Player Matchup

Ymir
Ymir
CarlosPula
Ymir
Level 89
God Stats
2W - 2L
1,091 SR
Queue Stats
74W - 96L
1,447 Elo+
Party 1
Medusa
Medusa
Jaguar98q
Medusa
Level 49
God Stats
46W - 31L
1,544 SR
Queue Stats
184W - 229L
1,421 Elo+
Party 1
Anubis
Anubis
miguelhalo4
Anubis
Level 137
God Stats
2W - 1L
1,593 SR
Queue Stats
179W - 189L
1,552 Elo+
Party 1
Team Averages
Level 92
1,410 SR
1,473 Elo+

VS

Team Averages
Level 73
1,371 SR
1,338 Elo+
Mulan
Mulan
Kuraudio402
Mulan
Level 66
God Stats
13W - 12L
1,551 SR
Queue Stats
244W - 387L
1,315 Elo+
Party 2
Aphrodite
Aphrodite
briatoreflavio83
Aphrodite
Level 46
God Stats
121W - 134L
1,416 SR
Queue Stats
177W - 230L
1,294 Elo+
Party 2
Osiris
Osiris
katsutomatanto
Osiris
Level 108
God Stats
1W - 6L
1,144 SR
Queue Stats
301W - 417L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
11,765
654
7,896
20,638
27,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Jaguar98q
Medusa
16
7 / 3 / 5
12,312
684
18,308
11,152
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
16
7 / 6 / 7
12,425
690
23,582
15,398
9,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
10,750
597
12,625
21,439
14,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
16
4 / 5 / 6
11,574
643
11,172
14,829
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 7
10,684
594
13,099
21,037
17,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
16
Kills
10
10
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Medusa
Jaguar98q
Medusa
7
3
5
3.17
L
4
5
5
1.3
L
Aphrodite
4
5
6
1.4
L
2
6
7
0.92
W
Anubis
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
36,896
47,188
Taken
57,305
42,325
Mitigated
37,813
10,435
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,896
1,001
487
2,199
20,638
27,699
60
5,748
14,890
29,033
0
W
Medusa
Jaguar98q
Medusa
18,308
7,390
0
738
11,152
5,397
1,943
3,037
8,115
0
51,230
L
12,625
1,789
0
3,870
21,439
14,807
0
10,893
10,546
0
31,024
L
Aphrodite
11,172
860
6,358
7,154
14,829
5,524
0
8,467
6,362
43,717
0
L
13,099
3,332
0
2,101
21,037
17,482
0
12,777
8,260
0
32,380
W
Anubis
23,582
738
630
6,381
15,398
9,229
871
2,725
12,673
63,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
33,008
197
Minions Killed
166
10
Camps Cleared
6
881,251
Distance Traveled
885,704
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,765
654
47
3
3
296,165
4
W
Medusa
12,312
684
55
3
4
333,478
3
L
Mulan
10,750
597
39
2
1
308,171
1
L
Aphrodite
11,574
643
80
4
4
276,554
2
L
Osiris
10,684
594
47
3
1
300,979
4
W
Anubis
12,425
690
95
5
3
251,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role