W - 33L
1,746 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,574 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,457 SR
1,613 MMR
Kuzenbo
Kuzenbo
Gold II
RokiSK
Kuzenbo
Gold II
Level 120
God Stats
10W - 10L
1,546 SR
Queue Stats
129W - 144L
1,564 MMR
Party 1
Thoth
Thoth
Gold I
Schwingschleifer
Thoth
Gold I
Level 150
God Stats
3W - 12L
1,365 SR
Queue Stats
340W - 388L
1,718 MMR
Solo
Chiron
Chiron
Gold I
Vloxo
Chiron
Gold I
Level 127
God Stats
6W - 5L
1,461 SR
Queue Stats
164W - 187L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,635
617
8,218
21,313
23,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 7 / 0
8,041
574
7,299
19,676
6,659
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 2
8,041
574
12,072
13,333
8,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioBastetFenrirGilgameshAh Muzen Cab

VS

Bans
OdinNe ZhaAchillesHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RokiSK
Kuzenbo
14
2 / 0 / 10
10,300
736
8,733
15,158
23,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 0 / 3
9,989
714
18,247
5,171
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Vloxo
Chiron
14
3 / 2 / 9
9,801
700
21,567
16,925
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
7
0
0.29
W
Kuzenbo
RokiSK
Kuzenbo
2
0
10
7
W
7
0
3
8.5
L
0
2
2
0.5
W
Chiron
Vloxo
Chiron
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
48,547
54,322
Taken
37,254
38,730
Mitigated
34,557
16,161
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,218
1,147
734
8,425
21,313
23,774
0
8,826
11,706
24,120
0
L
7,299
536
0
2,771
19,676
6,659
0
9,291
9,932
0
18,817
W
Kuzenbo
RokiSK
Kuzenbo
8,733
3,778
724
4,794
15,158
23,684
404
7,745
7,413
24,144
0
W
18,247
382
0
1,354
5,171
1,947
1,086
2,301
2,870
46,863
0
L
12,072
3,993
0
4,231
13,333
8,297
0
9,084
4,096
42,536
0
W
Chiron
Vloxo
Chiron
21,567
11,979
1,308
8,578
16,925
8,926
1,402
10,510
6,375
0
55,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
30,090
151
Minions Killed
174
3
Camps Cleared
9
763,482
Distance Traveled
799,315
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,635
617
20
1
0
275,374
4
L
Thor
8,041
574
33
2
0
223,673
5
W
Kuzenbo
10,300
736
23
2
1
277,868
2
W
Thoth
9,989
714
60
4
2
250,188
4
L
Sol
8,041
574
98
7
3
264,435
2
W
Chiron
9,801
700
91
7
6
271,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role